Player Matchup

Amaterasu
Amaterasu
Ilichilly666
Amaterasu
Level 11
God Stats
4W - 8L
1,523 SR
Queue Stats
6W - 15L
1,365 Elo+
Solo
Cu Chulainn
Cu Chulainn
JikPik3
Cu Chulainn
Level 28
God Stats
14W - 7L
1,784 SR
Queue Stats
191W - 196L
1,469 Elo+
Solo
Ymir
Ymir
Silverback225
Ymir
Level 28
God Stats
9W - 10L
1,548 SR
Queue Stats
56W - 55L
1,399 Elo+
Solo
Artemis
Artemis
ZeroTwoLeGana
Artemis
Level 3
God Stats
4W - 9L
1,162 SR
Queue Stats
128W - 159L
1,215 Elo+
Solo
Anubis
Anubis
nopeace6
Anubis
Level 27
God Stats
2W - 3L
1,672 SR
Queue Stats
13W - 16L
1,435 Elo+
Solo
Team Averages
Level 19
1,538 SR
1,376 Elo+

VS

Team Averages
Level 21
1,468 SR
1,412 Elo+
Anubis
Anubis
PrensadoPiola
Anubis
Level 25
God Stats
5W - 6L
1,405 SR
Queue Stats
63W - 61L
1,453 Elo+
Party 1
Sun Wukong
Sun Wukong
ZyanPredic
Sun Wukong
Level 14
God Stats
11W - 12L
1,442 SR
Queue Stats
67W - 61L
1,291 Elo+
Solo
Cthulhu
Cthulhu
alex304710
Cthulhu
Level 27
God Stats
9W - 12L
1,392 SR
Queue Stats
162W - 194L
1,455 Elo+
Solo
Ne Zha
Ne Zha
emor24
Ne Zha
Level 22
God Stats
2W - 0L
1,717 SR
Queue Stats
43W - 46L
1,474 Elo+
Party 1
Izanami
Izanami
juanvdz
Izanami
Level 17
God Stats
2W - 4L
1,384 SR
Queue Stats
28W - 34L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ilichilly666
Amaterasu
13
0 / 12 / 2
8,546
372
3,889
18,435
7,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
JikPik3
Cu Chulainn
16
6 / 10 / 8
11,525
501
15,170
27,543
17,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
2 / 4 / 8
10,814
470
8,381
20,987
24,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
15
2 / 6 / 4
9,842
428
6,441
11,095
3,770
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
nopeace6
Anubis
17
6 / 9 / 5
11,290
491
19,982
20,764
12,375
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 2 / 16
14,883
647
31,349
24,451
12,186
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
ZyanPredic
Sun Wukong
18
5 / 2 / 16
13,016
566
13,450
17,893
12,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Cthulhu
alex304710
Cthulhu
17
3 / 3 / 23
12,508
544
9,537
18,705
18,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
emor24
Ne Zha
19
10 / 3 / 10
13,349
580
10,709
16,063
6,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
juanvdz
Izanami
18
5 / 6 / 8
11,862
516
9,365
13,947
5,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
112
16
Kills
39
41
Deaths
16
27
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Ilichilly666
Amaterasu
0
12
2
0.08
L
Cu Chulainn
JikPik3
Cu Chulainn
6
10
8
1
W
16
2
16
12
L
2
4
8
1.5
L
Artemis
2
6
4
0.67
W
Sun Wukong
ZyanPredic
Sun Wukong
5
2
16
6.5
W
Cthulhu
alex304710
Cthulhu
3
3
23
4.83
W
Ne Zha
emor24
Ne Zha
10
3
10
5
W
Izanami
juanvdz
Izanami
5
6
8
1.5
L
Anubis
nopeace6
Anubis
6
9
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,863
Damage
74,410
98,824
Taken
91,059
65,634
Mitigated
54,966
14,391
Healing
35,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Ilichilly666
Amaterasu
3,889
2,296
0
709
18,435
7,203
2,802
7,111
11,324
0
30,237
L
Cu Chulainn
JikPik3
Cu Chulainn
15,170
3,240
0
2,842
27,543
17,381
0
10,196
17,347
0
63,498
W
31,349
3,257
0
19,065
24,451
12,186
2,667
12,109
12,342
110,744
0
L
8,381
831
8
3,424
20,987
24,905
272
8,941
12,046
41,699
0
L
Artemis
6,441
3,500
0
899
11,095
3,770
1,237
4,226
6,869
0
55,758
W
Sun Wukong
ZyanPredic
Sun Wukong
13,450
4,007
0
5,396
17,893
12,472
480
6,276
11,617
0
70,717
W
Cthulhu
alex304710
Cthulhu
9,537
585
1,078
3,665
18,705
18,519
582
4,308
14,397
38,194
0
W
Ne Zha
emor24
Ne Zha
10,709
4,066
0
5,200
16,063
6,467
643
3,197
12,866
0
79,159
W
Izanami
juanvdz
Izanami
9,365
5,648
0
1,494
13,947
5,322
4,423
6,284
7,663
0
64,776
L
Anubis
nopeace6
Anubis
19,982
1,185
0
6,509
20,764
12,375
1,448
10,412
10,352
66,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,017
Gold Earned
65,618
403
Minions Killed
518
0
Camps Cleared
0
1,754,125
Distance Traveled
2,032,505
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,546
372
65
3
0
338,566
4
L
Cu Chulainn
11,525
501
90
4
0
358,507
1
W
Anubis
14,883
647
143
6
0
371,539
1
L
Ymir
10,814
470
38
2
0
379,847
10
L
Artemis
9,842
428
118
5
0
342,567
1
W
Sun Wukong
13,016
566
111
5
0
391,978
0
W
Cthulhu
12,508
544
44
2
0
443,038
0
W
Ne Zha
13,349
580
112
5
0
424,139
2
W
Izanami
11,862
516
108
5
0
401,811
0
L
Anubis
11,290
491
92
4
0
334,638
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role