Player Matchup

Persephone
Persephone
Cynecx
Persephone
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
544W - 472L
1,512 Elo+
Party 2
King Arthur
King Arthur
GSGIII
King Arthur
Level 100
God Stats
12W - 11L
1,715 SR
Queue Stats
51W - 40L
1,564 Elo+
Solo
Artemis
Artemis
christjerky
Artemis
Level 89
God Stats
2W - 5L
1,531 SR
Queue Stats
360W - 336L
1,542 Elo+
Party 2
Ymir
Ymir
fiygt
Ymir
Level 25
God Stats
136W - 118L
1,659 SR
Queue Stats
164W - 167L
1,554 Elo+
Party 2
Khepri
Khepri
rnacg
Khepri
Level 66
God Stats
2W - 1L
1,809 SR
Queue Stats
235W - 220L
1,570 Elo+
Party 2
Team Averages
Level 70
1,643 SR
1,548 Elo+

VS

Team Averages
Level 74
1,561 SR
1,481 Elo+
Fenrir
Fenrir
BuckActual
Fenrir
Level 84
God Stats
11W - 17L
1,480 SR
Queue Stats
168W - 176L
1,435 Elo+
Party 1
Aphrodite
Aphrodite
Coalfire
Aphrodite
Level 117
God Stats
24W - 15L
1,683 SR
Queue Stats
198W - 201L
1,452 Elo+
Party 1
Cerberus
Cerberus
MajiinBro
Cerberus
Level 28
God Stats
12W - 8L
1,648 SR
Queue Stats
85W - 97L
1,475 Elo+
Party 1
Danzaburou
Danzaburou
Strifester
Danzaburou
Level 106
God Stats
19W - 17L
1,592 SR
Queue Stats
177W - 185L
1,434 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Taehror
Cu Chulainn
Level 36
God Stats
1W - 0L
1,401 SR
Queue Stats
48W - 31L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Cynecx
Persephone
19
2 / 6 / 1
13,174
454
12,967
14,185
5,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
GSGIII
King Arthur
20
2 / 1 / 0
13,969
482
20,350
34,338
35,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
christjerky
Artemis
20
1 / 5 / 4
12,773
440
20,832
22,298
11,405
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
fiygt
Ymir
18
0 / 5 / 3
11,697
403
8,502
21,905
12,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Khepri
rnacg
Khepri
16
3 / 4 / 2
11,961
412
10,558
23,009
34,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BuckActual
Fenrir
20
3 / 2 / 12
14,847
512
16,397
22,686
11,040
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Coalfire
Aphrodite
20
5 / 0 / 6
15,744
543
11,120
16,376
8,050
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
MajiinBro
Cerberus
19
1 / 1 / 14
14,170
489
12,395
27,178
29,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Strifester
Danzaburou
20
10 / 3 / 5
16,742
577
23,151
24,706
11,380
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Taehror
Cu Chulainn
20
2 / 2 / 6
14,902
514
21,343
32,625
28,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
8
Kills
21
21
Deaths
8
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BuckActual
Fenrir
3
2
12
4.5
W
Aphrodite
Coalfire
Aphrodite
5
0
6
8
L
Persephone
Cynecx
Persephone
2
6
1
0.42
L
King Arthur
GSGIII
King Arthur
2
1
0
2
W
Cerberus
MajiinBro
Cerberus
1
1
14
8
W
Danzaburou
Strifester
Danzaburou
10
3
5
4.17
W
Cu Chulainn
Taehror
Cu Chulainn
2
2
6
2.5
L
Artemis
christjerky
Artemis
1
5
4
0.6
L
Ymir
fiygt
Ymir
0
5
3
0.3
L
Khepri
rnacg
Khepri
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,209
Damage
84,406
115,735
Taken
123,571
99,733
Mitigated
88,985
34,145
Healing
62,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BuckActual
Fenrir
16,397
3,235
0
9,993
22,686
11,040
1,607
7,805
14,659
0
111,695
W
Aphrodite
Coalfire
Aphrodite
11,120
979
7,971
11,913
16,376
8,050
2,599
7,679
8,340
99,224
0
L
Persephone
Cynecx
Persephone
12,967
1,580
0
1,938
14,185
5,619
619
2,899
11,281
82,999
0
L
King Arthur
GSGIII
King Arthur
20,350
2,728
0
14,586
34,338
35,721
1,163
5,773
28,565
0
113,673
W
Cerberus
MajiinBro
Cerberus
12,395
797
0
8,734
27,178
29,908
1,010
8,637
18,271
58,846
0
W
Danzaburou
Strifester
Danzaburou
23,151
12,164
0
12,591
24,706
11,380
8,553
6,903
17,727
0
146,462
W
Cu Chulainn
Taehror
Cu Chulainn
21,343
5,132
0
10,941
32,625
28,607
535
5,987
25,467
3,639
100,987
L
Artemis
christjerky
Artemis
20,832
12,149
0
10,382
22,298
11,405
866
4,167
18,131
0
130,443
L
Ymir
fiygt
Ymir
8,502
991
0
5,072
21,905
12,254
456
4,714
17,031
95,367
0
L
Khepri
rnacg
Khepri
10,558
544
0
2,167
23,009
34,734
158
7,032
15,904
32,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,574
Gold Earned
76,405
690
Minions Killed
780
0
Camps Cleared
0
2,597,795
Distance Traveled
2,777,297
29
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,847
512
156
5
0
603,796
14
W
Aphrodite
15,744
543
178
6
0
558,603
7
L
Persephone
13,174
454
171
6
0
487,890
5
L
King Arthur
13,969
482
177
6
0
588,897
4
W
Cerberus
14,170
489
79
3
0
572,434
5
W
Danzaburou
16,742
577
169
6
0
508,719
3
W
Cu Chulainn
14,902
514
198
7
0
533,745
3
L
Artemis
12,773
440
158
5
0
450,552
5
L
Ymir
11,697
403
135
5
0
550,244
4
L
Khepri
11,961
412
49
2
0
520,212
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role