Player Matchup

Neith
Neith
AconiteVirtu
Neith
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Specs00
Tyr
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,341 Elo+
Solo
Kumbhakarna
Kumbhakarna
THEGLOBAL
Kumbhakarna
Level 147
God Stats
5W - 1L
1,625 SR
Queue Stats
283W - 269L
1,590 Elo+
Party 1
Sobek
Sobek
keich0n
Sobek
Level 155
God Stats
3W - 3L
1,500 SR
Queue Stats
254W - 219L
1,712 Elo+
Party 1
Tiamat
Tiamat
manolo1501
Tiamat
Level 160
God Stats
21W - 21L
1,607 SR
Queue Stats
765W - 835L
1,540 Elo+
Solo
Team Averages
Level 127
1,546 SR
1,537 Elo+

VS

Team Averages
Level 134
1,659 SR
1,574 Elo+
Rama
Rama
EstefanGamerPro
Rama
Level 160
God Stats
6W - 10L
1,746 SR
Queue Stats
248W - 249L
1,573 Elo+
Solo
Tyr
Tyr
RagnarNumen
Tyr
Level 142
God Stats
3W - 3L
1,458 SR
Queue Stats
74W - 102L
1,546 Elo+
Solo
Cthulhu
Cthulhu
SpardaArchangel
Cthulhu
Level 122
God Stats
1W - 3L
1,675 SR
Queue Stats
51W - 51L
1,626 Elo+
Solo
Eset
Eset
Spartan7452
Eset
Level 117
God Stats
1W - 2L
1,692 SR
Queue Stats
13W - 14L
1,532 Elo+
Solo
Kukulkan
Kukulkan
Torote
Kukulkan
Level 127
God Stats
7W - 4L
1,725 SR
Queue Stats
243W - 270L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 7
6,909
1,382
5,417
2,147
780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tyr
11
3 / 0 / 6
6,315
1,263
5,901
4,004
2,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kumbhakarna
THEGLOBAL
Kumbhakarna
11
3 / 0 / 7
6,560
1,312
3,021
2,855
1,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sobek
keich0n
Sobek
11
2 / 1 / 7
6,384
1,277
4,554
7,130
5,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
manolo1501
Tiamat
11
0 / 1 / 8
5,870
1,174
4,217
3,381
3,670
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

408

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,315
1,063
3,964
7,203
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 0 / 0
4,730
946
0
0
0
10
1 / 5 / 2
6,007
1,201
5,039
9,025
5,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 4 / 0
5,204
1,041
2,510
5,544
2,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Torote
Kukulkan
10
2 / 1 / 0
5,748
1,150
3,415
3,024
1,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
12
Kills
3
3
Deaths
12
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
0
2
1
0.25
L
0
0
0
0
L
1
5
2
0.4
L
0
4
0
0
W
Tyr
3
0
6
6
W
Kumbhakarna
THEGLOBAL
Kumbhakarna
3
0
7
6.5
L
Kukulkan
Torote
Kukulkan
2
1
0
2
W
Sobek
keich0n
Sobek
2
1
7
5.5
W
Tiamat
manolo1501
Tiamat
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,110
Damage
14,928
19,517
Taken
24,796
14,455
Mitigated
11,594
5,244
Healing
1,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,417
2,169
0
698
2,147
780
0
1,147
975
0
17,504
L
3,964
3,444
0
564
7,203
2,460
0
3,126
4,002
0
11,720
L
0
0
0
0
0
0
0
0
0
0
0
L
5,039
643
73
240
9,025
5,747
0
4,299
4,631
13,705
0
L
2,510
795
154
528
5,544
2,007
0
3,745
1,774
9,598
0
W
Tyr
5,901
1,247
0
670
4,004
2,640
0
2,251
1,728
0
8,239
W
Kumbhakarna
THEGLOBAL
Kumbhakarna
3,021
191
0
558
2,855
1,842
0
1,455
1,294
7,731
0
L
Kukulkan
Torote
Kukulkan
3,415
80
0
125
3,024
1,380
0
622
2,352
13,717
0
W
Sobek
keich0n
Sobek
4,554
511
0
2,434
7,130
5,523
0
4,085
2,995
13,841
0
W
Tiamat
manolo1501
Tiamat
4,217
362
0
884
3,381
3,670
0
1,806
1,455
15,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,038
Gold Earned
27,004
81
Minions Killed
73
8
Camps Cleared
4
566,866
Distance Traveled
366,361
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,909
1,382
27
5
1
106,115
1
L
Rama
5,315
1,063
20
4
0
95,051
0
L
Tyr
4,730
946
0
0
0
0
0
L
Cthulhu
6,007
1,201
16
3
1
101,286
2
L
Eset
5,204
1,041
13
3
1
86,411
0
W
Tyr
6,315
1,263
9
2
0
129,974
0
W
Kumbhakarna
6,560
1,312
10
2
0
121,138
0
L
Kukulkan
5,748
1,150
24
5
2
83,613
0
W
Sobek
6,384
1,277
17
3
2
114,492
0
W
Tiamat
5,870
1,174
18
4
5
95,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role