Player Matchup

Merlin
Merlin
Cephaliarch
Merlin
Level 16
God Stats
17W - 8L
1,500 SR
Queue Stats
175W - 144L
1,252 Elo+
Party 2
Bakasura
Bakasura
GIZMO368798
Bakasura
Level 14
God Stats
11W - 13L
1,331 SR
Queue Stats
132W - 98L
1,220 Elo+
Party 2
Bellona
Bellona
KillerNexxus
Bellona
Level 14
God Stats
7W - 6L
1,500 SR
Queue Stats
113W - 94L
1,254 Elo+
Party 2
Scylla
Scylla
TankthtKiwi9109
Scylla
Level 22
God Stats
3W - 2L
1,294 SR
Queue Stats
109W - 134L
1,234 Elo+
Solo
Izanami
Izanami
dotted_glider
Izanami
Level 8
God Stats
8W - 18L
1,264 SR
Queue Stats
9W - 23L
1,103 Elo+
Solo
Team Averages
Level 15
1,378 SR
1,213 Elo+

VS

Team Averages
Level 19
1,316 SR
1,264 Elo+
Thanatos
Thanatos
Doltias
Thanatos
Level 5
God Stats
1W - 8L
1,199 SR
Queue Stats
27W - 42L
1,026 Elo+
Party 1
Merlin
Merlin
JohnFderick
Merlin
Level 11
God Stats
5W - 15L
1,272 SR
Queue Stats
74W - 93L
1,230 Elo+
Party 1
Janus
Janus
LOAIZA
Janus
Level 29
God Stats
0W - 2L
1,244 SR
Queue Stats
15W - 25L
1,287 Elo+
Party 3
Neith
Neith
dashcake
Neith
Level 24
God Stats
105W - 105L
1,528 SR
Queue Stats
406W - 452L
1,366 Elo+
Party 3
Jing Wei
Jing Wei
gxbexo
Jing Wei
Level 28
God Stats
0W - 5L
1,340 SR
Queue Stats
43W - 54L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
7 / 12 / 25
18,227
1,139
33,571
22,386
11,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
GIZMO368798
Bakasura
20
23 / 7 / 14
21,117
1,320
34,315
35,738
18,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
KillerNexxus
Bellona
20
15 / 12 / 23
20,393
1,275
34,718
39,850
40,102
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
0 / 1 / 0
11,662
729
374
1,405
325
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
17
0 / 0 / 1
11,869
742
347
2,040
785
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

16

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Doltias
Thanatos
20
5 / 10 / 11
14,992
937
11,864
22,112
8,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
20
8 / 10 / 15
17,361
1,085
18,644
21,550
8,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
LOAIZA
Janus
20
4 / 8 / 6
14,741
921
12,535
14,853
4,594
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
dashcake
Neith
20
0 / 5 / 21
15,174
948
14,545
20,618
11,331
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
gxbexo
Jing Wei
20
15 / 13 / 10
19,014
1,188
36,476
31,819
12,042
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
95
45
Kills
32
32
Deaths
46
63
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Merlin
7
12
25
1.63
L
Thanatos
Doltias
Thanatos
5
10
11
1.05
W
Bakasura
GIZMO368798
Bakasura
23
7
14
4.29
L
Merlin
8
10
15
1.55
W
Bellona
KillerNexxus
Bellona
15
12
23
2.21
L
Janus
LOAIZA
Janus
4
8
6
0.88
W
0
1
0
0
L
Neith
dashcake
Neith
0
5
21
2.1
W
Izanami
0
0
1
0.5
L
Jing Wei
gxbexo
Jing Wei
15
13
10
1.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,325
Damage
94,064
101,419
Taken
110,952
70,601
Mitigated
44,948
7,492
Healing
14,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
33,571
2,553
0
0
22,386
11,117
0
5,709
16,677
55,063
0
L
Thanatos
Doltias
Thanatos
11,864
2,126
0
5,306
22,112
8,318
0
5,892
15,070
0
22,551
W
Bakasura
GIZMO368798
Bakasura
34,315
22,428
0
2,844
35,738
18,272
0
13,224
22,514
0
59,284
L
Merlin
18,644
2,449
0
0
21,550
8,663
0
6,188
14,032
51,738
0
W
Bellona
KillerNexxus
Bellona
34,718
14,935
0
4,648
39,850
40,102
0
11,301
28,549
849
68,922
L
Janus
LOAIZA
Janus
12,535
1,656
1,366
1,205
14,853
4,594
0
4,363
9,762
34,628
0
W
374
136
0
0
1,405
325
0
227
1,178
1,827
0
L
Neith
dashcake
Neith
14,545
7,845
0
3,904
20,618
11,331
0
8,117
12,361
0
37,238
W
Izanami
347
172
0
0
2,040
785
0
718
1,322
0
1,157
L
Jing Wei
gxbexo
Jing Wei
36,476
27,601
0
2,632
31,819
12,042
0
10,192
20,237
0
66,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,268
Gold Earned
81,282
215
Minions Killed
252
5
Camps Cleared
9
1,002,730
Distance Traveled
1,275,748
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
18,227
1,139
43
3
1
250,324
0
L
Thanatos
14,992
937
13
1
1
329,246
0
W
Bakasura
21,117
1,320
83
5
3
363,659
0
L
Merlin
17,361
1,085
55
3
1
275,819
0
W
Bellona
20,393
1,275
88
6
1
272,290
2
L
Janus
14,741
921
49
3
1
155,809
3
W
Scylla
11,662
729
1
0
0
41,520
0
L
Neith
15,174
948
57
4
3
231,749
0
W
Izanami
11,869
742
0
0
0
74,937
1
L
Jing Wei
19,014
1,188
78
5
3
283,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role