Player Matchup

Medusa
Medusa
AlwaysBalenciaga
Medusa
Level 16
God Stats
7W - 5L
1,525 SR
Queue Stats
27W - 22L
1,460 Elo+
Solo
Merlin
Merlin
BlueEquinox23
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 79L
1,338 Elo+
Solo
Ares
Ares
Chewywrld69
Ares
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 20L
1,538 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Naitopop
Tsukuyomi
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
34W - 29L
1,359 Elo+
Party 1
Guan Yu
Guan Yu
Ungankable
Guan Yu
Level 13
God Stats
2W - 2L
1,395 SR
Queue Stats
17W - 28L
1,282 Elo+
Solo
Team Averages
Level 20
1,484 SR
1,395 Elo+

VS

Team Averages
Level 18
1,509 SR
1,309 Elo+
Izanami
Izanami
Bashxh
Izanami
Level 29
God Stats
1W - 2L
1,206 SR
Queue Stats
5W - 10L
1,159 Elo+
Solo
Thor
Thor
Letsrock5029
Thor
Level 29
God Stats
12W - 7L
1,675 SR
Queue Stats
23W - 24L
1,364 Elo+
Solo
Anubis
Anubis
TacticalDuck147
Anubis
Level 14
God Stats
8W - 6L
1,675 SR
Queue Stats
14W - 22L
1,257 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ThatGuy117051
Tsukuyomi
Level 18
God Stats
4W - 6L
1,491 SR
Queue Stats
30W - 49L
1,267 Elo+
Party 2
Ares
Ares
Wiggy_Wig_Wam
Ares
Level 2
God Stats
22W - 19L
1,500 SR
Queue Stats
351W - 465L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 2
5,863
533
3,829
4,143
1,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 5 / 2
6,289
572
3,305
7,434
1,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
3 / 4 / 3
5,986
544
1,622
6,439
4,257
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
Naitopop
Tsukuyomi
9
4 / 1 / 3
6,454
587
4,842
4,461
1,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
Ungankable
Guan Yu
12
6 / 0 / 1
7,097
645
7,093
11,615
6,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bashxh
Izanami
9
0 / 5 / 1
5,311
483
5,138
6,649
1,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

6
0 / 3 / 0
4,503
409
948
5,364
1,348
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
2 / 4 / 1
5,641
513
4,287
7,927
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
ThatGuy117051
Tsukuyomi
10
8 / 4 / 0
6,798
618
7,194
7,923
2,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 4 / 1
5,243
477
1,741
5,717
2,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
18
Kills
11
12
Deaths
20
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
L
Izanami
Bashxh
Izanami
0
5
1
0.1
W
2
5
2
0.6
W
3
4
3
1.13
L
0
3
0
0
W
Tsukuyomi
Naitopop
Tsukuyomi
4
1
3
5.5
L
2
4
1
0.63
L
Tsukuyomi
ThatGuy117051
Tsukuyomi
8
4
0
2
W
Guan Yu
Ungankable
Guan Yu
6
0
1
6.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,691
Damage
19,308
34,092
Taken
33,580
14,854
Mitigated
10,323
6,563
Healing
5,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,829
2,216
0
0
4,143
1,032
1,919
85
4,058
0
22,095
L
Izanami
Bashxh
Izanami
5,138
3,631
0
1,117
6,649
1,012
0
108
6,505
0
27,966
W
3,305
665
0
637
7,434
1,315
675
3,341
3,749
24,964
0
W
1,622
409
0
133
6,439
4,257
1,077
1,520
4,919
10,695
0
L
948
314
0
330
5,364
1,348
0
287
5,077
0
13,010
W
Tsukuyomi
Naitopop
Tsukuyomi
4,842
998
0
634
4,461
1,259
18
634
3,723
0
17,879
L
4,287
83
0
2,220
7,927
2,756
616
2,123
5,464
21,281
0
L
Tsukuyomi
ThatGuy117051
Tsukuyomi
7,194
2,729
0
1,324
7,923
2,263
0
958
6,857
0
29,814
W
Guan Yu
Ungankable
Guan Yu
7,093
1,215
0
5,159
11,615
6,991
310
0
11,615
0
38,635
L
1,741
219
0
240
5,717
2,944
0
967
4,750
9,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,689
Gold Earned
27,496
220
Minions Killed
175
0
Camps Cleared
0
1,039,730
Distance Traveled
988,416
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,863
533
28
3
0
187,293
0
L
Izanami
5,311
483
52
5
0
174,946
0
W
Merlin
6,289
572
52
5
0
174,093
3
W
Ares
5,986
544
32
3
0
199,175
0
L
Thor
4,503
409
31
3
0
184,669
0
W
Tsukuyomi
6,454
587
37
3
0
263,095
2
L
Anubis
5,641
513
37
3
0
197,697
1
L
Tsukuyomi
6,798
618
45
4
0
232,166
2
W
Guan Yu
7,097
645
71
6
0
216,074
2
L
Ares
5,243
477
10
1
0
198,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role