Player Matchup

Danzaburou
Danzaburou
TESDAI
Danzaburou
Level 87
God Stats
7W - 0L
1,980 SR
Queue Stats
151W - 120L
1,597 Elo+
Party 1
Baron Samedi
Baron Samedi
TheRandomIdiot
Baron Samedi
Level 45
God Stats
37W - 13L
1,710 SR
Queue Stats
73W - 53L
1,635 Elo+
Party 1
Guan Yu
Guan Yu
walker69
Guan Yu
Level 106
God Stats
4W - 1L
1,531 SR
Queue Stats
215W - 188L
1,605 Elo+
Party 1
Team Averages
Level 79
1,741 SR
1,612 Elo+

VS

Team Averages
Level 71
1,442 SR
1,392 Elo+
Ra
Ra
Nairru
Ra
Level 84
God Stats
2W - 13L
1,325 SR
Queue Stats
651W - 567L
1,503 Elo+
Party 2
Kuzenbo
Kuzenbo
ProGrind
Kuzenbo
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 72L
1,365 Elo+
Party 2
Chernobog
Chernobog
SINOSSA
Chernobog
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TESDAI
Danzaburou
17
8 / 1 / 8
14,190
747
19,124
15,624
6,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
TheRandomIdiot
Baron Samedi
14
3 / 2 / 9
11,600
611
13,651
12,465
5,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
walker69
Guan Yu
15
6 / 3 / 9
12,194
642
10,184
21,806
16,175
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
3 / 6 / 2
11,910
627
13,630
16,897
8,347
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
ProGrind
Kuzenbo
13
1 / 6 / 3
11,763
619
9,701
23,017
23,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
SINOSSA
Chernobog
14
0 / 5 / 3
11,234
591
5,706
11,723
5,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
17
Kills
4
6
Deaths
17
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
3
6
2
0.67
L
Kuzenbo
ProGrind
Kuzenbo
1
6
3
0.42
L
Chernobog
SINOSSA
Chernobog
0
5
3
0.3
W
Danzaburou
TESDAI
Danzaburou
8
1
8
12
W
Baron Samedi
TheRandomIdiot
Baron Samedi
3
2
9
3.75
W
Guan Yu
walker69
Guan Yu
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,959
Damage
29,037
49,895
Taken
51,637
28,573
Mitigated
37,574
24,753
Healing
13,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
13,630
961
1,738
5,409
16,897
8,347
0
3,563
13,108
89,266
0
L
Kuzenbo
ProGrind
Kuzenbo
9,701
3,869
0
4,581
23,017
23,915
60
6,594
15,856
24,313
0
L
Chernobog
SINOSSA
Chernobog
5,706
3,141
0
2,063
11,723
5,312
0
2,514
8,993
0
20,256
W
Danzaburou
TESDAI
Danzaburou
19,124
11,163
0
7,993
15,624
6,578
2,278
8,565
7,059
0
96,971
W
Baron Samedi
TheRandomIdiot
Baron Samedi
13,651
1,019
2,099
3,066
12,465
5,820
749
8,124
4,341
52,048
0
W
Guan Yu
walker69
Guan Yu
10,184
3,064
4,299
7,296
21,806
16,175
613
6,726
13,894
0
33,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,984
Gold Earned
34,907
239
Minions Killed
189
0
Camps Cleared
0
1,021,057
Distance Traveled
853,810
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,910
627
136
7
0
286,965
0
L
Kuzenbo
11,763
619
16
1
0
320,375
1
L
Chernobog
11,234
591
37
2
0
246,470
0
W
Danzaburou
14,190
747
142
7
0
322,470
2
W
Baron Samedi
11,600
611
64
3
0
338,532
5
W
Guan Yu
12,194
642
33
2
0
360,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role