Player Matchup

Medusa
Medusa
Flamebrain16
Medusa
Level 89
God Stats
9W - 11L
1,500 SR
Queue Stats
205W - 202L
1,293 Elo+
Party 2
Hun Batz
Hun Batz
New Sheets
Hun Batz
Level 57
God Stats
9W - 11L
1,777 SR
Queue Stats
128W - 119L
1,474 Elo+
Solo
Tiamat
Tiamat
RoseCourtz
Tiamat
Level 41
God Stats
1W - 2L
1,141 SR
Queue Stats
8W - 10L
1,174 Elo+
Party 2
Hel
Hel
jiaval666
Hel
Level 111
God Stats
107W - 91L
1,525 SR
Queue Stats
560W - 577L
1,479 Elo+
Party 2
Bellona
Bellona
slim_profitz72
Bellona
Level 100
God Stats
3W - 1L
1,556 SR
Queue Stats
137W - 143L
1,464 Elo+
Solo
Team Averages
Level 80
1,500 SR
1,377 Elo+

VS

Team Averages
Level 61
1,516 SR
1,448 Elo+
Loki
Loki
AniMoMissesAlot
Loki
Level 101
God Stats
1W - 1L
1,821 SR
Queue Stats
160W - 175L
1,511 Elo+
Party 1
Chaac
Chaac
BalaAsesinaHD
Chaac
Level 49
God Stats
4W - 5L
1,627 SR
Queue Stats
38W - 43L
1,502 Elo+
Party 1
Ah Puch
Ah Puch
ChillOut_809
Ah Puch
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 206L
1,483 Elo+
Party 1
Hun Batz
Hun Batz
Hype-domii28
Hun Batz
Level 66
God Stats
44W - 43L
1,354 SR
Queue Stats
156W - 162L
1,462 Elo+
Party 1
Kukulkan
Kukulkan
TrippyThaTrixsta
Kukulkan
Level 36
God Stats
6W - 12L
1,276 SR
Queue Stats
6W - 12L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
13 / 6 / 10
16,170
1,155
24,056
18,697
7,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
New Sheets
Hun Batz
19
6 / 8 / 9
13,639
974
16,232
16,003
8,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
RoseCourtz
Tiamat
20
2 / 1 / 15
13,954
997
10,172
11,899
7,930
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
2 / 7 / 13
13,264
947
14,888
18,852
9,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
8 / 6 / 12
14,511
1,037
20,431
22,556
20,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

118

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 8 / 8
16,810
1,201
24,326
25,313
16,929
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
3 / 5 / 17
13,874
991
13,021
19,889
27,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ah Puch
ChillOut_809
Ah Puch
20
6 / 10 / 12
14,190
1,014
23,213
19,964
7,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
Hype-domii28
Hun Batz
20
5 / 8 / 16
14,560
1,040
21,548
25,579
11,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 0 / 0
10,785
770
458
981
317
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
81
31
Kills
28
28
Deaths
31
59
Assists
53
Player
Kills
Deaths
Assists
KDA
L
14
8
8
2.25
L
3
5
17
2.3
L
Ah Puch
ChillOut_809
Ah Puch
6
10
12
1.2
W
Medusa
13
6
10
3
L
Hun Batz
Hype-domii28
Hun Batz
5
8
16
1.63
W
Hun Batz
New Sheets
Hun Batz
6
8
9
1.31
W
Tiamat
RoseCourtz
Tiamat
2
1
15
9.5
L
0
0
0
0
W
2
7
13
1.21
W
8
6
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,779
Damage
82,566
88,007
Taken
91,726
54,135
Mitigated
64,357
19,617
Healing
6,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,326
7,089
0
98
25,313
16,929
0
6,716
18,597
0
52,722
L
13,021
2,376
0
5,241
19,889
27,451
0
8,390
11,499
0
20,646
L
Ah Puch
ChillOut_809
Ah Puch
23,213
2,114
0
1,355
19,964
7,942
0
3,075
16,889
41,575
0
W
Medusa
24,056
10,378
0
1,733
18,697
7,970
0
5,929
12,474
0
55,644
L
Hun Batz
Hype-domii28
Hun Batz
21,548
6,108
0
18
25,579
11,718
0
6,607
18,972
0
42,138
W
Hun Batz
New Sheets
Hun Batz
16,232
4,845
0
0
16,003
8,097
0
3,357
12,273
0
27,823
W
Tiamat
RoseCourtz
Tiamat
10,172
1,514
0
2,143
11,899
7,930
0
1,966
9,660
37,889
0
L
458
81
0
18
981
317
0
272
709
11,676
0
W
14,888
1,385
6,938
7,985
18,852
9,212
0
7,067
11,118
33,061
0
W
20,431
5,912
0
818
22,556
20,926
0
3,862
18,093
0
43,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,538
Gold Earned
70,219
282
Minions Killed
233
11
Camps Cleared
6
1,331,034
Distance Traveled
1,130,255
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
16,810
1,201
70
5
3
291,328
0
L
Chaac
13,874
991
30
2
1
227,878
0
L
Ah Puch
14,190
1,014
56
4
0
237,797
0
W
Medusa
16,170
1,155
96
7
1
270,965
0
L
Hun Batz
14,560
1,040
51
4
1
307,300
0
W
Hun Batz
13,639
974
29
2
1
222,329
0
W
Tiamat
13,954
997
58
4
0
309,948
0
L
Kukulkan
10,785
770
26
2
1
65,952
0
W
Hel
13,264
947
51
4
3
250,981
0
W
Bellona
14,511
1,037
48
3
6
276,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role