Player Matchup

Vamana
Vamana
FrightFulnesss
Vamana
Level 28
God Stats
1W - 1L
1,615 SR
Queue Stats
9W - 13L
1,304 Elo+
Solo
Hou Yi
Hou Yi
Skycommander65
Hou Yi
Level 26
God Stats
1W - 4L
1,326 SR
Queue Stats
13W - 51L
1,155 Elo+
Party 1
Merlin
Merlin
Thesis5216
Merlin
Level 27
God Stats
17W - 24L
1,531 SR
Queue Stats
61W - 115L
1,307 Elo+
Party 1
Bellona
Bellona
Z EICucuy Z
Bellona
Level 22
God Stats
4W - 6L
1,383 SR
Queue Stats
166W - 220L
1,257 Elo+
Party 1
Chaac
Chaac
xBIackpipe
Chaac
Level 29
God Stats
15W - 25L
1,494 SR
Queue Stats
350W - 463L
1,273 Elo+
Party 1
Team Averages
Level 26
1,470 SR
1,259 Elo+

VS

Team Averages
Level 18
1,564 SR
1,437 Elo+
Eset
Eset
Babuloking
Eset
Level 28
God Stats
12W - 11L
1,489 SR
Queue Stats
70W - 75L
1,390 Elo+
Party 2
Apollo
Apollo
EinyeLifETV
Apollo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 54L
1,559 Elo+
Solo
Sun Wukong
Sun Wukong
MozzieZ
Sun Wukong
Level 21
God Stats
1W - 2L
1,879 SR
Queue Stats
125W - 57L
1,396 Elo+
Solo
Thor
Thor
seryirobles
Thor
Level 17
God Stats
16W - 17L
1,452 SR
Queue Stats
20W - 26L
1,340 Elo+
Party 2
Yemoja
Yemoja
sultan46
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,777
565
3,445
5,850
3,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 2 / 5
6,149
512
4,499
5,558
1,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Thesis5216
Merlin
12
2 / 0 / 1
6,823
569
3,190
5,945
2,142
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Z EICucuy Z
Bellona
10
1 / 1 / 3
5,750
479
1,489
4,560
3,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
10
5 / 0 / 2
6,433
536
3,709
5,746
3,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,132
511
4,792
4,726
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
10
2 / 2 / 0
6,032
503
5,134
5,243
1,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
MozzieZ
Sun Wukong
11
0 / 1 / 0
6,089
507
3,667
6,471
5,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 2 / 1
5,270
439
640
6,779
1,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
sultan46
Yemoja
6
0 / 4 / 0
4,694
391
937
4,681
1,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
11
Kills
3
3
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Apollo
2
2
0
1
W
1
0
0
1
L
Sun Wukong
MozzieZ
Sun Wukong
0
1
0
0
W
2
2
5
2.25
W
Merlin
Thesis5216
Merlin
2
0
1
2.5
W
Bellona
Z EICucuy Z
Bellona
1
1
3
2.5
L
0
2
1
0.25
L
Yemoja
sultan46
Yemoja
0
4
0
0
W
Chaac
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,332
Damage
15,170
27,659
Taken
27,900
13,949
Mitigated
12,098
7,274
Healing
5,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,792
164
0
352
4,726
1,540
603
2,497
2,179
29,813
0
L
Apollo
5,134
2,863
0
228
5,243
1,451
0
0
5,193
0
31,973
W
3,445
1,305
0
901
5,850
3,442
510
0
5,550
0
33,099
L
Sun Wukong
MozzieZ
Sun Wukong
3,667
404
0
1,535
6,471
5,304
156
0
6,421
0
28,009
W
4,499
2,651
0
1,294
5,558
1,590
820
473
5,085
0
23,960
W
Merlin
Thesis5216
Merlin
3,190
0
0
2,830
5,945
2,142
542
3,710
1,825
33,449
0
W
Bellona
Z EICucuy Z
Bellona
1,489
113
0
280
4,560
3,173
668
663
3,828
0
21,719
L
640
100
0
2,146
6,779
1,885
0
693
6,061
0
23,198
L
Yemoja
sultan46
Yemoja
937
474
418
405
4,681
1,918
46
0
4,606
6,521
0
W
Chaac
3,709
426
0
1,969
5,746
3,602
456
429
5,317
0
22,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,932
Gold Earned
28,217
267
Minions Killed
262
0
Camps Cleared
0
1,145,100
Distance Traveled
1,014,280
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,132
511
67
6
0
223,291
1
L
Apollo
6,032
503
65
5
0
196,848
1
W
Vamana
6,777
565
72
6
0
240,338
2
L
Sun Wukong
6,089
507
70
6
0
201,185
0
W
Hou Yi
6,149
512
45
4
0
205,864
2
W
Merlin
6,823
569
72
6
0
205,751
1
W
Bellona
5,750
479
44
4
0
236,534
1
L
Thor
5,270
439
49
4
0
240,895
0
L
Yemoja
4,694
391
11
1
0
152,061
1
W
Chaac
6,433
536
34
3
0
256,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role