Player Matchup

Merlin
Merlin
ASAP CHIGGA
Merlin
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,322 Elo+
Solo
Achilles
Achilles
GROMHLLSCRM
Achilles
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 25L
1,325 Elo+
Solo
Mercury
Mercury
Mercury2709
Mercury
Level 15
God Stats
4W - 13L
1,231 SR
Queue Stats
4W - 14L
1,179 Elo+
Solo
Rama
Rama
NARDIÑHO
Rama
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
TheMahuel
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 16
1,446 SR
1,365 Elo+

VS

Team Averages
Level 24
1,455 SR
1,197 Elo+
Jormungandr
Jormungandr
ChiefBEEF1115
Jormungandr
Level 14
God Stats
5W - 12L
1,449 SR
Queue Stats
53W - 63L
1,157 Elo+
Party 1
Cabrakan
Cabrakan
GodofallTrolls
Cabrakan
Level 26
God Stats
1W - 3L
1,093 SR
Queue Stats
44W - 72L
1,133 Elo+
Solo
Chang'e
Chang'e
iceicei4
Chang'e
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,079 Elo+
Solo
Vamana
Vamana
mini minyard
Vamana
Level 43
God Stats
5W - 3L
1,581 SR
Queue Stats
69W - 106L
1,338 Elo+
Party 1
Danzaburou
Danzaburou
o RcKinG o
Danzaburou
Level 29
God Stats
2W - 2L
1,654 SR
Queue Stats
43W - 77L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
16 / 1 / 5
15,532
575
34,924
16,942
8,601
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
GROMHLLSCRM
Achilles
19
6 / 6 / 8
12,133
449
15,530
31,189
41,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Mercury2709
Mercury
10
0 / 6 / 4
8,518
315
2,685
9,900
5,555
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
5
0 / 6 / 1
7,158
265
1,595
5,221
1,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
TheMahuel
Fenrir
8
1 / 8 / 1
7,911
293
1,794
8,842
2,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChiefBEEF1115
Jormungandr
18
11 / 4 / 5
13,984
518
9,045
18,728
15,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cabrakan
14
1 / 6 / 5
10,750
398
8,913
19,333
20,268
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
iceicei4
Chang'e
17
7 / 4 / 3
12,060
447
15,152
21,690
8,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
16
5 / 5 / 3
11,992
444
9,611
24,642
17,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
o RcKinG o
Danzaburou
17
2 / 6 / 11
12,904
478
11,536
17,194
6,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
53
23
Kills
26
27
Deaths
25
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Merlin
16
1
5
18.5
W
Jormungandr
ChiefBEEF1115
Jormungandr
11
4
5
3.38
L
Achilles
GROMHLLSCRM
Achilles
6
6
8
1.67
W
Cabrakan
1
6
5
0.58
L
Mercury
Mercury2709
Mercury
0
6
4
0.33
L
Rama
0
6
1
0.08
L
Fenrir
TheMahuel
Fenrir
1
8
1
0.19
W
Chang'e
iceicei4
Chang'e
7
4
3
2.13
W
Vamana
5
5
3
1.3
W
Danzaburou
o RcKinG o
Danzaburou
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,528
Damage
54,257
72,094
Taken
101,587
59,122
Mitigated
67,237
8,563
Healing
33,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
34,924
1,514
648
4,849
16,942
8,601
111
4,594
12,323
153,543
0
W
Jormungandr
ChiefBEEF1115
Jormungandr
9,045
2,474
0
369
18,728
15,349
2,392
4,714
13,772
58,053
0
L
Achilles
GROMHLLSCRM
Achilles
15,530
7,312
0
1,345
31,189
41,145
0
18,125
12,862
0
65,218
W
Cabrakan
8,913
2,170
0
1,518
19,333
20,268
2,305
7,858
10,747
35,885
0
L
Mercury
Mercury2709
Mercury
2,685
1,503
0
1,021
9,900
5,555
415
4,476
5,424
0
11,003
L
Rama
1,595
1,554
0
238
5,221
1,246
0
1,835
3,386
0
6,125
L
Fenrir
TheMahuel
Fenrir
1,794
776
0
462
8,842
2,575
23
3,853
4,989
0
10,533
W
Chang'e
iceicei4
Chang'e
15,152
1,416
9,374
12,792
21,690
8,240
3,502
8,621
12,423
69,333
0
W
Vamana
9,611
5,936
0
6,920
24,642
17,210
424
6,531
17,560
0
79,332
W
Danzaburou
o RcKinG o
Danzaburou
11,536
4,638
519
2,241
17,194
6,170
4,107
5,814
11,063
0
54,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,252
Gold Earned
61,690
360
Minions Killed
421
0
Camps Cleared
0
1,529,268
Distance Traveled
2,340,053
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
15,532
575
232
9
0
436,972
6
W
Jormungandr
13,984
518
89
3
0
470,383
0
L
Achilles
12,133
449
88
3
0
403,908
0
W
Cabrakan
10,750
398
46
2
0
414,381
0
L
Mercury
8,518
315
15
1
0
321,734
1
L
Rama
7,158
265
7
0
0
105,658
0
L
Fenrir
7,911
293
18
1
0
260,996
1
W
Chang'e
12,060
447
104
4
0
497,486
0
W
Vamana
11,992
444
104
4
0
543,928
0
W
Danzaburou
12,904
478
78
3
0
413,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role