Player Matchup

Ullr
Ullr
Bizarre_Nuke
Ullr
Level 120
God Stats
5W - 13L
1,679 SR
Queue Stats
548W - 494L
1,568 Elo+
Solo
Ares
Ares
EZbakedJohnny
Ares
Level 137
God Stats
1W - 5L
1,422 SR
Queue Stats
84W - 88L
1,614 Elo+
Solo
King Arthur
King Arthur
JAKEFR0MST8FARM
King Arthur
Level 146
God Stats
31W - 35L
1,506 SR
Queue Stats
710W - 666L
1,583 Elo+
Solo
Tiamat
Tiamat
Smoke 4PF
Tiamat
Level 106
God Stats
7W - 9L
1,601 SR
Queue Stats
22W - 17L
1,680 Elo+
Solo
Discordia
Discordia
SpaciousThyme7
Discordia
Level 69
God Stats
1W - 4L
1,461 SR
Queue Stats
364W - 335L
1,589 Elo+
Solo
Team Averages
Level 116
1,534 SR
1,607 Elo+

VS

Team Averages
Level 131
1,555 SR
1,535 Elo+
Horus
Horus
 
Horus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DexterThe22nd
Cthulhu
Level 145
God Stats
57W - 51L
1,560 SR
Queue Stats
426W - 399L
1,503 Elo+
Party 1
Poseidon
Poseidon
danteman25
Poseidon
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
iNotSocial-
Fenrir
Level 87
God Stats
4W - 0L
1,774 SR
Queue Stats
137W - 81L
1,627 Elo+
Solo
Cupid
Cupid
selewarpy
Cupid
Level 127
God Stats
4W - 5L
1,441 SR
Queue Stats
779W - 731L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 2
7,971
498
6,450
9,326
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
5 / 5 / 3
7,093
443
9,696
13,977
6,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
JAKEFR0MST8FARM
King Arthur
14
3 / 7 / 2
8,156
510
7,315
13,789
6,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
Smoke 4PF
Tiamat
14
0 / 3 / 2
8,016
501
7,056
9,375
6,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
SpaciousThyme7
Discordia
13
0 / 4 / 3
8,147
509
4,274
7,628
2,508
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 5 / 6
7,052
441
2,348
9,798
6,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
14
1 / 2 / 6
8,136
509
8,480
14,503
8,557
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
danteman25
Poseidon
17
5 / 0 / 5
10,368
648
7,955
7,036
2,890
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
17
14 / 2 / 2
10,290
643
13,974
11,462
4,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cupid
selewarpy
Cupid
13
1 / 4 / 3
7,928
496
6,066
9,958
3,224
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
13
Kills
22
22
Deaths
13
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
5
6
0.8
L
5
3
2
2
W
Cthulhu
1
2
6
2
L
5
5
3
1.3
L
King Arthur
JAKEFR0MST8FARM
King Arthur
3
7
2
0.57
L
Tiamat
Smoke 4PF
Tiamat
0
3
2
0.33
L
Discordia
SpaciousThyme7
Discordia
0
4
3
0.38
W
Poseidon
danteman25
Poseidon
5
0
5
7.5
W
Fenrir
14
2
2
7.5
W
Cupid
selewarpy
Cupid
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,791
Damage
38,823
54,095
Taken
52,757
24,451
Mitigated
25,547
12,970
Healing
17,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,348
1,066
384
1,808
9,798
6,617
27
2,228
7,570
0
12,142
L
6,450
2,691
0
2,261
9,326
3,040
480
350
8,976
0
43,612
W
Cthulhu
8,480
262
0
5,093
14,503
8,557
0
6,561
7,450
43,444
0
L
9,696
596
383
3,477
13,977
6,690
388
3,368
10,609
26,982
0
L
King Arthur
JAKEFR0MST8FARM
King Arthur
7,315
1,721
0
3,325
13,789
6,177
0
3,796
9,993
0
58,175
L
Tiamat
Smoke 4PF
Tiamat
7,056
428
64
2,280
9,375
6,036
93
6,632
2,743
46,402
0
L
Discordia
SpaciousThyme7
Discordia
4,274
639
0
1,180
7,628
2,508
0
2,289
5,339
56,915
0
W
Poseidon
danteman25
Poseidon
7,955
945
0
4,280
7,036
2,890
653
3,726
3,306
84,133
0
W
Fenrir
13,974
2,856
0
3,532
11,462
4,259
0
4,268
7,164
0
65,381
W
Cupid
selewarpy
Cupid
6,066
3,327
41
2,852
9,958
3,224
898
3,717
6,241
0
50,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,383
Gold Earned
43,774
449
Minions Killed
495
0
Camps Cleared
0
1,383,701
Distance Traveled
1,461,223
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,052
441
14
1
0
210,553
1
L
Ullr
7,971
498
93
6
0
274,110
7
W
Cthulhu
8,136
509
115
7
0
292,867
2
L
Ares
7,093
443
22
1
0
273,481
2
L
King Arthur
8,156
510
94
6
0
294,264
2
L
Tiamat
8,016
501
106
7
0
281,871
1
L
Discordia
8,147
509
134
8
0
259,975
2
W
Poseidon
10,368
648
171
11
0
318,464
7
W
Fenrir
10,290
643
103
6
0
358,013
2
W
Cupid
7,928
496
92
6
0
281,326
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role