Player Matchup

Hel
Hel
Iliku
Hel
Level 28
God Stats
3W - 2L
1,562 SR
Queue Stats
10W - 7L
1,344 Elo+
Party 1
Mercury
Mercury
Jordanseeeto
Mercury
Level 18
God Stats
3W - 3L
1,704 SR
Queue Stats
150W - 159L
1,339 Elo+
Party 4
Nemesis
Nemesis
MarcCithov12345
Nemesis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 31L
1,323 Elo+
Solo
Tiamat
Tiamat
Teshika
Tiamat
Level 23
God Stats
3W - 0L
1,717 SR
Queue Stats
6W - 3L
1,344 Elo+
Party 1
Kukulkan
Kukulkan
VLC-Destruck
Kukulkan
Level 9
God Stats
7W - 11L
1,108 SR
Queue Stats
12W - 21L
1,037 Elo+
Party 4
Team Averages
Level 18
1,518 SR
1,277 Elo+

VS

Team Averages
Level 17
1,579 SR
1,264 Elo+
Cabrakan
Cabrakan
BlackLight_1234
Cabrakan
Level 28
God Stats
18W - 14L
1,748 SR
Queue Stats
273W - 313L
1,412 Elo+
Party 3
Kukulkan
Kukulkan
LordDuckling101
Kukulkan
Level 14
God Stats
5W - 7L
1,527 SR
Queue Stats
18W - 43L
1,186 Elo+
Party 2
Anubis
Anubis
StatKing
Anubis
Level 18
God Stats
34W - 25L
1,646 SR
Queue Stats
76W - 108L
1,413 Elo+
Party 3
Vamana
Vamana
ViCarr0t
Vamana
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 30L
1,122 Elo+
Party 2
Thor
Thor
jjimmyleo
Thor
Level 15
God Stats
8W - 11L
1,474 SR
Queue Stats
21W - 49L
1,189 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Iliku
Hel
20
8 / 3 / 2
12,815
534
16,414
8,765
2,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mercury
Jordanseeeto
Mercury
16
0 / 5 / 2
10,191
425
5,733
11,708
2,824
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
5 / 5 / 5
12,550
523
13,624
20,557
9,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Teshika
Tiamat
16
3 / 4 / 4
10,917
455
9,312
12,033
5,011
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
VLC-Destruck
Kukulkan
15
0 / 2 / 2
9,733
406
7,109
5,825
2,069
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
4 / 2 / 3
10,135
422
4,993
15,548
18,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
17
1 / 1 / 2
10,181
424
4,453
7,209
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
StatKing
Anubis
17
4 / 3 / 6
10,482
437
11,295
14,411
8,058
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
ViCarr0t
Vamana
16
0 / 7 / 5
9,107
379
2,248
14,578
7,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thor
17
8 / 4 / 2
11,233
468
10,266
19,755
7,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
16
Kills
17
19
Deaths
17
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
4
2
3
2.75
W
Hel
Iliku
Hel
8
3
2
3
W
Mercury
Jordanseeeto
Mercury
0
5
2
0.2
L
Kukulkan
1
1
2
2
W
5
5
5
1.5
L
Anubis
StatKing
Anubis
4
3
6
2.33
W
Tiamat
Teshika
Tiamat
3
4
4
1.25
W
Kukulkan
VLC-Destruck
Kukulkan
0
2
2
0.5
L
Vamana
ViCarr0t
Vamana
0
7
5
0.36
L
Thor
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,192
Damage
33,255
58,888
Taken
71,501
22,551
Mitigated
44,175
17,004
Healing
18,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
4,993
413
417
3,464
15,548
18,727
582
7,157
7,859
38,464
0
W
Hel
Iliku
Hel
16,414
2,180
2,158
3,645
8,765
2,973
1,731
3,452
5,313
88,946
0
W
Mercury
Jordanseeeto
Mercury
5,733
1,745
0
0
11,708
2,824
103
6,777
4,931
0
43,449
L
Kukulkan
4,453
199
0
0
7,209
2,674
670
4,939
2,270
48,729
0
W
13,624
7,588
0
8,626
20,557
9,674
77
3,744
16,733
0
121,076
L
Anubis
StatKing
Anubis
11,295
640
0
7,058
14,411
8,058
524
3,289
10,904
64,470
0
W
Tiamat
Teshika
Tiamat
9,312
1,242
0
2,575
12,033
5,011
1,686
3,873
8,024
42,641
0
W
Kukulkan
VLC-Destruck
Kukulkan
7,109
304
0
0
5,825
2,069
338
2,438
3,146
49,953
0
L
Vamana
ViCarr0t
Vamana
2,248
1,252
0
1,750
14,578
7,119
160
10,820
3,758
0
16,889
L
Thor
10,266
3,348
0
5,899
19,755
7,597
458
6,070
13,569
0
64,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,206
Gold Earned
51,138
578
Minions Killed
414
0
Camps Cleared
0
2,084,506
Distance Traveled
1,924,985
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,135
422
56
2
0
404,957
1
W
Hel
12,815
534
172
7
0
433,356
3
W
Mercury
10,191
425
96
4
0
496,374
6
L
Kukulkan
10,181
424
106
4
0
377,170
1
W
Nemesis
12,550
523
149
6
0
408,664
0
L
Anubis
10,482
437
116
5
0
378,038
2
W
Tiamat
10,917
455
78
3
0
366,164
1
W
Kukulkan
9,733
406
83
3
0
379,948
0
L
Vamana
9,107
379
36
2
0
349,674
0
L
Thor
11,233
468
100
4
0
415,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role