Player Matchup

Bellona
Bellona
LithiumJuice
Bellona
Level 67
God Stats
15W - 10L
1,575 SR
Queue Stats
239W - 202L
1,621 Elo+
Party 1
Cernunnos
Cernunnos
Robbaflob
Cernunnos
Level 143
God Stats
15W - 2L
1,812 SR
Queue Stats
715W - 357L
1,731 Elo+
Party 1
Tiamat
Tiamat
VestingMantis14
Tiamat
Level 88
God Stats
9W - 8L
1,558 SR
Queue Stats
342W - 190L
1,676 Elo+
Party 1
Team Averages
Level 99
1,648 SR
1,676 Elo+

VS

Team Averages
Level 70
1,714 SR
1,488 Elo+
Apollo
Apollo
FATALErrorFFS
Apollo
Level 133
God Stats
1W - 1L
2,141 SR
Queue Stats
226W - 183L
1,676 Elo+
Party 2
Ymir
Ymir
SemiBroke
Ymir
Level 56
God Stats
4W - 1L
1,500 SR
Queue Stats
150W - 166L
1,427 Elo+
Party 2
Hera
Hera
bbysophi
Hera
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 60L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LithiumJuice
Bellona
12
1 / 5 / 11
8,699
669
5,872
11,756
8,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
Robbaflob
Cernunnos
15
13 / 3 / 4
11,471
882
19,566
11,682
4,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 0 / 12
9,705
747
9,326
6,720
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 1
9,087
699
8,629
13,492
6,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
12
2 / 3 / 4
8,460
651
4,316
15,260
11,484
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hera
9
0 / 9 / 2
7,260
558
5,669
11,669
3,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
17
Kills
8
8
Deaths
17
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
6
5
1
1.3
W
Bellona
LithiumJuice
Bellona
1
5
11
1.3
W
Cernunnos
Robbaflob
Cernunnos
13
3
4
5
L
Ymir
2
3
4
1.33
W
3
0
12
9
L
Hera
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,764
Damage
18,614
30,158
Taken
40,421
17,034
Mitigated
20,811
12,234
Healing
6,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,629
3,904
0
1,745
13,492
6,148
0
3,062
10,159
0
41,775
W
Bellona
LithiumJuice
Bellona
5,872
689
730
3,208
11,756
8,798
0
3,780
7,976
0
18,210
W
Cernunnos
Robbaflob
Cernunnos
19,566
9,499
0
4,902
11,682
4,420
1,740
3,758
7,924
0
54,705
L
Ymir
4,316
104
0
3,738
15,260
11,484
0
4,343
10,646
18,606
0
W
9,326
992
0
3,394
6,720
3,816
687
2,507
4,213
47,732
0
L
Hera
5,669
586
400
417
11,669
3,179
0
1,985
9,584
18,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,875
Gold Earned
24,807
165
Minions Killed
143
0
Camps Cleared
0
669,299
Distance Traveled
651,084
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,087
699
73
6
0
215,403
0
W
Bellona
8,699
669
27
2
0
248,259
2
W
Cernunnos
11,471
882
76
6
0
202,223
1
L
Ymir
8,460
651
51
4
0
217,164
1
W
Tiamat
9,705
747
62
5
0
218,817
2
L
Hera
7,260
558
19
1
0
218,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role