Player Matchup

Yemoja
Yemoja
Arsnicgam246
Yemoja
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,774 Elo+
Solo
Apollo
Apollo
Añañiiiiin
Apollo
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 25L
1,731 Elo+
Party 1
Merlin
Merlin
Kote2374
Merlin
Level 17
God Stats
1W - 1L
1,318 SR
Queue Stats
28W - 20L
1,754 Elo+
Party 1
Thoth
Thoth
alex0510777
Thoth
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 111L
1,611 Elo+
Party 2
Tiamat
Tiamat
varon-arenoso
Tiamat
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,838 Elo+
Party 2
Team Averages
Level 20
1,464 SR
1,742 Elo+

VS

Team Averages
Level 20
1,565 SR
1,772 Elo+
King Arthur
King Arthur
AlgonKakoon
King Arthur
Level 16
God Stats
6W - 5L
1,475 SR
Queue Stats
210W - 161L
1,908 Elo+
Party 3
Hercules
Hercules
JRTEKK
Hercules
Level 13
God Stats
4W - 3L
1,500 SR
Queue Stats
331W - 230L
1,908 Elo+
Party 3
Kuzenbo
Kuzenbo
RataKing
Kuzenbo
Level 29
God Stats
22W - 16L
1,694 SR
Queue Stats
283W - 247L
1,634 Elo+
Solo
Apollo
Apollo
xBUDDHAx9847
Apollo
Level 29
God Stats
3W - 5L
1,531 SR
Queue Stats
93W - 115L
1,681 Elo+
Solo
Baba Yaga
Baba Yaga
xTh3_GRlMMX
Baba Yaga
Level 11
God Stats
4W - 1L
1,626 SR
Queue Stats
10W - 6L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 4 / 5
7,787
519
5,917
10,333
5,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
15
5 / 1 / 1
8,612
574
7,943
11,421
4,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Kote2374
Merlin
13
1 / 2 / 1
7,485
499
6,181
5,895
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 8 / 5
7,568
505
7,372
11,209
3,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 2 / 2
9,488
633
9,766
11,504
7,662
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlgonKakoon
King Arthur
13
1 / 3 / 1
7,803
520
6,838
12,842
8,445
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
JRTEKK
Hercules
12
5 / 5 / 4
7,906
527
6,725
13,263
4,952
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
RataKing
Kuzenbo
12
6 / 1 / 5
7,962
531
8,113
13,149
13,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
12
1 / 3 / 4
7,184
479
4,755
11,483
4,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
xTh3_GRlMMX
Baba Yaga
14
4 / 1 / 4
8,416
561
9,966
8,450
3,250
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
13
Kills
17
17
Deaths
13
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AlgonKakoon
King Arthur
1
3
1
0.5
W
Yemoja
1
4
5
0.88
W
Apollo
5
1
1
5.5
L
Hercules
JRTEKK
Hercules
5
5
4
1.4
W
Merlin
Kote2374
Merlin
1
2
1
0.75
L
Kuzenbo
RataKing
Kuzenbo
6
1
5
8.5
W
3
8
5
0.69
W
3
2
2
2
L
Apollo
1
3
4
1
L
Baba Yaga
xTh3_GRlMMX
Baba Yaga
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,179
Damage
36,397
50,362
Taken
59,187
23,288
Mitigated
34,903
15,348
Healing
13,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AlgonKakoon
King Arthur
6,838
995
0
1,077
12,842
8,445
0
6,273
6,554
0
46,744
W
Yemoja
5,917
1,969
3,403
1,098
10,333
5,310
0
3,623
6,710
18,006
0
W
Apollo
7,943
4,474
0
2,796
11,421
4,498
0
4,245
7,176
0
61,962
L
Hercules
JRTEKK
Hercules
6,725
1,649
0
1,409
13,263
4,952
0
7,463
5,564
0
36,055
W
Merlin
Kote2374
Merlin
6,181
311
0
630
5,895
2,203
0
3,648
2,247
41,277
0
L
Kuzenbo
RataKing
Kuzenbo
8,113
2,645
0
4,398
13,149
13,685
48
6,036
6,812
20,778
0
W
7,372
445
0
571
11,209
3,615
0
5,068
6,141
37,503
0
W
9,766
1,402
460
6,390
11,504
7,662
2,160
1,495
10,009
64,976
0
L
Apollo
4,755
1,809
0
2,235
11,483
4,571
1,110
4,922
6,505
0
44,031
L
Baba Yaga
xTh3_GRlMMX
Baba Yaga
9,966
555
624
3,669
8,450
3,250
172
3,918
4,516
54,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,940
Gold Earned
39,271
422
Minions Killed
394
0
Camps Cleared
0
1,458,237
Distance Traveled
1,452,035
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,803
520
114
8
0
290,295
0
W
Yemoja
7,787
519
23
2
0
293,405
5
W
Apollo
8,612
574
109
7
0
312,232
3
L
Hercules
7,906
527
67
4
0
307,418
0
W
Merlin
7,485
499
78
5
0
293,618
3
L
Kuzenbo
7,962
531
24
2
0
304,683
3
W
Thoth
7,568
505
65
4
0
273,641
0
W
Tiamat
9,488
633
147
10
0
285,341
0
L
Apollo
7,184
479
91
6
0
268,324
2
L
Baba Yaga
8,416
561
98
7
0
281,315
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role