Player Matchup

Xbalanque
Xbalanque
AdorableGod
Xbalanque
Level 50
God Stats
6W - 5L
1,511 SR
Queue Stats
35W - 37L
1,514 Elo+
Party 2
Sol
Sol
CzKaKaO
Sol
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
JoZzi
Sun Wukong
Level 28
God Stats
2W - 0L
1,623 SR
Queue Stats
2W - 1L
1,466 Elo+
Party 2
Pele
Pele
Oway
Pele
Level 16
God Stats
1W - 0L
1,345 SR
Queue Stats
1W - 4L
1,173 Elo+
Party 2
Loki
Loki
crakmage
Loki
Level 27
God Stats
6W - 4L
1,630 SR
Queue Stats
11W - 5L
1,648 Elo+
Party 2
Team Averages
Level 25
1,522 SR
1,460 Elo+

VS

Team Averages
Level 12
1,485 SR
1,423 Elo+
Zhong Kui
Zhong Kui
BullyHunter77
Zhong Kui
Level 29
God Stats
2W - 1L
1,763 SR
Queue Stats
27W - 20L
1,634 Elo+
Solo
Artemis
Artemis
Marygimenez
Artemis
Level 12
God Stats
37W - 40L
1,297 SR
Queue Stats
78W - 120L
1,103 Elo+
Party 1
Yemoja
Yemoja
TomorrowV
Yemoja
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
74W - 66L
1,636 Elo+
Party 3
Vamana
Vamana
robertovlc91
Vamana
Level 12
God Stats
43W - 51L
1,195 SR
Queue Stats
65W - 100L
1,103 Elo+
Party 1
Tiamat
Tiamat
wewe23
Tiamat
Level 3
God Stats
7W - 4L
1,669 SR
Queue Stats
98W - 84L
1,636 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AdorableGod
Xbalanque
19
17 / 3 / 18
14,000
583
40,322
18,089
8,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sol
17
5 / 4 / 10
11,814
492
17,740
16,395
6,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
JoZzi
Sun Wukong
16
3 / 1 / 20
11,975
499
7,607
14,609
8,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
Oway
Pele
16
8 / 4 / 13
11,829
493
12,490
15,303
5,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Loki
20
18 / 1 / 11
14,831
618
20,528
17,370
7,952
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BullyHunter77
Zhong Kui
18
8 / 9 / 4
12,658
527
27,247
34,164
36,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
Marygimenez
Artemis
12
0 / 8 / 2
8,084
337
7,033
14,680
7,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
TomorrowV
Yemoja
14
2 / 8 / 4
10,382
433
5,770
22,861
23,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vamana
14
1 / 14 / 1
9,390
391
1,905
24,626
16,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
wewe23
Tiamat
15
2 / 12 / 2
9,583
399
7,074
18,355
13,320
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
26
51
Kills
13
13
Deaths
51
72
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AdorableGod
Xbalanque
17
3
18
8.67
L
Zhong Kui
BullyHunter77
Zhong Kui
8
9
4
1.11
W
Sol
5
4
10
2.5
W
Sun Wukong
JoZzi
Sun Wukong
3
1
20
13
L
Artemis
Marygimenez
Artemis
0
8
2
0.13
W
Pele
Oway
Pele
8
4
13
3.63
L
Yemoja
TomorrowV
Yemoja
2
8
4
0.5
W
Loki
18
1
11
23.5
L
Vamana
1
14
1
0.11
L
Tiamat
wewe23
Tiamat
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,687
Damage
49,029
81,766
Taken
114,686
36,959
Mitigated
96,382
28,723
Healing
21,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AdorableGod
Xbalanque
40,322
32,047
0
5,366
18,089
8,058
13,378
8,358
9,731
0
104,152
L
Zhong Kui
BullyHunter77
Zhong Kui
27,247
1,072
395
14,059
34,164
36,095
210
3,545
30,299
83,166
0
W
Sol
17,740
2,138
0
5,286
16,395
6,903
683
8,570
7,825
66,765
1,885
W
Sun Wukong
JoZzi
Sun Wukong
7,607
1,303
1,756
5,754
14,609
8,242
109
9,235
5,374
0
31,767
L
Artemis
Marygimenez
Artemis
7,033
2,827
0
300
14,680
7,609
523
1,885
12,795
0
37,907
W
Pele
Oway
Pele
12,490
2,523
1,378
2,976
15,303
5,804
2,302
8,578
6,386
0
52,037
L
Yemoja
TomorrowV
Yemoja
5,770
1,488
1,442
1,341
22,861
23,211
0
6,116
16,670
32,578
0
W
Loki
20,528
6,648
0
6,207
17,370
7,952
2,048
5,350
12,020
0
113,314
L
Vamana
1,905
1,274
0
2,018
24,626
16,147
399
2,689
21,857
0
42,097
L
Tiamat
wewe23
Tiamat
7,074
1,426
0
1,729
18,355
13,320
580
3,292
15,063
37,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,449
Gold Earned
50,097
521
Minions Killed
381
0
Camps Cleared
0
2,395,412
Distance Traveled
1,896,011
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
14,000
583
157
7
0
386,314
8
L
Zhong Kui
12,658
527
102
4
0
361,816
2
W
Sol
11,814
492
92
4
0
459,001
1
W
Sun Wukong
11,975
499
44
2
0
524,517
4
L
Artemis
8,084
337
74
3
0
381,894
1
W
Pele
11,829
493
86
4
0
497,479
2
L
Yemoja
10,382
433
47
2
0
380,438
3
W
Loki
14,831
618
142
6
0
528,101
2
L
Vamana
9,390
391
81
3
0
416,984
1
L
Tiamat
9,583
399
77
3
0
354,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role