Player Matchup

Pele
Pele
SrKlug
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,410 Elo+
Party 2
Rama
Rama
UnderNobody
Rama
Level 17
God Stats
1W - 2L
1,233 SR
Queue Stats
4W - 5L
1,348 Elo+
Party 2
Neith
Neith
VLdS38
Neith
Level 11
God Stats
0W - 2L
1,341 SR
Queue Stats
13W - 18L
1,426 Elo+
Solo
Guan Yu
Guan Yu
ivysaursz
Guan Yu
Level 10
God Stats
1W - 2L
1,233 SR
Queue Stats
5W - 5L
1,399 Elo+
Party 2
Tiamat
Tiamat
treinelangola
Tiamat
Level 15
God Stats
1W - 6L
1,500 SR
Queue Stats
8W - 20L
1,188 Elo+
Solo
Team Averages
Level 11
1,361 SR
1,354 Elo+

VS

Team Averages
Level 20
1,510 SR
1,444 Elo+
Discordia
Discordia
SageThePrince
Discordia
Level 19
God Stats
9W - 2L
1,500 SR
Queue Stats
152W - 92L
1,513 Elo+
Party 3
Medusa
Medusa
TrombaSa
Medusa
Level 29
God Stats
6W - 1L
1,532 SR
Queue Stats
33W - 29L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
Zahine
Danzaburou
Level 18
God Stats
8W - 3L
1,517 SR
Queue Stats
333W - 317L
1,496 Elo+
Solo
Hel
Hel
allry
Hel
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 86L
1,389 Elo+
Party 3
Cabrakan
Cabrakan
dracula7677
Cabrakan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 71L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
SrKlug
Pele
20
12 / 12 / 10
16,051
1,147
29,680
29,167
11,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
15 / 7 / 7
16,288
1,163
35,005
22,385
8,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
VLdS38
Neith
20
2 / 8 / 10
12,968
926
11,356
17,282
7,844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
ivysaursz
Guan Yu
20
4 / 5 / 20
15,551
1,111
16,399
24,286
33,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
0 / 6 / 4
11,035
788
735
9,099
4,961
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

48

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SageThePrince
Discordia
20
9 / 5 / 12
15,054
1,075
20,858
16,281
6,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
TrombaSa
Medusa
20
22 / 8 / 12
18,442
1,317
44,051
27,551
15,174
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Zahine
Danzaburou
20
3 / 1 / 16
14,220
1,016
10,399
16,314
14,535
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hel
allry
Hel
19
2 / 9 / 12
12,642
903
8,610
14,573
10,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
dracula7677
Cabrakan
20
2 / 10 / 18
13,832
988
10,824
23,826
36,934
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
108
33
Kills
38
38
Deaths
33
51
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Discordia
SageThePrince
Discordia
9
5
12
3
L
Pele
SrKlug
Pele
12
12
10
1.42
W
Medusa
TrombaSa
Medusa
22
8
12
3.5
L
15
7
7
2.64
L
Neith
VLdS38
Neith
2
8
10
0.88
W
Danzaburou
Zahine
Danzaburou
3
1
16
11
W
Hel
allry
Hel
2
9
12
0.89
W
Cabrakan
dracula7677
Cabrakan
2
10
18
1.1
L
Guan Yu
ivysaursz
Guan Yu
4
5
20
2.8
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,175
Damage
94,742
102,219
Taken
98,545
66,830
Mitigated
84,426
16,318
Healing
18,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
SageThePrince
Discordia
20,858
899
0
0
16,281
6,829
0
42
16,239
51,989
0
L
Pele
SrKlug
Pele
29,680
9,045
0
1,290
29,167
11,700
0
12,682
16,485
0
53,129
W
Medusa
TrombaSa
Medusa
44,051
33,077
458
13,627
27,551
15,174
0
423
27,128
0
78,372
L
35,005
30,743
0
4,071
22,385
8,674
0
11,770
10,615
0
77,030
L
Neith
VLdS38
Neith
11,356
4,811
0
1,490
17,282
7,844
0
4,597
12,685
0
41,676
W
Danzaburou
Zahine
Danzaburou
10,399
3,188
0
1,844
16,314
14,535
0
195
16,119
0
31,056
W
Hel
allry
Hel
8,610
1,156
1,339
815
14,573
10,954
0
0
14,573
24,091
0
W
Cabrakan
dracula7677
Cabrakan
10,824
676
0
838
23,826
36,934
0
75
23,751
38,513
0
L
Guan Yu
ivysaursz
Guan Yu
16,399
3,429
2,831
6,412
24,286
33,651
0
9,612
14,674
0
43,908
L
735
360
0
224
9,099
4,961
0
1,631
7,468
6,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,893
Gold Earned
74,190
260
Minions Killed
296
9
Camps Cleared
10
1,211,224
Distance Traveled
1,051,275
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
15,054
1,075
73
5
2
237,927
0
L
Pele
16,051
1,147
36
3
4
276,213
2
W
Medusa
18,442
1,317
87
6
5
183,019
0
L
Rama
16,288
1,163
97
7
1
219,620
0
L
Neith
12,968
926
49
4
0
225,677
0
W
Danzaburou
14,220
1,016
39
3
2
255,080
0
W
Hel
12,642
903
44
3
0
191,539
0
W
Cabrakan
13,832
988
53
4
1
183,710
0
L
Guan Yu
15,551
1,111
62
4
4
305,082
0
L
Tiamat
11,035
788
16
1
0
184,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role