Player Matchup

Izanami
Izanami
Silver II
Boyfromdaburgh
Izanami
Silver II
Level 49
God Stats
13W - 7L
1,567 SR
Queue Stats
197W - 208L
943 MMR
Solo
Tiamat
Tiamat
Silver III
DJONESGODLYGAMES
Tiamat
Silver III
Level 134
God Stats
9W - 7L
1,614 SR
Queue Stats
273W - 281L
909 MMR
Solo
Ymir
Ymir
Silver II
Grango_Smithe
Ymir
Silver II
Level 58
God Stats
30W - 33L
1,491 SR
Queue Stats
86W - 105L
946 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver II
Yeahbutseriously
Tsukuyomi
Silver II
Level 152
God Stats
87W - 66L
1,597 SR
Queue Stats
884W - 906L
1,043 MMR
Party 1
Aphrodite
Aphrodite
Bronze IV
mase won
Aphrodite
Bronze IV
Level 122
God Stats
2W - 5L
1,493 SR
Queue Stats
9W - 21L
996 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,552 SR
967 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 84
1,543 SR
1,066 MMR
Skadi
Skadi
Silver I
 
Skadi
Silver I
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver I
Blixky tyb
Rama
Silver I
Level 109
God Stats
1W - 2L
1,563 SR
Queue Stats
155W - 157L
1,067 MMR
Solo
Nu Wa
Nu Wa
Silver III
ILikeAnimeBiddys
Nu Wa
Silver III
Level 61
God Stats
3W - 5L
1,590 SR
Queue Stats
28W - 38L
1,065 MMR
Solo
Thanatos
Thanatos
Silver III
TekGigaYT
Thanatos
Silver III
Level 82
God Stats
10W - 4L
1,312 SR
Queue Stats
76W - 88L
862 MMR
Solo
Ra
Ra
Silver IV
santyCapo226
Ra
Silver IV
Level 86
God Stats
3W - 2L
1,748 SR
Queue Stats
66W - 77L
834 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 8
12,442
622
17,817
16,641
6,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 1 / 6
11,183
559
11,322
11,269
16,399
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
2 / 3 / 10
9,538
477
4,811
13,724
9,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
19
20 / 5 / 4
13,610
681
18,941
16,180
5,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
mase won
Aphrodite
19
6 / 0 / 7
12,328
616
8,750
19,573
6,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
DanzaburouKing ArthurChang'eApolloHades

VS

Bans
ScyllaCupidChaacCu ChulainnKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
0 / 5 / 0
8,279
414
8,986
13,540
6,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
1 / 4 / 4
8,263
413
5,539
14,018
4,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
4 / 7 / 1
10,274
514
14,746
13,081
4,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
TekGigaYT
Thanatos
17
5 / 9 / 1
10,790
540
10,447
21,008
8,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 12 / 4
9,104
455
6,655
16,724
5,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
23
37
Kills
13
13
Deaths
37
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
5
0
0
L
1
4
4
0.75
W
7
4
8
2.75
W
2
1
6
5
W
2
3
10
2.33
L
4
7
1
0.64
L
Thanatos
TekGigaYT
Thanatos
5
9
1
0.61
W
Tsukuyomi
20
5
4
4.4
W
Aphrodite
mase won
Aphrodite
6
0
7
9.5
L
3
12
4
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,641
Damage
46,373
77,387
Taken
78,371
44,198
Mitigated
28,841
37,163
Healing
25,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
8,986
2,785
0
2,478
13,540
6,471
0
8,644
4,803
0
49,272
L
5,539
3,650
0
5,213
14,018
4,259
1,036
1,424
12,572
0
41,492
W
17,817
13,680
0
7,422
16,641
6,479
7,870
5,349
11,136
0
98,981
W
11,322
1,818
0
3,951
11,269
16,399
2,355
566
10,162
60,285
0
W
4,811
1,186
438
2,778
13,724
9,354
1,116
3,345
10,143
35,542
0
L
14,746
2,162
0
3,040
13,081
4,045
39
4,460
8,267
54,530
0
L
Thanatos
TekGigaYT
Thanatos
10,447
2,761
0
12,522
21,008
8,122
0
6,789
13,949
0
71,656
W
Tsukuyomi
18,941
4,476
0
3,040
16,180
5,563
2,739
2,943
12,446
0
75,487
W
Aphrodite
mase won
Aphrodite
8,750
750
3,983
15,551
19,573
6,403
2,726
7,766
11,112
71,576
0
L
6,655
333
147
2,123
16,724
5,944
198
2,827
13,897
43,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,101
Gold Earned
46,710
587
Minions Killed
478
0
Camps Cleared
0
1,888,178
Distance Traveled
1,538,742
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,279
414
102
5
0
291,866
2
L
Rama
8,263
413
74
4
0
282,612
3
W
Izanami
12,442
622
171
9
0
340,735
5
W
Tiamat
11,183
559
118
6
0
353,567
2
W
Ymir
9,538
477
45
2
0
388,928
4
L
Nu Wa
10,274
514
108
5
0
307,054
2
L
Thanatos
10,790
540
118
6
0
338,573
1
W
Tsukuyomi
13,610
681
96
5
0
450,757
4
W
Aphrodite
12,328
616
157
8
0
354,191
0
L
Ra
9,104
455
76
4
0
318,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role