Player Matchup

Medusa
Medusa
Arsineon
Medusa
Level 66
God Stats
2W - 4L
1,359 SR
Queue Stats
237W - 274L
1,380 Elo+
Solo
Cerberus
Cerberus
Dysphorica
Cerberus
Level 118
God Stats
122W - 158L
1,460 SR
Queue Stats
1,333W - 1,671L
1,387 Elo+
Solo
Thanatos
Thanatos
gamerzprodigy13
Thanatos
Level 48
God Stats
13W - 16L
1,580 SR
Queue Stats
79W - 79L
1,397 Elo+
Solo
Ymir
Ymir
girugirugt
Ymir
Level 33
God Stats
26W - 28L
1,576 SR
Queue Stats
29W - 38L
1,343 Elo+
Solo
Ra
Ra
herreramiguel200
Ra
Level 88
God Stats
13W - 16L
1,500 SR
Queue Stats
346W - 414L
1,346 Elo+
Solo
Team Averages
Level 71
1,495 SR
1,371 Elo+

VS

Team Averages
Level 61
1,539 SR
1,387 Elo+
Cthulhu
Cthulhu
GUTTR
Cthulhu
Level 18
God Stats
5W - 9L
1,431 SR
Queue Stats
9W - 13L
1,264 Elo+
Party 1
Aphrodite
Aphrodite
Jump-Man2315
Aphrodite
Level 75
God Stats
1W - 1L
1,787 SR
Queue Stats
161W - 151L
1,510 Elo+
Party 1
Da Ji
Da Ji
TuMu3rt3
Da Ji
Level 65
God Stats
7W - 12L
1,281 SR
Queue Stats
24W - 30L
1,310 Elo+
Solo
Skadi
Skadi
futa-oni-chan-tr
Skadi
Level 48
God Stats
4W - 1L
1,901 SR
Queue Stats
57W - 65L
1,393 Elo+
Solo
Erlang Shen
Erlang Shen
smktreeallday760
Erlang Shen
Level 100
God Stats
4W - 7L
1,297 SR
Queue Stats
85W - 78L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arsineon
Medusa
13
6 / 2 / 3
8,330
595
9,439
8,646
2,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
Dysphorica
Cerberus
13
4 / 1 / 2
7,906
565
5,861
9,131
7,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
14
6 / 3 / 2
8,218
587
6,321
13,484
4,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 2 / 4
6,864
490
4,694
8,467
5,434
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 3 / 0
7,477
534
5,315
8,568
3,416
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GUTTR
Cthulhu
9
0 / 4 / 2
5,563
397
3,383
9,637
6,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Jump-Man2315
Aphrodite
12
1 / 4 / 1
6,628
473
5,350
9,523
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
TuMu3rt3
Da Ji
13
8 / 0 / 0
7,947
568
6,095
6,965
2,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 5 / 3
6,118
437
3,663
10,049
2,549
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
smktreeallday760
Erlang Shen
12
2 / 7 / 1
7,041
503
5,737
14,467
4,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
20
Kills
11
11
Deaths
20
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
Arsineon
Medusa
6
2
3
3.75
W
Cerberus
Dysphorica
Cerberus
4
1
2
5
L
Cthulhu
GUTTR
Cthulhu
0
4
2
0.25
L
Aphrodite
Jump-Man2315
Aphrodite
1
4
1
0.38
L
Da Ji
TuMu3rt3
Da Ji
8
0
0
8
L
0
5
3
0.3
W
Thanatos
6
3
2
2.33
W
2
2
4
2
W
2
3
0
0.67
L
Erlang Shen
smktreeallday760
Erlang Shen
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,630
Damage
24,228
48,296
Taken
50,641
24,128
Mitigated
18,349
20,105
Healing
10,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Arsineon
Medusa
9,439
4,665
0
1,317
8,646
2,803
504
887
7,563
0
48,928
W
Cerberus
Dysphorica
Cerberus
5,861
420
0
4,192
9,131
7,573
440
880
8,209
38,606
0
L
Cthulhu
GUTTR
Cthulhu
3,383
378
153
938
9,637
6,027
193
1,543
8,094
21,260
0
L
Aphrodite
Jump-Man2315
Aphrodite
5,350
610
30
4,253
9,523
2,656
135
5,025
4,498
34,422
0
L
Da Ji
TuMu3rt3
Da Ji
6,095
1,054
0
562
6,965
2,336
0
864
6,101
0
33,074
L
3,663
993
0
377
10,049
2,549
281
1,982
8,067
0
27,851
W
Thanatos
6,321
2,066
0
10,378
13,484
4,902
0
373
13,041
0
49,457
W
4,694
820
426
1,083
8,467
5,434
0
2,135
6,005
27,228
0
W
5,315
470
93
2,616
8,568
3,416
50
3,367
4,745
51,712
0
L
Erlang Shen
smktreeallday760
Erlang Shen
5,737
3,618
0
4,201
14,467
4,781
140
6,456
8,011
0
33,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,795
Gold Earned
33,297
404
Minions Killed
289
0
Camps Cleared
0
1,325,140
Distance Traveled
1,294,592
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,330
595
73
5
0
243,479
2
W
Cerberus
7,906
565
93
7
0
270,303
2
L
Cthulhu
5,563
397
33
2
0
299,557
0
L
Aphrodite
6,628
473
67
5
0
239,946
0
L
Da Ji
7,947
568
70
5
0
270,443
3
L
Skadi
6,118
437
51
4
0
231,716
1
W
Thanatos
8,218
587
93
7
0
273,662
0
W
Ymir
6,864
490
52
4
0
264,004
0
W
Ra
7,477
534
93
7
0
273,692
2
L
Erlang Shen
7,041
503
68
5
0
252,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role