Player Matchup

Chaac
Chaac
AbdelSatan
Chaac
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 12L
1,356 Elo+
Party 2
Ra
Ra
BarneyStinson420
Ra
Level 127
God Stats
4W - 5L
1,303 SR
Queue Stats
108W - 109L
1,469 Elo+
Solo
Ullr
Ullr
Rhogarrr
Ullr
Level 58
God Stats
3W - 1L
1,746 SR
Queue Stats
340W - 310L
1,432 Elo+
Solo
Cabrakan
Cabrakan
Usore
Cabrakan
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 33L
1,304 Elo+
Party 2
Arachne
Arachne
patriot59460
Arachne
Level 41
God Stats
73W - 48L
1,491 SR
Queue Stats
114W - 95L
1,348 Elo+
Solo
Team Averages
Level 67
1,508 SR
1,382 Elo+

VS

Team Averages
Level 92
1,531 SR
1,482 Elo+
Ymir
Ymir
Backer535
Ymir
Level 116
God Stats
12W - 8L
1,535 SR
Queue Stats
55W - 40L
1,527 Elo+
Party 1
Anhur
Anhur
Drlang
Anhur
Level 75
God Stats
1W - 3L
1,457 SR
Queue Stats
21W - 19L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Hanavat
Baron Samedi
Level 109
God Stats
24W - 12L
1,690 SR
Queue Stats
170W - 174L
1,469 Elo+
Party 1
Chaac
Chaac
SteelTronix
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
VERSUSKOSOVO
Ne Zha
Level 49
God Stats
1W - 2L
1,471 SR
Queue Stats
488W - 536L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
1 / 0 / 5
8,054
503
4,865
8,529
5,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 2 / 4
8,782
549
5,584
7,054
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
13
2 / 3 / 2
7,682
480
7,084
9,822
3,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
Usore
Cabrakan
11
0 / 6 / 3
6,411
401
1,758
8,962
8,640
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Arachne
patriot59460
Arachne
16
11 / 2 / 1
10,427
652
10,433
11,603
6,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
5 / 2 / 5
9,280
580
5,132
8,715
8,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Drlang
Anhur
12
3 / 3 / 4
7,346
459
8,913
9,198
2,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Hanavat
Baron Samedi
13
2 / 4 / 4
7,593
475
9,559
11,011
4,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
1 / 2 / 1
6,444
403
3,398
10,787
6,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ne Zha
9
2 / 4 / 1
6,384
399
2,149
9,419
2,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
15
Kills
13
13
Deaths
15
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
1
0
5
3.5
L
Ymir
5
2
5
3.75
W
1
2
4
1.5
L
Anhur
Drlang
Anhur
3
3
4
1.67
L
Baron Samedi
Hanavat
Baron Samedi
2
4
4
1
W
Ullr
2
3
2
1
L
1
2
1
0.75
W
Cabrakan
Usore
Cabrakan
0
6
3
0.25
L
Ne Zha
2
4
1
0.63
W
Arachne
patriot59460
Arachne
11
2
1
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,724
Damage
29,151
45,970
Taken
49,130
26,156
Mitigated
24,553
14,938
Healing
16,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
4,865
233
0
4,158
8,529
5,002
238
867
7,392
0
32,359
L
Ymir
5,132
822
0
1,573
8,715
8,415
0
2,163
6,336
18,781
0
W
5,584
765
315
1,336
7,054
2,658
255
3,713
3,028
48,351
0
L
Anhur
Drlang
Anhur
8,913
3,453
0
2,211
9,198
2,638
0
1,549
7,545
0
46,671
L
Baron Samedi
Hanavat
Baron Samedi
9,559
373
902
4,096
11,011
4,215
0
1,859
8,892
44,174
0
W
Ullr
7,084
3,996
0
3,527
9,822
3,595
0
4,885
4,726
0
48,423
L
3,398
810
123
3,737
10,787
6,654
0
462
10,070
0
24,374
W
Cabrakan
Usore
Cabrakan
1,758
0
342
1,585
8,962
8,640
0
2,814
6,031
10,230
0
L
Ne Zha
2,149
1,260
0
3,623
9,419
2,631
0
745
8,570
0
22,391
W
Arachne
patriot59460
Arachne
10,433
8,438
0
3,675
11,603
6,261
2,748
1,723
9,654
0
70,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,356
Gold Earned
37,047
414
Minions Killed
283
0
Camps Cleared
0
1,449,684
Distance Traveled
1,391,966
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,054
503
71
4
0
292,499
0
L
Ymir
9,280
580
37
2
0
325,286
5
W
Ra
8,782
549
111
7
0
307,565
6
L
Anhur
7,346
459
83
5
0
250,366
1
L
Baron Samedi
7,593
475
73
5
0
271,543
9
W
Ullr
7,682
480
88
6
0
266,882
2
L
Chaac
6,444
403
40
3
0
279,044
0
W
Cabrakan
6,411
401
23
1
0
266,491
2
L
Ne Zha
6,384
399
50
3
0
265,727
4
W
Arachne
10,427
652
121
8
0
316,247
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role