Player Matchup

Merlin
Merlin
Gabrielnesi1677
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,435 Elo+
Party 2
Bastet
Bastet
augu624
Bastet
Level 31
God Stats
1W - 3L
1,142 SR
Queue Stats
35W - 63L
1,358 Elo+
Party 2
Cabrakan
Cabrakan
guinoobg
Cabrakan
Level 69
God Stats
1W - 2L
1,282 SR
Queue Stats
32W - 44L
1,385 Elo+
Party 2
Neith
Neith
teego_5
Neith
Level 17
God Stats
17W - 25L
1,462 SR
Queue Stats
18W - 27L
1,363 Elo+
Party 2
Nike
Nike
vinidssantos38
Nike
Level 49
God Stats
2W - 5L
1,395 SR
Queue Stats
28W - 44L
1,358 Elo+
Party 2
Team Averages
Level 36
1,356 SR
1,380 Elo+

VS

Team Averages
Level 47
1,472 SR
1,469 Elo+
Cerberus
Cerberus
 
Cerberus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Derekto
Kali
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
259W - 152L
1,567 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gätto
Ah Muzen Cab
Level 32
God Stats
5W - 2L
1,433 SR
Queue Stats
413W - 319L
1,615 Elo+
Solo
Bellona
Bellona
PrebuiltMender
Bellona
Level 26
God Stats
2W - 7L
1,179 SR
Queue Stats
230W - 329L
1,324 Elo+
Party 1
Agni
Agni
bololo122
Agni
Level 89
God Stats
7W - 6L
1,749 SR
Queue Stats
330W - 377L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,854
485
2,613
4,367
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bastet
augu624
Bastet
7
0 / 4 / 1
4,719
472
2,593
6,755
1,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
guinoobg
Cabrakan
6
0 / 3 / 0
4,264
426
1,663
6,288
3,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Neith
teego_5
Neith
8
1 / 2 / 0
4,738
474
1,663
3,675
937
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 4 / 0
5,539
554
5,043
8,033
4,518
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
3 / 0 / 6
6,086
609
3,928
4,226
2,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
Derekto
Kali
12
5 / 0 / 4
7,482
748
5,073
8,688
3,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Gätto
Ah Muzen Cab
12
5 / 0 / 0
6,568
657
5,155
5,275
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 2 / 3
5,856
586
2,733
5,164
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
11
4 / 1 / 3
6,250
625
4,242
4,777
1,584
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
3
Kills
17
17
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
0
6
6
W
Kali
Derekto
Kali
5
0
4
7
L
0
4
0
0
W
Ah Muzen Cab
Gätto
Ah Muzen Cab
5
0
0
5
W
0
2
3
0.75
L
Bastet
augu624
Bastet
0
4
1
0.13
W
Agni
4
1
3
5.5
L
Cabrakan
guinoobg
Cabrakan
0
3
0
0
L
Neith
teego_5
Neith
1
2
0
0.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,575
Damage
21,131
29,118
Taken
28,130
11,977
Mitigated
11,605
2,172
Healing
12,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,928
350
0
1,251
4,226
2,139
0
1,361
2,817
13,640
0
W
Kali
Derekto
Kali
5,073
3,105
0
4,804
8,688
3,745
0
619
8,061
0
49,385
L
2,613
321
0
149
4,367
1,591
190
3,067
1,300
18,077
0
W
Ah Muzen Cab
Gätto
Ah Muzen Cab
5,155
2,298
0
3,185
5,275
1,731
1,512
251
5,024
0
49,670
W
2,733
517
0
1,864
5,164
2,406
165
0
5,164
0
23,118
L
Bastet
augu624
Bastet
2,593
701
0
0
6,755
1,711
0
1,860
4,895
0
24,172
W
Agni
4,242
242
0
1,378
4,777
1,584
730
1,645
2,788
27,726
0
L
Cabrakan
guinoobg
Cabrakan
1,663
414
0
1,019
6,288
3,220
0
1,975
4,313
6,421
0
L
Neith
teego_5
Neith
1,663
519
0
879
3,675
937
48
575
3,100
0
16,862
L
5,043
452
0
125
8,033
4,518
0
693
7,340
0
26,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,114
Gold Earned
32,242
190
Minions Killed
343
0
Camps Cleared
0
847,784
Distance Traveled
1,023,653
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,086
609
30
3
0
230,172
3
W
Kali
7,482
748
93
9
0
245,390
3
L
Merlin
4,854
485
39
4
0
160,323
0
W
Ah Muzen Cab
6,568
657
105
11
0
177,652
3
W
Bellona
5,856
586
62
6
0
193,723
3
L
Bastet
4,719
472
47
5
0
203,627
1
W
Agni
6,250
625
53
5
0
176,716
5
L
Cabrakan
4,264
426
24
2
0
185,125
1
L
Neith
4,738
474
32
3
0
128,120
2
L
Nike
5,539
554
48
5
0
170,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role