Player Matchup

Janus
Janus
BeZyO0
Janus
Level 28
God Stats
7W - 10L
1,452 SR
Queue Stats
89W - 72L
1,582 Elo+
Solo
Da Ji
Da Ji
Bimbles
Da Ji
Level 16
God Stats
0W - 2L
1,313 SR
Queue Stats
2W - 2L
1,529 Elo+
Solo
Guan Yu
Guan Yu
Ferodile
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,605 Elo+
Solo
Sobek
Sobek
HeyMyNameIsArni
Sobek
Level 15
God Stats
7W - 8L
1,613 SR
Queue Stats
16W - 14L
1,542 Elo+
Solo
Danzaburou
Danzaburou
LordDerSchattem
Danzaburou
Level 28
God Stats
38W - 23L
1,697 SR
Queue Stats
98W - 73L
1,621 Elo+
Solo
Team Averages
Level 18
1,515 SR
1,576 Elo+

VS

Team Averages
Level 25
1,534 SR
1,492 Elo+
Thanatos
Thanatos
Delifil
Thanatos
Level 18
God Stats
3W - 3L
1,501 SR
Queue Stats
88W - 72L
1,488 Elo+
Solo
Cerberus
Cerberus
N3xtLvlShT
Cerberus
Level 29
God Stats
10W - 14L
1,383 SR
Queue Stats
126W - 154L
1,400 Elo+
Party 1
Hou Yi
Hou Yi
Oskitar181
Hou Yi
Level 21
God Stats
10W - 1L
1,762 SR
Queue Stats
176W - 123L
1,675 Elo+
Solo
Bellona
Bellona
kr0k
Bellona
Level 29
God Stats
9W - 12L
1,523 SR
Queue Stats
140W - 158L
1,367 Elo+
Party 1
Hades
Hades
xN7co
Hades
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
136W - 150L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BeZyO0
Janus
17
3 / 8 / 2
11,154
465
12,725
15,272
5,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Bimbles
Da Ji
14
0 / 13 / 3
9,191
383
4,574
21,770
8,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Ferodile
Guan Yu
14
2 / 14 / 1
9,659
402
8,579
25,208
26,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
2 / 6 / 8
10,267
428
7,438
21,500
22,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
LordDerSchattem
Danzaburou
18
8 / 8 / 1
12,592
525
20,097
24,758
9,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Delifil
Thanatos
20
7 / 4 / 12
13,505
563
13,509
19,541
8,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
N3xtLvlShT
Cerberus
16
3 / 4 / 16
12,381
516
7,287
13,939
14,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Oskitar181
Hou Yi
20
22 / 1 / 5
16,004
667
26,808
24,860
12,283
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
kr0k
Bellona
20
9 / 2 / 13
14,207
592
21,366
25,695
23,608
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hades
xN7co
Hades
20
8 / 4 / 8
14,094
587
16,656
19,672
14,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
103
15
Kills
49
49
Deaths
15
15
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Janus
BeZyO0
Janus
3
8
2
0.5
L
Da Ji
Bimbles
Da Ji
0
13
3
0.12
W
Thanatos
Delifil
Thanatos
7
4
12
3.25
L
Guan Yu
Ferodile
Guan Yu
2
14
1
0.18
L
2
6
8
1
L
Danzaburou
LordDerSchattem
Danzaburou
8
8
1
1.06
W
Cerberus
N3xtLvlShT
Cerberus
3
4
16
2.75
W
Hou Yi
Oskitar181
Hou Yi
22
1
5
24.5
W
Bellona
kr0k
Bellona
9
2
13
7.75
W
Hades
xN7co
Hades
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,413
Damage
85,626
108,508
Taken
103,707
72,349
Mitigated
73,582
21,451
Healing
56,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BeZyO0
Janus
12,725
1,287
0
1,232
15,272
5,999
96
4,503
10,769
75,714
0
L
Da Ji
Bimbles
Da Ji
4,574
1,220
0
3,958
21,770
8,042
63
3,211
18,559
0
51,134
W
Thanatos
Delifil
Thanatos
13,509
3,145
0
17,730
19,541
8,302
1,002
2,213
17,221
0
99,366
L
Guan Yu
Ferodile
Guan Yu
8,579
1,139
1,161
3,048
25,208
26,702
135
3,013
22,195
0
32,095
L
7,438
676
0
3,503
21,500
22,403
35
6,063
15,437
24,042
0
L
Danzaburou
LordDerSchattem
Danzaburou
20,097
10,670
0
8,549
24,758
9,203
1,102
7,153
17,605
0
93,948
W
Cerberus
N3xtLvlShT
Cerberus
7,287
609
378
3,807
13,939
14,774
725
3,918
9,905
40,467
0
W
Hou Yi
Oskitar181
Hou Yi
26,808
16,619
0
17,143
24,860
12,283
3,577
4,936
19,658
0
139,971
W
Bellona
kr0k
Bellona
21,366
7,704
0
7,237
25,695
23,608
3,279
2,868
22,234
0
93,858
W
Hades
xN7co
Hades
16,656
1,687
458
9,624
19,672
14,615
1,737
5,409
13,801
103,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,863
Gold Earned
70,191
475
Minions Killed
686
0
Camps Cleared
0
2,022,469
Distance Traveled
2,200,407
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,154
465
158
7
0
403,674
10
L
Da Ji
9,191
383
95
4
0
336,437
2
W
Thanatos
13,505
563
138
6
0
477,231
4
L
Guan Yu
9,659
402
57
2
0
441,006
0
L
Sobek
10,267
428
32
1
0
475,585
5
L
Danzaburou
12,592
525
133
6
0
365,767
1
W
Cerberus
12,381
516
79
3
0
391,750
0
W
Hou Yi
16,004
667
162
7
0
447,751
2
W
Bellona
14,207
592
157
7
0
485,223
0
W
Hades
14,094
587
150
6
0
398,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role