Player Matchup

Cerberus
Cerberus
DEADSHOT1164
Cerberus
Level 5
God Stats
1W - 5L
1,500 SR
Queue Stats
22W - 27L
1,718 Elo+
Party 1
Cthulhu
Cthulhu
V1_Verrold
Cthulhu
Level 22
God Stats
12W - 10L
1,495 SR
Queue Stats
91W - 71L
1,363 Elo+
Party 1
Artemis
Artemis
chrismoke_420
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Zeus
Zeus
drunkenwizard11
Zeus
Level 11
God Stats
16W - 13L
1,704 SR
Queue Stats
39W - 38L
1,381 Elo+
Solo
Fenrir
Fenrir
kirabous1111
Fenrir
Level 12
God Stats
4W - 6L
1,183 SR
Queue Stats
22W - 26L
1,345 Elo+
Solo
Team Averages
Level 11
1,476 SR
1,462 Elo+

VS

Team Averages
Level 23
1,507 SR
1,422 Elo+
Yemoja
Yemoja
KingCarter187
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 63L
1,288 Elo+
Solo
Tsukuyomi
Tsukuyomi
OgMango Ku3h
Tsukuyomi
Level 27
God Stats
20W - 12L
1,560 SR
Queue Stats
28W - 21L
1,394 Elo+
Solo
Hou Yi
Hou Yi
SvgeBdgr99
Hou Yi
Level 29
God Stats
39W - 30L
1,578 SR
Queue Stats
197W - 201L
1,479 Elo+
Solo
Susano
Susano
XxskategodxX200
Susano
Level 11
God Stats
0W - 12L
1,242 SR
Queue Stats
9W - 24L
1,366 Elo+
Solo
Chang'e
Chang'e
Yuri_Morningstar
Chang'e
Level 21
God Stats
127W - 104L
1,654 SR
Queue Stats
997W - 866L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DEADSHOT1164
Cerberus
20
6 / 5 / 21
13,675
1,052
10,100
19,007
24,603
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
V1_Verrold
Cthulhu
20
6 / 5 / 25
13,421
1,032
23,033
20,627
13,941
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
20
7 / 4 / 18
14,153
1,089
15,085
11,510
5,558
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
15 / 4 / 20
15,848
1,219
30,263
14,507
6,498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
20
6 / 8 / 17
13,303
1,023
10,656
14,837
9,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

116

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 9 / 11
11,742
903
2,256
17,559
5,928
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
OgMango Ku3h
Tsukuyomi
15
0 / 1 / 2
9,908
762
606
1,964
713
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
SvgeBdgr99
Hou Yi
20
19 / 7 / 6
18,316
1,409
36,406
24,766
8,870
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 17 / 11
13,536
1,041
12,730
26,695
9,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 6 / 20
14,445
1,111
22,801
24,381
8,792
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
76
40
Kills
26
26
Deaths
40
101
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DEADSHOT1164
Cerberus
6
5
21
3.3
L
0
9
11
0.61
L
Tsukuyomi
OgMango Ku3h
Tsukuyomi
0
1
2
1
L
Hou Yi
SvgeBdgr99
Hou Yi
19
7
6
3.14
W
Cthulhu
V1_Verrold
Cthulhu
6
5
25
3.7
L
5
17
11
0.62
L
2
6
20
2
W
Artemis
7
4
18
4
W
15
4
20
6.25
W
Fenrir
6
8
17
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,137
Damage
74,799
80,488
Taken
95,365
59,679
Mitigated
33,396
7,987
Healing
15,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DEADSHOT1164
Cerberus
10,100
746
0
2,986
19,007
24,603
0
6,617
12,390
22,909
0
L
2,256
241
417
83
17,559
5,928
0
14,068
3,491
6,785
0
L
Tsukuyomi
OgMango Ku3h
Tsukuyomi
606
120
0
57
1,964
713
0
1,236
728
0
2,789
L
Hou Yi
SvgeBdgr99
Hou Yi
36,406
24,127
0
3,784
24,766
8,870
0
13,614
11,152
0
80,119
W
Cthulhu
V1_Verrold
Cthulhu
23,033
1,571
1,759
1,481
20,627
13,941
0
8,095
12,161
44,602
0
L
12,730
1,963
0
0
26,695
9,093
0
18,022
8,673
0
29,654
L
22,801
3,592
4,533
6,615
24,381
8,792
0
16,456
7,925
54,301
0
W
Artemis
15,085
8,020
0
1,576
11,510
5,558
0
1,927
9,583
0
37,911
W
30,263
2,482
0
0
14,507
6,498
0
2,962
11,545
52,438
0
W
Fenrir
10,656
1,122
0
185
14,837
9,079
0
5,456
9,381
0
16,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,400
Gold Earned
67,947
222
Minions Killed
211
2
Camps Cleared
8
1,005,347
Distance Traveled
892,600
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,675
1,052
34
3
0
185,011
0
L
Yemoja
11,742
903
10
1
0
178,618
4
L
Tsukuyomi
9,908
762
2
0
0
53,182
0
L
Hou Yi
18,316
1,409
75
6
5
203,631
0
W
Cthulhu
13,421
1,032
70
5
0
208,884
1
L
Susano
13,536
1,041
33
3
1
201,502
0
L
Chang'e
14,445
1,111
91
7
2
255,667
0
W
Artemis
14,153
1,089
45
3
0
190,570
0
W
Zeus
15,848
1,219
56
4
0
204,519
0
W
Fenrir
13,303
1,023
17
1
2
216,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role