Player Matchup

Ymir
Ymir
Gchaves55
Ymir
Level 15
God Stats
2W - 6L
1,500 SR
Queue Stats
101W - 124L
1,366 Elo+
Party 1
Danzaburou
Danzaburou
Zannonn
Danzaburou
Level 62
God Stats
5W - 8L
1,335 SR
Queue Stats
212W - 205L
1,346 Elo+
Party 1
Tyr
Tyr
mateo_Romano
Tyr
Level 21
God Stats
5W - 11L
1,302 SR
Queue Stats
78W - 114L
1,360 Elo+
Party 3
Tsukuyomi
Tsukuyomi
tongabriel1
Tsukuyomi
Level 39
God Stats
7W - 8L
1,568 SR
Queue Stats
162W - 170L
1,455 Elo+
Solo
Ah Puch
Ah Puch
vinnie_santorini
Ah Puch
Level 69
God Stats
6W - 15L
1,293 SR
Queue Stats
572W - 776L
1,369 Elo+
Party 3
Team Averages
Level 41
1,400 SR
1,379 Elo+

VS

Team Averages
Level 40
1,440 SR
1,460 Elo+
Bakasura
Bakasura
Daankee
Bakasura
Level 40
God Stats
1W - 1L
1,309 SR
Queue Stats
28W - 29L
1,474 Elo+
Party 4
Discordia
Discordia
PãoDaConceição
Discordia
Level 57
God Stats
125W - 101L
1,565 SR
Queue Stats
575W - 539L
1,459 Elo+
Party 2
Ah Puch
Ah Puch
SkypiePRO
Ah Puch
Level 33
God Stats
7W - 13L
1,484 SR
Queue Stats
25W - 29L
1,451 Elo+
Party 4
Vamana
Vamana
UrsoMolhado
Vamana
Level 63
God Stats
5W - 6L
1,343 SR
Queue Stats
586W - 600L
1,413 Elo+
Party 2
Apollo
Apollo
yHandyman
Apollo
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 7 / 4
7,010
351
3,157
12,011
10,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Zannonn
Danzaburou
12
7 / 4 / 1
8,783
439
10,083
12,264
4,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 5 / 2
8,383
419
5,905
14,219
11,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
tongabriel1
Tsukuyomi
16
7 / 4 / 3
9,827
491
10,516
13,673
6,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 5 / 5
9,192
460
11,814
14,253
5,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Daankee
Bakasura
18
5 / 1 / 7
10,926
546
9,948
12,673
6,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
9 / 0 / 4
11,552
578
13,705
9,725
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
SkypiePRO
Ah Puch
13
4 / 5 / 5
8,700
435
13,237
12,525
4,374
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
17
6 / 0 / 6
10,962
548
10,076
15,719
11,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
yHandyman
Apollo
13
1 / 9 / 3
7,848
392
2,711
11,408
3,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
15
Kills
25
25
Deaths
15
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Daankee
Bakasura
5
1
7
8.5
L
Ymir
0
7
4
0.29
W
9
0
4
11
W
Ah Puch
SkypiePRO
Ah Puch
4
5
5
1.3
W
Vamana
6
0
6
9
L
Danzaburou
Zannonn
Danzaburou
7
4
1
1.88
L
0
5
2
0.2
L
Tsukuyomi
tongabriel1
Tsukuyomi
7
4
3
2.13
L
1
5
5
0.7
W
Apollo
yHandyman
Apollo
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,475
Damage
49,677
66,420
Taken
62,050
38,766
Mitigated
29,677
13,565
Healing
18,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Daankee
Bakasura
9,948
7,341
0
2,976
12,673
6,552
0
597
12,076
0
77,098
L
Ymir
3,157
680
0
0
12,011
10,982
279
7,462
4,372
15,302
0
W
13,705
485
114
4,195
9,725
4,027
647
4,944
4,781
87,619
0
W
Ah Puch
SkypiePRO
Ah Puch
13,237
645
357
5,963
12,525
4,374
664
3,408
9,117
44,478
0
W
Vamana
10,076
3,729
0
5,074
15,719
11,330
340
4,635
11,084
0
63,388
L
Danzaburou
Zannonn
Danzaburou
10,083
6,640
128
2,443
12,264
4,508
714
7,276
4,988
0
38,618
L
5,905
786
0
1,484
14,219
11,424
225
1,602
12,036
0
42,249
L
Tsukuyomi
tongabriel1
Tsukuyomi
10,516
2,160
0
5,361
13,673
6,509
0
2,585
10,689
0
67,351
L
11,814
415
0
4,149
14,253
5,343
590
8,017
5,865
58,190
0
W
Apollo
yHandyman
Apollo
2,711
1,895
0
0
11,408
3,394
683
1,387
10,021
0
28,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,195
Gold Earned
49,988
393
Minions Killed
553
0
Camps Cleared
0
1,818,787
Distance Traveled
1,897,015
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,926
546
129
6
0
427,906
2
L
Ymir
7,010
351
26
1
0
316,477
0
W
Discordia
11,552
578
176
9
0
381,290
2
W
Ah Puch
8,700
435
75
4
0
367,689
1
W
Vamana
10,962
548
110
6
0
360,219
3
L
Danzaburou
8,783
439
54
3
0
350,260
1
L
Tyr
8,383
419
93
5
0
370,522
1
L
Tsukuyomi
9,827
491
114
6
0
415,444
2
L
Ah Puch
9,192
460
106
5
0
366,084
2
W
Apollo
7,848
392
63
3
0
359,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role