Player Matchup

Nox
Nox
ErenChan
Nox
Level 29
God Stats
3W - 0L
1,834 SR
Queue Stats
24W - 8L
1,660 Elo+
Party 1
Hachiman
Hachiman
Milkitymilkmilk
Hachiman
Level 22
God Stats
6W - 0L
1,725 SR
Queue Stats
10W - 5L
1,530 Elo+
Party 1
Janus
Janus
SacredThunder
Janus
Level 85
God Stats
8W - 4L
1,760 SR
Queue Stats
151W - 102L
1,597 Elo+
Party 1
Amaterasu
Amaterasu
dj12123
Amaterasu
Level 103
God Stats
7W - 0L
1,550 SR
Queue Stats
243W - 192L
1,592 Elo+
Party 1
Geb
Geb
zingbingding
Geb
Level 95
God Stats
6W - 8L
1,160 SR
Queue Stats
291W - 244L
1,592 Elo+
Party 1
Team Averages
Level 67
1,606 SR
1,594 Elo+

VS

Team Averages
Level 49
1,519 SR
1,474 Elo+
Chaac
Chaac
ASAPtheMartian
Chaac
Level 55
God Stats
2W - 4L
1,500 SR
Queue Stats
104W - 118L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Blackghost1206
Tsukuyomi
Level 28
God Stats
3W - 11L
1,500 SR
Queue Stats
59W - 95L
1,398 Elo+
Party 2
King Arthur
King Arthur
Huntersteele45
King Arthur
Level 25
God Stats
0W - 2L
1,474 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
I_am_Starlord
Merlin
Level 69
God Stats
20W - 13L
1,623 SR
Queue Stats
51W - 39L
1,541 Elo+
Solo
Hera
Hera
Slumlords13
Hera
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 28
12,039
1,003
10,481
2,775
1,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
19
4 / 0 / 17
11,915
993
13,079
10,307
4,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

19
4 / 0 / 31
11,928
994
23,477
6,778
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
dj12123
Amaterasu
20
21 / 0 / 15
14,700
1,225
30,057
23,919
16,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
7 / 1 / 30
13,811
1,151
16,145
22,167
20,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

275

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 0
10,281
857
7,508
18,124
11,384
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
Blackghost1206
Tsukuyomi
16
0 / 12 / 1
9,961
830
11,970
19,750
6,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
Huntersteele45
King Arthur
16
0 / 11 / 1
9,820
818
3,958
26,812
16,601
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
0 / 9 / 1
10,686
891
18,064
19,017
6,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
0 / 3 / 1
9,735
811
13,562
13,871
6,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
5
41
Kills
1
1
Deaths
41
121
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Tsukuyomi
Blackghost1206
Tsukuyomi
0
12
1
0.04
W
5
0
28
19
L
King Arthur
Huntersteele45
King Arthur
0
11
1
0.05
L
0
9
1
0.06
W
Hachiman
4
0
17
12.5
W
4
0
31
19.5
L
0
3
1
0.17
W
Amaterasu
dj12123
Amaterasu
21
0
15
28.5
W
7
1
30
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,239
Damage
55,062
65,946
Taken
97,574
45,573
Mitigated
47,524
20,611
Healing
6,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,508
1,329
0
2,473
18,124
11,384
0
5,713
12,211
0
19,554
L
Tsukuyomi
Blackghost1206
Tsukuyomi
11,970
4,042
0
650
19,750
6,864
0
12,432
7,005
0
24,728
W
10,481
383
0
0
2,775
1,165
0
1,332
1,443
31,325
0
L
King Arthur
Huntersteele45
King Arthur
3,958
1,604
0
2,735
26,812
16,601
0
14,698
11,779
0
8,921
L
18,064
464
0
0
19,017
6,405
0
11,401
7,326
61,988
0
W
Hachiman
13,079
9,146
0
2,139
10,307
4,347
0
5,954
4,328
0
25,187
W
23,477
1,903
0
906
6,778
2,707
0
3,285
3,418
45,403
0
L
13,562
4,069
153
403
13,871
6,270
0
7,789
5,856
22,356
0
W
Amaterasu
dj12123
Amaterasu
30,057
15,022
0
7,231
23,919
16,643
0
9,479
14,294
5,310
37,657
W
16,145
2,549
0
10,335
22,167
20,711
0
10,983
10,837
37,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,393
Gold Earned
50,483
202
Minions Killed
196
6
Camps Cleared
6
1,297,421
Distance Traveled
988,477
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,281
857
27
2
2
209,763
0
L
Tsukuyomi
9,961
830
23
2
1
206,913
0
W
Nox
12,039
1,003
45
4
0
236,962
0
L
King Arthur
9,820
818
13
1
0
143,289
2
L
Merlin
10,686
891
109
9
3
195,898
1
W
Hachiman
11,915
993
39
3
1
212,765
0
W
Janus
11,928
994
57
5
2
255,042
0
L
Hera
9,735
811
24
2
0
232,614
0
W
Amaterasu
14,700
1,225
25
2
3
304,833
0
W
Geb
13,811
1,151
36
3
0
287,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role