Player Matchup

Jormungandr
Jormungandr
Axe_Evaris42
Jormungandr
Level 21
God Stats
4W - 7L
1,391 SR
Queue Stats
40W - 58L
1,373 Elo+
Solo
Bakasura
Bakasura
Big_JuicyWorld
Bakasura
Level 28
God Stats
59W - 47L
1,533 SR
Queue Stats
92W - 90L
1,390 Elo+
Solo
Rama
Rama
SoggyCoffee
Rama
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 100L
1,376 Elo+
Party 2
Sun Wukong
Sun Wukong
YumeKusanagi
Sun Wukong
Level 28
God Stats
2W - 6L
1,171 SR
Queue Stats
95W - 118L
1,438 Elo+
Party 2
Scylla
Scylla
akng9aioghjn
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 58L
1,351 Elo+
Party 2
Team Averages
Level 25
1,419 SR
1,385 Elo+

VS

Team Averages
Level 21
1,464 SR
1,395 Elo+
Janus
Janus
DeathAwaitsYou_u
Janus
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 6L
1,445 Elo+
Party 1
Chaac
Chaac
JokesOffYou
Chaac
Level 22
God Stats
5W - 9L
1,364 SR
Queue Stats
132W - 156L
1,376 Elo+
Party 1
Cthulhu
Cthulhu
MEATLÖAF
Cthulhu
Level 8
God Stats
5W - 2L
1,500 SR
Queue Stats
173W - 221L
1,445 Elo+
Party 3
Artemis
Artemis
MEMEKAMPF
Artemis
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 162L
1,348 Elo+
Party 3
Ne Zha
Ne Zha
TTreazy-
Ne Zha
Level 25
God Stats
42W - 45L
1,456 SR
Queue Stats
98W - 124L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Axe_Evaris42
Jormungandr
11
1 / 8 / 0
6,650
369
7,565
14,495
6,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
14
6 / 5 / 1
9,065
504
8,923
14,088
6,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 9 / 1
7,300
406
3,915
13,527
3,601
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
YumeKusanagi
Sun Wukong
14
1 / 3 / 1
8,366
465
4,567
11,108
5,948
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
12
1 / 4 / 0
7,885
438
3,878
7,896
2,256
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 1
10,160
564
8,091
10,360
3,424
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
2 / 1 / 2
9,034
502
4,972
6,161
5,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
MEATLÖAF
Cthulhu
13
5 / 0 / 7
9,244
514
7,052
8,513
6,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
MEMEKAMPF
Artemis
14
10 / 1 / 4
8,899
494
13,192
8,420
2,738
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
TTreazy-
Ne Zha
16
6 / 3 / 3
9,328
518
7,491
10,281
3,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
9
Kills
29
29
Deaths
9
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Axe_Evaris42
Jormungandr
1
8
0
0.13
L
Bakasura
6
5
1
1.3
W
6
4
1
1.63
W
2
1
2
3
W
Cthulhu
MEATLÖAF
Cthulhu
5
0
7
8.5
W
Artemis
MEMEKAMPF
Artemis
10
1
4
12
L
0
9
1
0.06
W
Ne Zha
TTreazy-
Ne Zha
6
3
3
2.5
L
Sun Wukong
YumeKusanagi
Sun Wukong
1
3
1
0.5
L
Scylla
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,848
Damage
40,798
61,114
Taken
43,735
24,822
Mitigated
20,859
11,295
Healing
7,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Axe_Evaris42
Jormungandr
7,565
1,582
0
1,212
14,495
6,923
0
4,619
9,876
32,822
0
L
Bakasura
8,923
5,821
0
3,457
14,088
6,094
2,163
3,717
10,321
0
36,090
W
8,091
1,438
0
1,712
10,360
3,424
578
4,097
5,605
62,400
0
W
4,972
696
0
2,396
6,161
5,256
68
72
5,951
0
45,370
W
Cthulhu
MEATLÖAF
Cthulhu
7,052
681
168
0
8,513
6,121
99
2,414
5,945
28,004
0
W
Artemis
MEMEKAMPF
Artemis
13,192
5,306
0
1,337
8,420
2,738
1,304
3,751
4,482
0
38,100
L
3,915
2,845
0
2,411
13,527
3,601
294
3,889
9,638
0
34,432
W
Ne Zha
TTreazy-
Ne Zha
7,491
4,031
0
1,465
10,281
3,320
0
1,109
8,684
0
57,325
L
Sun Wukong
YumeKusanagi
Sun Wukong
4,567
663
147
2,461
11,108
5,948
393
0
10,758
0
51,606
L
Scylla
3,878
996
0
1,607
7,896
2,256
146
2,918
4,978
33,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,266
Gold Earned
46,665
363
Minions Killed
435
0
Camps Cleared
0
1,525,826
Distance Traveled
1,626,877
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,650
369
37
2
0
316,627
0
L
Bakasura
9,065
504
85
5
0
330,872
0
W
Janus
10,160
564
130
7
0
307,420
0
W
Chaac
9,034
502
99
6
0
350,772
1
W
Cthulhu
9,244
514
51
3
0
312,185
3
W
Artemis
8,899
494
57
3
0
291,969
2
L
Rama
7,300
406
75
4
0
274,741
0
W
Ne Zha
9,328
518
98
5
0
364,531
0
L
Sun Wukong
8,366
465
102
6
0
366,967
0
L
Scylla
7,885
438
64
4
0
236,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role