Player Matchup

Amaterasu
Amaterasu
Ilichilly666
Amaterasu
Level 11
God Stats
4W - 8L
1,467 SR
Queue Stats
6W - 15L
1,327 Elo+
Solo
Kukulkan
Kukulkan
MochaMaNa
Kukulkan
Level 19
God Stats
7W - 5L
1,540 SR
Queue Stats
12W - 12L
1,493 Elo+
Party 1
Heimdallr
Heimdallr
TacoGame07
Heimdallr
Level 29
God Stats
4W - 6L
1,369 SR
Queue Stats
112W - 119L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
Weas
Baron Samedi
Level 20
God Stats
2W - 1L
1,462 SR
Queue Stats
3W - 2L
1,321 Elo+
Party 1
Set
Set
Xeydels
Set
Level 17
God Stats
6W - 13L
1,286 SR
Queue Stats
17W - 25L
1,370 Elo+
Party 1
Team Averages
Level 19
1,425 SR
1,390 Elo+

VS

Team Averages
Level 19
1,509 SR
1,452 Elo+
Thor
Thor
BichaelBhomps
Thor
Level 27
God Stats
7W - 15L
1,278 SR
Queue Stats
795W - 718L
1,569 Elo+
Party 2
Merlin
Merlin
FabriMax88
Merlin
Level 18
God Stats
0W - 4L
1,454 SR
Queue Stats
78W - 84L
1,429 Elo+
Solo
Izanami
Izanami
daketa213
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,130 Elo+
Solo
Yemoja
Yemoja
koffi0729
Yemoja
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
krakerkyle
Ne Zha
Level 23
God Stats
12W - 9L
1,815 SR
Queue Stats
409W - 338L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ilichilly666
Amaterasu
16
2 / 7 / 5
10,846
472
5,643
18,583
11,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
MochaMaNa
Kukulkan
20
11 / 2 / 3
13,941
606
20,353
10,138
5,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
TacoGame07
Heimdallr
20
10 / 2 / 4
13,417
583
19,009
16,434
9,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Weas
Baron Samedi
19
6 / 2 / 9
12,304
535
17,758
10,755
9,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Set
20
3 / 3 / 6
12,351
537
8,018
20,544
9,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 5
10,781
469
10,011
19,439
7,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
FabriMax88
Merlin
18
5 / 4 / 3
11,536
502
9,944
11,978
5,062
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
daketa213
Izanami
15
2 / 11 / 1
10,022
436
5,217
19,563
6,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
koffi0729
Yemoja
15
1 / 5 / 6
9,488
413
4,766
19,183
13,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
krakerkyle
Ne Zha
17
3 / 8 / 1
10,651
463
11,104
22,794
9,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
32
32
Kills
16
16
Deaths
32
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
4
5
1.88
L
Merlin
FabriMax88
Merlin
5
4
3
1.63
W
Amaterasu
Ilichilly666
Amaterasu
2
7
5
0.64
W
Kukulkan
MochaMaNa
Kukulkan
11
2
3
6.25
W
Heimdallr
TacoGame07
Heimdallr
10
2
4
6
W
Baron Samedi
Weas
Baron Samedi
6
2
9
5.25
W
Set
3
3
6
2
L
Izanami
daketa213
Izanami
2
11
1
0.23
L
Yemoja
koffi0729
Yemoja
1
5
6
0.8
L
Ne Zha
krakerkyle
Ne Zha
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,781
Damage
41,042
76,454
Taken
92,957
44,149
Mitigated
41,442
15,515
Healing
16,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,011
4,003
0
3,990
19,439
7,131
454
8,809
10,269
0
59,847
L
Merlin
FabriMax88
Merlin
9,944
559
0
1,449
11,978
5,062
484
4,545
7,217
76,031
0
W
Amaterasu
Ilichilly666
Amaterasu
5,643
2,205
0
1,215
18,583
11,008
2,016
7,811
10,772
268
36,062
W
Kukulkan
MochaMaNa
Kukulkan
20,353
2,272
0
704
10,138
5,095
2,414
139
9,999
88,725
0
W
Heimdallr
TacoGame07
Heimdallr
19,009
11,555
0
3,361
16,434
9,237
5,154
2,811
13,623
0
103,548
W
Baron Samedi
Weas
Baron Samedi
17,758
2,003
619
1,873
10,755
9,579
1,535
2,362
8,393
73,905
0
W
Set
8,018
3,578
0
7,743
20,544
9,230
780
1,587
18,957
0
91,493
L
Izanami
daketa213
Izanami
5,217
3,079
541
1,901
19,563
6,021
1,269
5,991
13,186
0
62,156
L
Yemoja
koffi0729
Yemoja
4,766
981
941
3,177
19,183
13,562
234
7,022
11,769
26,265
0
L
Ne Zha
krakerkyle
Ne Zha
11,104
3,638
0
4,263
22,794
9,666
195
10,186
12,146
0
63,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,859
Gold Earned
52,478
658
Minions Killed
525
0
Camps Cleared
0
2,123,806
Distance Traveled
2,137,670
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,781
469
101
4
0
468,377
0
L
Merlin
11,536
502
150
7
0
431,936
5
W
Amaterasu
10,846
472
93
4
0
377,152
1
W
Kukulkan
13,941
606
175
8
0
437,381
0
W
Heimdallr
13,417
583
151
7
0
460,626
4
W
Baron Samedi
12,304
535
98
4
0
453,797
5
W
Set
12,351
537
141
6
0
394,850
2
L
Izanami
10,022
436
118
5
0
367,015
4
L
Yemoja
9,488
413
36
2
0
492,774
4
L
Ne Zha
10,651
463
120
5
0
377,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role