Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Adriancitooo
Ganesha
Level 125
God Stats
5W - 6L
1,670 SR
Queue Stats
643W - 588L
1,558 Elo+
Party 1
Aphrodite
Aphrodite
LMT 4quiles
Aphrodite
Level 104
God Stats
8W - 1L
1,294 SR
Queue Stats
218W - 217L
1,408 Elo+
Party 1
Ymir
Ymir
TuCompaOtaku
Ymir
Level 96
God Stats
2W - 3L
1,507 SR
Queue Stats
131W - 132L
1,477 Elo+
Party 1
Heimdallr
Heimdallr
ybshrr
Heimdallr
Level 17
God Stats
4W - 3L
1,792 SR
Queue Stats
115W - 134L
1,430 Elo+
Party 1
Team Averages
Level 92
1,553 SR
1,475 Elo+

VS

Team Averages
Level 51
1,651 SR
1,465 Elo+
Tiamat
Tiamat
NMR C Moon
Tiamat
Level 32
God Stats
28W - 11L
1,789 SR
Queue Stats
274W - 223L
1,488 Elo+
Solo
Hel
Hel
Sgt JP72
Hel
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,414 Elo+
Party 2
King Arthur
King Arthur
SirReeESQIV
King Arthur
Level 113
God Stats
6W - 13L
1,833 SR
Queue Stats
391W - 367L
1,539 Elo+
Party 2
Rama
Rama
Typhlosion90
Rama
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,520 Elo+
Solo
Fenrir
Fenrir
uasugi29
Fenrir
Level 49
God Stats
15W - 5L
1,635 SR
Queue Stats
236W - 245L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
6 / 2 / 3
9,188
613
12,735
11,304
8,571
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
Adriancitooo
Ganesha
13
0 / 2 / 16
7,696
513
9,038
11,074
4,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
LMT 4quiles
Aphrodite
13
5 / 1 / 11
7,850
523
8,834
8,466
3,094
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
13 / 4 / 4
9,051
603
7,615
12,690
5,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
ybshrr
Heimdallr
12
6 / 4 / 6
7,503
500
9,140
9,997
4,513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
NMR C Moon
Tiamat
12
2 / 6 / 5
7,961
531
10,547
10,960
6,226
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 8 / 2
5,408
361
1,348
8,501
2,194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
SirReeESQIV
King Arthur
13
2 / 5 / 1
7,722
515
6,839
17,037
7,984
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
0 / 7 / 5
6,726
448
5,120
12,608
3,753
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
uasugi29
Fenrir
13
8 / 4 / 1
9,003
600
10,123
12,105
4,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
26
30
Kills
12
13
Deaths
30
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
6
2
3
3.75
W
Ganesha
Adriancitooo
Ganesha
0
2
16
4
W
Aphrodite
LMT 4quiles
Aphrodite
5
1
11
10.5
L
Tiamat
NMR C Moon
Tiamat
2
6
5
0.75
L
0
8
2
0.13
L
King Arthur
SirReeESQIV
King Arthur
2
5
1
0.5
W
13
4
4
3.75
L
0
7
5
0.36
L
Fenrir
uasugi29
Fenrir
8
4
1
2.13
W
Heimdallr
ybshrr
Heimdallr
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,362
Damage
33,977
53,531
Taken
61,211
26,295
Mitigated
24,300
17,151
Healing
16,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
12,735
3,517
0
2,951
11,304
8,571
374
1,267
10,037
62,147
0
W
Ganesha
Adriancitooo
Ganesha
9,038
699
0
1,905
11,074
4,504
1,448
3,628
7,446
41,831
0
W
Aphrodite
LMT 4quiles
Aphrodite
8,834
2,195
2,948
5,130
8,466
3,094
999
2,112
6,354
35,618
0
L
Tiamat
NMR C Moon
Tiamat
10,547
1,008
0
2,348
10,960
6,226
802
8,360
2,359
46,685
0
L
1,348
670
932
1,493
8,501
2,194
0
4,813
3,590
8,388
0
L
King Arthur
SirReeESQIV
King Arthur
6,839
816
0
5,005
17,037
7,984
217
11,442
5,513
0
41,941
W
7,615
1,488
0
1,735
12,690
5,613
1,277
4,081
8,609
33,116
0
L
5,120
3,716
0
3,475
12,608
3,753
0
5,084
7,517
0
33,287
L
Fenrir
uasugi29
Fenrir
10,123
2,270
174
3,098
12,105
4,143
0
7,963
4,010
0
34,198
W
Heimdallr
ybshrr
Heimdallr
9,140
4,245
33
2,449
9,997
4,513
757
807
9,190
0
36,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,288
Gold Earned
36,820
402
Minions Killed
290
0
Camps Cleared
0
1,291,812
Distance Traveled
1,301,322
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,188
613
139
9
0
254,026
0
W
Ganesha
7,696
513
45
3
0
294,843
0
W
Aphrodite
7,850
523
51
3
0
232,140
3
L
Tiamat
7,961
531
80
5
0
228,602
0
L
Hel
5,408
361
10
1
0
222,454
0
L
King Arthur
7,722
515
82
5
0
282,292
1
W
Ymir
9,051
603
110
7
0
242,329
0
L
Rama
6,726
448
61
4
0
245,674
4
L
Fenrir
9,003
600
57
4
0
322,300
2
W
Heimdallr
7,503
500
57
4
0
268,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role