Player Matchup

Scylla
Scylla
BMorlan
Scylla
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 68L
1,404 Elo+
Party 1
Xing Tian
Xing Tian
CBHydraKID
Xing Tian
Level 26
God Stats
6W - 2L
1,874 SR
Queue Stats
132W - 157L
1,398 Elo+
Party 1
Kukulkan
Kukulkan
Jockton
Kukulkan
Level 44
God Stats
4W - 5L
1,373 SR
Queue Stats
162W - 205L
1,359 Elo+
Party 3
Thor
Thor
Jocky2729
Thor
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 22L
1,494 Elo+
Party 3
Achilles
Achilles
PaleTheBucket
Achilles
Level 26
God Stats
3W - 1L
1,766 SR
Queue Stats
135W - 163L
1,398 Elo+
Party 1
Team Averages
Level 27
1,602 SR
1,411 Elo+

VS

Team Averages
Level 18
1,442 SR
1,347 Elo+
Nu Wa
Nu Wa
Ctyu967
Nu Wa
Level 23
God Stats
17W - 12L
1,523 SR
Queue Stats
38W - 32L
1,402 Elo+
Party 2
Danzaburou
Danzaburou
LukeyBaDukey
Danzaburou
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,211 Elo+
Party 2
Serqet
Serqet
PowerfulFlyer72
Serqet
Level 30
God Stats
4W - 9L
1,354 SR
Queue Stats
162W - 180L
1,404 Elo+
Party 2
Geb
Geb
macabrerow
Geb
Level 27
God Stats
5W - 10L
1,332 SR
Queue Stats
64W - 74L
1,377 Elo+
Party 2
Nemesis
Nemesis
shortstufff1398
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BMorlan
Scylla
9
1 / 0 / 1
5,710
439
1,347
3,600
804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
CBHydraKID
Xing Tian
10
2 / 1 / 5
7,128
548
6,765
8,988
4,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
Jockton
Kukulkan
14
4 / 2 / 2
7,999
615
6,785
4,504
1,229
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
14
6 / 2 / 2
8,384
645
5,875
7,398
4,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Achilles
PaleTheBucket
Achilles
10
5 / 3 / 2
6,964
536
5,708
9,032
3,483
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ctyu967
Nu Wa
12
6 / 5 / 1
7,485
576
7,322
13,062
5,191
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
LukeyBaDukey
Danzaburou
8
0 / 5 / 0
5,304
408
2,863
5,656
1,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 1
6,905
531
3,850
8,152
2,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 1
6,067
467
2,305
8,077
3,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 6 / 2
5,534
426
756
6,270
2,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
18
Kills
8
8
Deaths
18
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
BMorlan
Scylla
1
0
1
1.5
W
Xing Tian
CBHydraKID
Xing Tian
2
1
5
4.5
L
Nu Wa
Ctyu967
Nu Wa
6
5
1
1.3
W
Kukulkan
Jockton
Kukulkan
4
2
2
2.5
W
Thor
6
2
2
3.5
L
Danzaburou
LukeyBaDukey
Danzaburou
0
5
0
0
W
Achilles
PaleTheBucket
Achilles
5
3
2
2
L
2
1
1
2.5
L
0
1
1
0.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,480
Damage
17,096
33,522
Taken
41,217
14,405
Mitigated
14,881
4,433
Healing
10,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BMorlan
Scylla
1,347
460
0
276
3,600
804
511
517
2,921
14,844
0
W
Xing Tian
CBHydraKID
Xing Tian
6,765
1,260
0
643
8,988
4,533
462
2,662
6,197
28,537
0
L
Nu Wa
Ctyu967
Nu Wa
7,322
3,939
0
5,069
13,062
5,191
349
5,293
7,769
38,771
0
W
Kukulkan
Jockton
Kukulkan
6,785
433
0
973
4,504
1,229
708
2,309
1,793
47,771
0
W
Thor
5,875
1,555
0
1,270
7,398
4,356
1,352
1,267
5,843
0
42,815
L
Danzaburou
LukeyBaDukey
Danzaburou
2,863
1,133
0
86
5,656
1,408
154
2,690
2,892
0
17,736
W
Achilles
PaleTheBucket
Achilles
5,708
3,031
0
1,271
9,032
3,483
153
2,872
6,160
0
31,270
L
3,850
489
0
2,963
8,152
2,992
0
1,222
6,930
0
33,093
L
2,305
792
0
2,581
8,077
3,142
506
4,450
3,598
19,719
0
L
756
295
0
245
6,270
2,148
537
1,139
5,131
0
10,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,185
Gold Earned
31,295
302
Minions Killed
212
0
Camps Cleared
0
1,231,745
Distance Traveled
1,227,790
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,710
439
31
2
0
234,998
1
W
Xing Tian
7,128
548
34
3
0
239,757
2
L
Nu Wa
7,485
576
59
5
0
187,771
6
W
Kukulkan
7,999
615
98
8
0
210,341
3
W
Thor
8,384
645
94
7
0
261,162
1
L
Danzaburou
5,304
408
34
3
0
215,467
0
W
Achilles
6,964
536
45
3
0
285,487
0
L
Serqet
6,905
531
66
5
0
312,204
1
L
Geb
6,067
467
36
3
0
246,576
0
L
Nemesis
5,534
426
17
1
0
265,772
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role