Player Matchup

Hun Batz
Hun Batz
Alejanjan AA
Hun Batz
Level 136
God Stats
3W - 2L
1,783 SR
Queue Stats
209W - 229L
1,505 Elo+
Party 1
Chang'e
Chang'e
Joly_Jolie
Chang'e
Level 135
God Stats
65W - 51L
1,652 SR
Queue Stats
119W - 105L
1,597 Elo+
Solo
King Arthur
King Arthur
Sorullos
King Arthur
Level 129
God Stats
3W - 7L
1,279 SR
Queue Stats
354W - 399L
1,426 Elo+
Party 1
Scylla
Scylla
TIMEDark
Scylla
Level 128
God Stats
3W - 5L
1,500 SR
Queue Stats
107W - 97L
1,593 Elo+
Solo
Xbalanque
Xbalanque
redbird005
Xbalanque
Level 138
God Stats
0W - 3L
1,336 SR
Queue Stats
249W - 231L
1,604 Elo+
Solo
Team Averages
Level 133
1,510 SR
1,545 Elo+

VS

Team Averages
Level 124
1,692 SR
1,587 Elo+
Horus
Horus
D-Levelle
Horus
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
507W - 472L
1,503 Elo+
Party 3
Rama
Rama
Galantus16
Rama
Level 144
God Stats
4W - 5L
1,943 SR
Queue Stats
495W - 478L
1,644 Elo+
Party 2
Agni
Agni
JuggerGaming22
Agni
Level 105
God Stats
5W - 5L
1,711 SR
Queue Stats
302W - 255L
1,643 Elo+
Solo
King Arthur
King Arthur
Krosis-XV
King Arthur
Level 127
God Stats
13W - 9L
1,603 SR
Queue Stats
61W - 57L
1,612 Elo+
Party 2
Artio
Artio
TheSlambulancee
Artio
Level 100
God Stats
10W - 5L
1,702 SR
Queue Stats
393W - 380L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Alejanjan AA
Hun Batz
18
2 / 8 / 8
11,623
465
9,106
23,433
9,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
Joly_Jolie
Chang'e
15
1 / 6 / 7
9,684
387
10,745
17,566
13,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

King Arthur
Sorullos
King Arthur
20
7 / 5 / 4
13,087
523
17,053
32,494
34,164
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
TIMEDark
Scylla
18
7 / 9 / 4
12,325
493
15,091
18,046
5,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
redbird005
Xbalanque
20
3 / 5 / 4
12,872
515
14,444
21,682
8,890
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
D-Levelle
Horus
20
8 / 4 / 12
15,201
608
18,774
19,592
9,270
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 2 / 9
13,659
546
16,120
20,453
7,663
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
11 / 3 / 14
15,490
620
21,095
12,199
5,932
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Krosis-XV
King Arthur
20
9 / 6 / 9
14,737
589
21,095
29,058
37,241
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
3 / 5 / 11
11,473
459
8,033
21,394
23,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
88
20
Kills
33
33
Deaths
20
27
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Alejanjan AA
Hun Batz
2
8
8
0.75
W
Horus
D-Levelle
Horus
8
4
12
3.5
W
2
2
9
3.25
L
Chang'e
Joly_Jolie
Chang'e
1
6
7
0.75
W
11
3
14
6
W
King Arthur
Krosis-XV
King Arthur
9
6
9
2.25
L
King Arthur
Sorullos
King Arthur
7
5
4
1.8
L
Scylla
TIMEDark
Scylla
7
9
4
1
W
3
5
11
1.7
L
Xbalanque
redbird005
Xbalanque
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,439
Damage
85,117
113,221
Taken
102,696
72,082
Mitigated
83,431
35,287
Healing
33,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Alejanjan AA
Hun Batz
9,106
1,568
0
6,953
23,433
9,547
0
5,297
17,726
0
87,684
W
Horus
D-Levelle
Horus
18,774
8,999
614
7,607
19,592
9,270
3,227
4,569
14,915
0
107,634
W
16,120
12,453
0
10,692
20,453
7,663
2,314
3,851
16,572
0
111,743
L
Chang'e
Joly_Jolie
Chang'e
10,745
148
4,094
6,371
17,566
13,622
1,262
5,696
11,167
42,310
0
W
21,095
1,190
857
3,636
12,199
5,932
2,176
3,990
7,971
126,558
0
W
King Arthur
Krosis-XV
King Arthur
21,095
3,734
0
4,040
29,058
37,241
809
3,777
24,976
0
100,492
L
King Arthur
Sorullos
King Arthur
17,053
2,908
0
9,796
32,494
34,164
270
6,715
24,834
0
89,535
L
Scylla
TIMEDark
Scylla
15,091
1,156
0
1,098
18,046
5,859
1,278
7,257
10,671
74,018
0
W
8,033
654
775
4,805
21,394
23,325
452
8,938
11,982
28,541
0
L
Xbalanque
redbird005
Xbalanque
14,444
5,406
0
6,975
21,682
8,890
1,136
2,162
19,333
0
118,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,591
Gold Earned
70,560
636
Minions Killed
740
0
Camps Cleared
0
2,227,988
Distance Traveled
2,379,292
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,623
465
124
5
0
491,930
3
W
Horus
15,201
608
171
7
0
487,853
2
W
Rama
13,659
546
161
6
0
425,867
4
L
Chang'e
9,684
387
57
2
0
458,692
5
W
Agni
15,490
620
188
8
0
511,747
6
W
King Arthur
14,737
589
181
7
0
453,871
5
L
King Arthur
13,087
523
164
7
0
433,528
7
L
Scylla
12,325
493
125
5
0
426,062
3
W
Artio
11,473
459
39
2
0
499,954
2
L
Xbalanque
12,872
515
166
7
0
417,776
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role