Player Matchup

Izanami
Izanami
BlackKanna
Izanami
Level 29
God Stats
23W - 18L
1,658 SR
Queue Stats
440W - 473L
1,480 Elo+
Party 1
Fenrir
Fenrir
CHAOS1819
Fenrir
Level 29
God Stats
4W - 3L
1,333 SR
Queue Stats
62W - 61L
1,585 Elo+
Solo
Bacchus
Bacchus
GODOFALLSHINOBI
Bacchus
Level 27
God Stats
7W - 3L
1,729 SR
Queue Stats
288W - 311L
1,519 Elo+
Party 1
Anubis
Anubis
Patties1
Anubis
Level 25
God Stats
34W - 18L
1,630 SR
Queue Stats
173W - 175L
1,533 Elo+
Party 1
Achilles
Achilles
SquishySquid69
Achilles
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 131L
1,652 Elo+
Solo
Team Averages
Level 26
1,570 SR
1,554 Elo+

VS

Team Averages
Level 23
1,575 SR
1,553 Elo+
Artemis
Artemis
Celestial5550
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 33L
1,571 Elo+
Solo
Anubis
Anubis
OddsTheReaper
Anubis
Level 27
God Stats
21W - 21L
1,545 SR
Queue Stats
27W - 27L
1,528 Elo+
Solo
Nemesis
Nemesis
RebelToken263
Nemesis
Level 24
God Stats
1W - 2L
1,662 SR
Queue Stats
30W - 26L
1,454 Elo+
Solo
Loki
Loki
TheAyzee
Loki
Level 18
God Stats
12W - 10L
1,698 SR
Queue Stats
49W - 38L
1,586 Elo+
Solo
Cerberus
Cerberus
ringshotgaming
Cerberus
Level 29
God Stats
4W - 7L
1,471 SR
Queue Stats
188W - 167L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlackKanna
Izanami
9
2 / 1 / 4
5,637
564
3,355
3,569
852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
CHAOS1819
Fenrir
9
3 / 2 / 3
6,177
618
2,203
7,089
2,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
3 / 3 / 2
5,382
538
3,038
5,815
2,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
Patties1
Anubis
11
5 / 0 / 3
6,671
667
4,635
3,078
1,069
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
12
1 / 0 / 1
6,292
629
3,417
6,025
3,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
9
2 / 2 / 3
5,211
521
3,260
4,973
1,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 5 / 0
5,097
510
2,781
5,467
1,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
7
0 / 3 / 2
4,500
450
1,386
4,865
1,226
Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Loki
10
0 / 1 / 0
5,299
530
3,006
5,480
1,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cerberus
7
3 / 4 / 2
5,318
532
3,955
6,941
3,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
14
Kills
6
6
Deaths
15
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
BlackKanna
Izanami
2
1
4
4
W
Fenrir
CHAOS1819
Fenrir
3
2
3
2.25
L
Artemis
2
2
3
1.75
W
3
3
2
1.33
L
1
5
0
0.2
W
Anubis
Patties1
Anubis
5
0
3
6.5
L
Nemesis
0
3
2
0.33
W
Achilles
1
0
1
1.5
L
Loki
0
1
0
0
L
Cerberus
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,648
Damage
14,388
25,576
Taken
27,726
9,837
Mitigated
9,341
9,282
Healing
7,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BlackKanna
Izanami
3,355
2,702
0
491
3,569
852
834
760
2,809
0
22,504
W
Fenrir
CHAOS1819
Fenrir
2,203
307
0
3,775
7,089
2,159
0
1,780
5,309
0
24,451
L
Artemis
3,260
1,122
0
1,318
4,973
1,844
0
1,159
3,814
0
23,393
W
3,038
663
230
1,511
5,815
2,328
170
1,985
3,830
14,982
0
L
2,781
0
0
1,190
5,467
1,602
0
3,738
1,729
24,920
0
W
Anubis
Patties1
Anubis
4,635
428
0
1,154
3,078
1,069
422
2,211
867
28,628
0
L
Nemesis
1,386
618
0
490
4,865
1,226
0
1,059
3,806
0
15,556
W
Achilles
3,417
1,213
0
2,121
6,025
3,429
0
0
6,025
0
31,457
L
Loki
3,006
899
0
2,182
5,480
1,396
0
0
5,480
0
29,054
L
Cerberus
3,955
522
0
1,953
6,941
3,273
0
1,717
5,224
15,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,159
Gold Earned
25,425
261
Minions Killed
228
0
Camps Cleared
0
904,054
Distance Traveled
871,190
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,637
564
49
5
0
182,965
0
W
Fenrir
6,177
618
61
6
0
175,217
7
L
Artemis
5,211
521
52
5
0
159,889
1
W
Bacchus
5,382
538
17
2
0
203,767
0
L
Anubis
5,097
510
59
6
0
147,858
0
W
Anubis
6,671
667
67
7
0
170,984
1
L
Nemesis
4,500
450
26
3
0
227,974
0
W
Achilles
6,292
629
67
7
0
171,121
2
L
Loki
5,299
530
68
7
0
159,945
2
L
Cerberus
5,318
532
23
2
0
175,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role