Player Matchup

Cernunnos
Cernunnos
Braddachu
Cernunnos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 98L
1,734 Elo+
Solo
Mulan
Mulan
JustAnotherSupp
Mulan
Level 19
God Stats
4W - 7L
1,682 SR
Queue Stats
69W - 49L
1,573 Elo+
Party 1
Thor
Thor
Shabaca31
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,567 Elo+
Solo
Ra
Ra
Zoela
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,802 Elo+
Solo
Cthulhu
Cthulhu
xVisaje
Cthulhu
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,518 Elo+
Party 1
Team Averages
Level 12
1,536 SR
1,639 Elo+

VS

Team Averages
Level 20
1,584 SR
1,603 Elo+
Geb
Geb
BobboGlobbo
Geb
Level 21
God Stats
10W - 7L
1,770 SR
Queue Stats
52W - 39L
1,749 Elo+
Solo
Serqet
Serqet
Darkerebuz
Serqet
Level 18
God Stats
1W - 4L
1,625 SR
Queue Stats
112W - 128L
1,428 Elo+
Party 2
Kukulkan
Kukulkan
NorthGalaxie
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,753 Elo+
Party 2
Nike
Nike
Reaphr
Nike
Level 28
God Stats
0W - 1L
1,525 SR
Queue Stats
113W - 110L
1,585 Elo+
Solo
Cupid
Cupid
sarimarf498
Cupid
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Braddachu
Cernunnos
17
2 / 0 / 7
10,226
511
12,700
9,195
3,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 1 / 4
10,660
533
10,853
18,653
14,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
17
8 / 3 / 6
10,939
547
11,464
14,716
8,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Ra
17
4 / 2 / 9
10,674
534
12,630
11,104
4,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
xVisaje
Cthulhu
15
3 / 4 / 5
9,146
457
9,941
17,618
18,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
9,205
460
8,563
21,654
17,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
Darkerebuz
Serqet
14
2 / 7 / 3
9,088
454
2,221
15,581
5,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
NorthGalaxie
Kukulkan
16
2 / 7 / 2
10,193
510
10,117
12,809
5,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nike
Reaphr
Nike
17
4 / 3 / 4
11,115
556
12,886
18,521
11,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 0 / 5
8,751
438
12,933
11,585
5,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
23
Kills
10
10
Deaths
23
31
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
Cernunnos
Braddachu
Cernunnos
2
0
7
5.5
L
Serqet
Darkerebuz
Serqet
2
7
3
0.5
W
6
1
4
8
L
Kukulkan
NorthGalaxie
Kukulkan
2
7
2
0.43
L
Nike
Reaphr
Nike
4
3
4
2
W
Thor
8
3
6
3.67
W
Ra
4
2
9
4.25
L
0
0
5
2.5
W
Cthulhu
xVisaje
Cthulhu
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,588
Damage
46,720
71,286
Taken
80,150
50,511
Mitigated
46,787
31,718
Healing
22,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,563
1,041
0
4,230
21,654
17,728
0
3,609
18,045
25,822
0
W
Cernunnos
Braddachu
Cernunnos
12,700
6,428
0
6,382
9,195
3,709
269
2,249
6,946
0
84,369
L
Serqet
Darkerebuz
Serqet
2,221
359
0
4,958
15,581
5,920
0
3,685
11,871
0
39,942
W
10,853
1,440
0
8,413
18,653
14,553
246
5,720
12,933
0
48,175
L
Kukulkan
NorthGalaxie
Kukulkan
10,117
278
0
2,140
12,809
5,838
0
3,821
8,988
71,559
0
L
Nike
Reaphr
Nike
12,886
3,478
0
5,179
18,521
11,588
676
7,617
10,154
2,326
70,578
W
Thor
11,464
2,781
0
3,542
14,716
8,878
1,689
3,578
11,138
0
76,565
W
Ra
12,630
809
2,639
4,964
11,104
4,811
884
5,948
4,752
65,825
0
L
12,933
7,679
248
5,398
11,585
5,713
0
3,064
8,521
0
70,021
W
Cthulhu
xVisaje
Cthulhu
9,941
927
225
5,553
17,618
18,560
312
2,269
15,285
39,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,645
Gold Earned
48,352
532
Minions Killed
507
0
Camps Cleared
0
1,941,760
Distance Traveled
1,895,244
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,205
460
19
1
0
391,328
9
W
Cernunnos
10,226
511
143
7
0
384,085
2
L
Serqet
9,088
454
66
3
0
396,724
4
W
Mulan
10,660
533
68
3
0
411,346
4
L
Kukulkan
10,193
510
119
6
0
338,607
2
L
Nike
11,115
556
155
8
0
395,741
3
W
Thor
10,939
547
113
6
0
384,945
4
W
Ra
10,674
534
133
7
0
379,766
0
L
Cupid
8,751
438
148
7
0
372,844
4
W
Cthulhu
9,146
457
75
4
0
381,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role