Player Matchup

Sol
Sol
Adtastic69
Sol
Level 23
God Stats
14W - 16L
1,397 SR
Queue Stats
42W - 43L
1,532 Elo+
Party 3
Loki
Loki
Dr_JackDaniels10
Loki
Level 127
God Stats
119W - 104L
1,578 SR
Queue Stats
408W - 374L
1,515 Elo+
Party 2
Zeus
Zeus
Kenpachi-Z-577
Zeus
Level 142
God Stats
6W - 4L
1,500 SR
Queue Stats
393W - 386L
1,516 Elo+
Party 2
Chiron
Chiron
LeperM
Chiron
Level 61
God Stats
7W - 6L
1,081 SR
Queue Stats
35W - 28L
1,532 Elo+
Party 3
Guan Yu
Guan Yu
Siegen_Kader
Guan Yu
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 4L
1,500 Elo+
Party 2
Team Averages
Level 71
1,411 SR
1,519 Elo+

VS

Team Averages
Level 69
1,680 SR
1,478 Elo+
Mulan
Mulan
AcruxShadowz
Mulan
Level 104
God Stats
24W - 10L
1,780 SR
Queue Stats
853W - 827L
1,495 Elo+
Party 1
The Morrigan
The Morrigan
MrHouseV
The Morrigan
Level 88
God Stats
8W - 11L
1,703 SR
Queue Stats
735W - 697L
1,496 Elo+
Party 1
Fafnir
Fafnir
Si-_-Man_1
Fafnir
Level 68
God Stats
16W - 16L
1,644 SR
Queue Stats
844W - 829L
1,484 Elo+
Party 1
Kukulkan
Kukulkan
Wicho1107
Kukulkan
Level 48
God Stats
2W - 3L
1,500 SR
Queue Stats
543W - 513L
1,482 Elo+
Solo
Danzaburou
Danzaburou
kevins172003
Danzaburou
Level 39
God Stats
3W - 4L
1,774 SR
Queue Stats
107W - 105L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 1
7,649
588
4,939
8,588
2,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
1 / 2 / 6
7,177
552
3,719
7,695
2,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
5 / 3 / 2
8,062
620
9,990
8,589
2,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
LeperM
Chiron
14
6 / 1 / 0
8,333
641
7,866
7,199
2,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Siegen_Kader
Guan Yu
10
2 / 2 / 7
6,983
537
4,412
13,230
7,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 3 / 4
6,661
512
6,480
9,209
5,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
MrHouseV
The Morrigan
12
1 / 6 / 2
6,972
536
5,173
9,670
3,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
Si-_-Man_1
Fafnir
8
0 / 3 / 2
5,627
433
2,239
8,417
6,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
Wicho1107
Kukulkan
12
3 / 4 / 1
7,284
560
4,858
10,165
3,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
kevins172003
Danzaburou
11
1 / 1 / 1
6,142
472
6,109
4,179
1,265
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
17
Kills
10
10
Deaths
17
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
3
4
2.33
W
3
2
1
1.75
W
1
2
6
2
W
5
3
2
2
W
Chiron
LeperM
Chiron
6
1
0
6
L
The Morrigan
MrHouseV
The Morrigan
1
6
2
0.33
L
Fafnir
Si-_-Man_1
Fafnir
0
3
2
0.33
W
Guan Yu
Siegen_Kader
Guan Yu
2
2
7
2.75
L
Kukulkan
Wicho1107
Kukulkan
3
4
1
0.88
L
Danzaburou
kevins172003
Danzaburou
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,926
Damage
24,859
45,301
Taken
41,640
16,836
Mitigated
19,653
21,436
Healing
12,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,480
456
0
2,689
9,209
5,107
0
3,655
5,372
0
24,142
W
4,939
1,261
111
4,081
8,588
2,517
1,034
768
7,820
37,692
0
W
3,719
968
0
2,812
7,695
2,352
168
949
6,696
0
41,577
W
9,990
1,426
50
2,181
8,589
2,577
578
3,362
4,964
48,229
0
W
Chiron
LeperM
Chiron
7,866
3,803
65
2,491
7,199
2,256
2,821
4,045
3,102
0
48,670
L
The Morrigan
MrHouseV
The Morrigan
5,173
667
0
2,456
9,670
3,392
0
0
9,494
40,122
817
L
Fafnir
Si-_-Man_1
Fafnir
2,239
453
0
1,903
8,417
6,249
0
4,322
3,967
11,415
0
W
Guan Yu
Siegen_Kader
Guan Yu
4,412
881
2,679
6,966
13,230
7,134
0
2,306
10,826
0
16,422
L
Kukulkan
Wicho1107
Kukulkan
4,858
1,138
0
3,186
10,165
3,640
0
4,818
5,058
40,402
0
L
Danzaburou
kevins172003
Danzaburou
6,109
2,384
0
2,321
4,179
1,265
0
1,535
2,644
0
33,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,204
Gold Earned
32,686
360
Minions Killed
302
0
Camps Cleared
0
1,278,375
Distance Traveled
1,225,721
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,661
512
44
3
0
263,315
2
W
Sol
7,649
588
80
6
0
242,399
2
W
Loki
7,177
552
77
6
0
306,081
3
W
Zeus
8,062
620
97
7
0
237,699
3
W
Chiron
8,333
641
89
7
0
227,326
4
L
The Morrigan
6,972
536
92
7
0
223,479
1
L
Fafnir
5,627
433
17
1
0
275,916
2
W
Guan Yu
6,983
537
17
1
0
264,870
5
L
Kukulkan
7,284
560
94
7
0
234,593
5
L
Danzaburou
6,142
472
55
4
0
228,418
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role