Player Matchup

Cupid
Cupid
Balikbayan
Cupid
Level 29
God Stats
18W - 16L
1,556 SR
Queue Stats
70W - 72L
1,524 Elo+
Party 1
Ymir
Ymir
Ponglien
Ymir
Level 34
God Stats
67W - 68L
1,555 SR
Queue Stats
131W - 138L
1,548 Elo+
Party 1
Pele
Pele
Sourdiesel9
Pele
Level 79
God Stats
21W - 28L
1,291 SR
Queue Stats
214W - 216L
1,459 Elo+
Party 1
He Bo
He Bo
danglybitz
He Bo
Level 65
God Stats
7W - 6L
1,309 SR
Queue Stats
297W - 277L
1,511 Elo+
Party 1
Fenrir
Fenrir
that_dude_dee
Fenrir
Level 46
God Stats
4W - 1L
1,761 SR
Queue Stats
137W - 133L
1,493 Elo+
Solo
Team Averages
Level 51
1,494 SR
1,507 Elo+

VS

Team Averages
Level 65
1,618 SR
1,564 Elo+
Anhur
Anhur
LuxuriousKush
Anhur
Level 33
God Stats
16W - 17L
1,550 SR
Queue Stats
120W - 133L
1,490 Elo+
Solo
Serqet
Serqet
NightRaven
Serqet
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 173L
1,583 Elo+
Party 2
He Bo
He Bo
XxSenpaixX8800
He Bo
Level 29
God Stats
2W - 2L
1,689 SR
Queue Stats
2W - 3L
1,503 Elo+
Party 3
Janus
Janus
Zazara
Janus
Level 124
God Stats
16W - 16L
1,536 SR
Queue Stats
102W - 79L
1,664 Elo+
Party 3
Kuzenbo
Kuzenbo
feuCeleste
Kuzenbo
Level 19
God Stats
34W - 38L
1,816 SR
Queue Stats
261W - 239L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
5
1 / 0 / 0
3,257
651
1,252
1,798
398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
5
0 / 0 / 2
3,625
725
1,097
2,581
1,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

6
0 / 1 / 3
3,541
708
1,134
3,109
706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
7
6 / 0 / 0
4,702
940
3,514
2,137
518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 0 / 0
3,746
749
1,602
3,544
1,622
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,131
626
1,381
2,671
576
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
NightRaven
Serqet
5
0 / 1 / 1
3,183
637
677
2,770
789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 4 / 0
2,811
562
794
2,526
589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Janus
Zazara
Janus
6
0 / 1 / 0
3,544
709
1,188
2,304
432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kuzenbo
feuCeleste
Kuzenbo
5
1 / 1 / 0
3,350
670
1,268
3,879
2,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
8
Kills
1
1
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cupid
1
0
0
1
L
0
1
1
0.5
L
Serqet
NightRaven
Serqet
0
1
1
0.5
W
Ymir
0
0
2
1
W
0
1
3
1.5
L
0
4
0
0
L
Janus
Zazara
Janus
0
1
0
0
W
He Bo
6
0
0
6
L
Kuzenbo
feuCeleste
Kuzenbo
1
1
0
1
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,599
Damage
5,308
13,169
Taken
14,150
4,495
Mitigated
4,512
7,093
Healing
4,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
1,252
952
83
1,065
1,798
398
0
639
1,159
0
9,659
L
1,381
701
0
826
2,671
576
0
1,184
1,471
0
10,640
L
Serqet
NightRaven
Serqet
677
142
0
957
2,770
789
0
543
2,203
0
7,241
W
Ymir
1,097
251
0
1,350
2,581
1,251
0
281
2,300
10,208
0
W
1,134
112
0
1,203
3,109
706
0
217
2,890
0
11,337
L
794
76
0
270
2,526
589
0
1,124
1,310
5,143
0
L
Janus
Zazara
Janus
1,188
571
0
902
2,304
432
0
0
2,304
13,335
0
W
He Bo
3,514
377
0
1,128
2,137
518
82
865
1,214
15,899
0
L
Kuzenbo
feuCeleste
Kuzenbo
1,268
761
0
1,088
3,879
2,126
0
1,579
2,251
4,007
0
W
1,602
290
0
2,264
3,544
1,622
328
1,069
2,356
0
11,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,871
Gold Earned
16,019
125
Minions Killed
91
0
Camps Cleared
0
501,239
Distance Traveled
479,150
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
3,257
651
27
5
0
96,399
0
L
Anhur
3,131
626
30
6
0
85,175
2
L
Serqet
3,183
637
19
4
0
117,234
2
W
Ymir
3,625
725
12
2
0
110,762
3
W
Pele
3,541
708
31
6
0
106,740
1
L
He Bo
2,811
562
5
1
0
79,594
0
L
Janus
3,544
709
34
7
0
94,105
0
W
He Bo
4,702
940
33
7
0
94,498
0
L
Kuzenbo
3,350
670
3
1
0
103,042
2
W
Fenrir
3,746
749
22
4
0
92,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role