Player Matchup

Mercury
Mercury
MauHdz2003
Mercury
Level 99
God Stats
1W - 1L
1,174 SR
Queue Stats
31W - 24L
1,502 Elo+
Party 1
Artio
Artio
MauHdzY2003
Artio
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 21L
1,469 Elo+
Party 1
Ah Puch
Ah Puch
RECE_01
Ah Puch
Level 67
God Stats
7W - 5L
1,505 SR
Queue Stats
67W - 78L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
Ralph2631
Sun Wukong
Level 76
God Stats
7W - 9L
1,696 SR
Queue Stats
507W - 515L
1,435 Elo+
Solo
Artemis
Artemis
trace2007
Artemis
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 85
1,475 SR
1,478 Elo+

VS

Team Averages
Level 75
1,595 SR
1,554 Elo+
Danzaburou
Danzaburou
Chief565
Danzaburou
Level 81
God Stats
92W - 102L
1,418 SR
Queue Stats
293W - 267L
1,479 Elo+
Solo
Thanatos
Thanatos
HomerMcBooby
Thanatos
Level 111
God Stats
85W - 53L
1,680 SR
Queue Stats
98W - 61L
1,662 Elo+
Party 2
Neith
Neith
JordannahWoodx
Neith
Level 4
God Stats
55W - 37L
1,500 SR
Queue Stats
59W - 42L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
MDARDAS15
Baron Samedi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
paddywalsh07
Cthulhu
Level 74
God Stats
43W - 13L
1,879 SR
Queue Stats
240W - 217L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MauHdz2003
Mercury
20
6 / 4 / 8
14,939
879
8,317
16,805
8,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
4 / 5 / 17
15,131
890
11,241
29,403
48,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
RECE_01
Ah Puch
20
8 / 5 / 10
15,958
939
32,669
16,268
6,635
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
Ralph2631
Sun Wukong
20
1 / 1 / 19
14,869
875
24,619
33,579
42,665
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
trace2007
Artemis
20
4 / 4 / 11
15,190
894
23,653
20,245
8,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

65

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chief565
Danzaburou
20
1 / 8 / 9
15,084
887
24,230
30,456
14,021
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
HomerMcBooby
Thanatos
20
10 / 11 / 8
18,553
1,091
34,053
34,023
16,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 4 / 2
13,551
797
8,573
15,559
7,162
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
MDARDAS15
Baron Samedi
16
0 / 0 / 0
11,812
695
0
0
0
Cthulhu
paddywalsh07
Cthulhu
20
6 / 0 / 11
17,136
1,008
42,978
26,835
34,147
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
49
23
Kills
19
19
Deaths
23
65
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Chief565
Danzaburou
1
8
9
0.69
L
Thanatos
HomerMcBooby
Thanatos
10
11
8
1.27
L
2
4
2
0.75
L
Baron Samedi
MDARDAS15
Baron Samedi
0
0
0
0
W
Mercury
MauHdz2003
Mercury
6
4
8
2.5
W
4
5
17
2.5
W
Ah Puch
RECE_01
Ah Puch
8
5
10
2.6
W
Sun Wukong
Ralph2631
Sun Wukong
1
1
19
10.5
L
Cthulhu
paddywalsh07
Cthulhu
6
0
11
11.5
W
Artemis
trace2007
Artemis
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,499
Damage
109,834
116,300
Taken
106,873
114,688
Mitigated
71,514
26,577
Healing
22,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Chief565
Danzaburou
24,230
11,321
0
2,853
30,456
14,021
0
12,584
17,872
0
73,773
L
Thanatos
HomerMcBooby
Thanatos
34,053
19,583
319
14,402
34,023
16,184
0
13,315
20,708
0
75,807
L
8,573
3,779
0
1,321
15,559
7,162
0
6,166
9,393
0
27,134
L
Baron Samedi
MDARDAS15
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
MauHdz2003
Mercury
8,317
3,506
1,059
1,720
16,805
8,278
0
6,732
10,073
0
21,889
W
11,241
560
4,204
5,991
29,403
48,197
0
8,805
19,773
32,674
0
W
Ah Puch
RECE_01
Ah Puch
32,669
106
0
2,732
16,268
6,635
0
5,592
10,676
61,717
0
W
Sun Wukong
Ralph2631
Sun Wukong
24,619
2,878
0
7,964
33,579
42,665
0
11,869
21,710
425
44,769
L
Cthulhu
paddywalsh07
Cthulhu
42,978
1,051
2,215
1,567
26,835
34,147
0
12,035
14,800
77,820
0
W
Artemis
trace2007
Artemis
23,653
14,006
0
2,907
20,245
8,913
0
9,980
10,265
0
74,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,087
Gold Earned
76,136
335
Minions Killed
346
8
Camps Cleared
12
1,559,467
Distance Traveled
1,292,086
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
15,084
887
125
7
3
287,949
0
L
Thanatos
18,553
1,091
107
6
8
339,289
0
L
Neith
13,551
797
38
2
0
290,571
0
L
Baron Samedi
11,812
695
0
0
0
0
0
W
Mercury
14,939
879
27
2
3
366,870
0
W
Artio
15,131
890
50
3
2
310,577
2
W
Ah Puch
15,958
939
74
4
2
310,511
0
W
Sun Wukong
14,869
875
50
3
0
299,885
0
L
Cthulhu
17,136
1,008
76
4
1
374,277
0
W
Artemis
15,190
894
134
8
1
271,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role