Player Matchup

Sol
Sol
Kuonrat
Sol
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 49L
1,610 Elo+
Solo
Bellona
Bellona
ManiacoDoChinelo
Bellona
Level 28
God Stats
0W - 1L
1,461 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
NarupA
Fenrir
Level 18
God Stats
14W - 7L
1,647 SR
Queue Stats
54W - 50L
1,407 Elo+
Party 1
Neith
Neith
Stortliro
Neith
Level 29
God Stats
3W - 2L
1,594 SR
Queue Stats
10W - 6L
1,534 Elo+
Party 1
Athena
Athena
haladines
Athena
Level 27
God Stats
9W - 6L
1,688 SR
Queue Stats
92W - 95L
1,407 Elo+
Party 1
Team Averages
Level 24
1,578 SR
1,491 Elo+

VS

Team Averages
Level 24
1,329 SR
1,463 Elo+
Artio
Artio
Bilardios
Artio
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
EnzoBrepio
Cupid
Level 27
God Stats
4W - 11L
1,182 SR
Queue Stats
289W - 299L
1,151 Elo+
Solo
Nemesis
Nemesis
Infeels2
Nemesis
Level 26
God Stats
4W - 5L
1,395 SR
Queue Stats
137W - 72L
1,702 Elo+
Solo
Jormungandr
Jormungandr
StarkHome
Jormungandr
Level 16
God Stats
1W - 2L
1,372 SR
Queue Stats
47W - 38L
1,586 Elo+
Solo
Ra
Ra
duelista2
Ra
Level 24
God Stats
2W - 3L
1,197 SR
Queue Stats
91W - 94L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
1 / 1 / 0
7,143
510
5,979
5,857
2,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 2 / 0
6,447
461
4,185
9,956
5,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
NarupA
Fenrir
9
1 / 6 / 3
6,132
438
3,540
11,327
3,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
Stortliro
Neith
10
5 / 3 / 2
6,873
491
8,536
7,815
2,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
haladines
Athena
9
0 / 5 / 6
6,368
455
5,445
12,157
6,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bilardios
Artio
11
1 / 4 / 5
7,137
510
3,051
11,329
5,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cupid
11
2 / 1 / 6
6,904
493
6,279
6,583
2,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Infeels2
Nemesis
14
6 / 2 / 3
8,134
581
7,400
11,300
4,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
StarkHome
Jormungandr
16
4 / 0 / 3
9,108
651
11,064
9,920
8,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
4 / 1 / 3
8,008
572
5,009
5,785
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
8
Kills
17
17
Deaths
8
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artio
Bilardios
Artio
1
4
5
0.88
W
Cupid
2
1
6
5
W
Nemesis
Infeels2
Nemesis
6
2
3
3.75
L
Sol
1
1
0
1
L
1
2
0
0.5
L
Fenrir
NarupA
Fenrir
1
6
3
0.42
W
Jormungandr
StarkHome
Jormungandr
4
0
3
5.5
L
Neith
Stortliro
Neith
5
3
2
2
W
4
1
3
5.5
L
Athena
haladines
Athena
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,685
Damage
32,803
47,112
Taken
44,917
20,715
Mitigated
23,234
12,849
Healing
13,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Bilardios
Artio
3,051
313
219
3,123
11,329
5,497
0
3,692
7,637
16,522
0
W
Cupid
6,279
2,746
183
2,526
6,583
2,055
0
1,710
4,873
0
36,368
W
Nemesis
Infeels2
Nemesis
7,400
3,649
0
1,059
11,300
4,614
0
1,597
9,703
0
65,195
L
Sol
5,979
1,963
0
1,901
5,857
2,071
1,002
2,261
3,368
36,849
2,698
L
4,185
1,436
0
2,637
9,956
5,787
450
5,272
4,674
0
28,677
L
Fenrir
NarupA
Fenrir
3,540
915
0
3,382
11,327
3,814
0
4,523
6,758
0
29,108
W
Jormungandr
StarkHome
Jormungandr
11,064
2,249
0
3,977
9,920
8,696
195
1,100
8,820
68,122
0
L
Neith
Stortliro
Neith
8,536
3,148
453
2,561
7,815
2,450
88
1,705
6,086
0
39,517
W
5,009
211
605
1,659
5,785
2,372
0
3,011
2,774
41,746
0
L
Athena
haladines
Athena
5,445
1,558
0
1,915
12,157
6,593
0
4,975
7,102
11,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,963
Gold Earned
39,291
301
Minions Killed
423
0
Camps Cleared
0
1,325,083
Distance Traveled
1,464,573
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,137
510
20
1
0
311,517
5
W
Cupid
6,904
493
64
5
0
291,184
5
W
Nemesis
8,134
581
98
7
0
328,405
4
L
Sol
7,143
510
86
6
0
252,678
2
L
Bellona
6,447
461
70
5
0
303,643
6
L
Fenrir
6,132
438
58
4
0
258,480
2
W
Jormungandr
9,108
651
148
11
0
252,736
3
L
Neith
6,873
491
66
5
0
237,468
2
W
Ra
8,008
572
93
7
0
280,731
3
L
Athena
6,368
455
21
2
0
272,814
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role