Player Matchup

Baron Samedi
Baron Samedi
Gwek Okkotsu
Baron Samedi
Level 32
God Stats
2W - 5L
1,167 SR
Queue Stats
149W - 195L
1,350 Elo+
Party 1
Da Ji
Da Ji
MathIsTrash2101
Da Ji
Level 24
God Stats
5W - 0L
1,148 SR
Queue Stats
331W - 367L
1,284 Elo+
Solo
Vamana
Vamana
Prinzinny
Vamana
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,219 Elo+
Solo
Baba Yaga
Baba Yaga
SHADOWSHOT1011
Baba Yaga
Level 29
God Stats
4W - 2L
1,479 SR
Queue Stats
105W - 131L
1,315 Elo+
Party 1
Arachne
Arachne
iTz_Scoobey
Arachne
Level 26
God Stats
8W - 9L
1,500 SR
Queue Stats
71W - 81L
1,378 Elo+
Solo
Team Averages
Level 24
1,359 SR
1,309 Elo+

VS

Team Averages
Level 24
1,410 SR
1,355 Elo+
Thanatos
Thanatos
FNC DiikIard
Thanatos
Level 18
God Stats
8W - 13L
1,381 SR
Queue Stats
33W - 38L
1,440 Elo+
Solo
Neith
Neith
The queen5501
Neith
Level 26
God Stats
21W - 18L
1,499 SR
Queue Stats
131W - 142L
1,228 Elo+
Solo
Raijin
Raijin
Tizi_Bruno99
Raijin
Level 25
God Stats
1W - 2L
1,640 SR
Queue Stats
30W - 23L
1,549 Elo+
Party 2
Sobek
Sobek
rodriguezs3h
Sobek
Level 25
God Stats
0W - 2L
1,175 SR
Queue Stats
61W - 90L
1,321 Elo+
Party 2
Tsukuyomi
Tsukuyomi
thecold0ne11
Tsukuyomi
Level 27
God Stats
42W - 53L
1,355 SR
Queue Stats
71W - 94L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gwek Okkotsu
Baron Samedi
20
13 / 5 / 6
16,600
535
28,738
23,771
11,591
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
4 / 4 / 14
14,314
462
11,430
18,923
7,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
Prinzinny
Vamana
17
0 / 14 / 1
11,993
387
993
21,346
8,481
Baba Yaga
SHADOWSHOT1011
Baba Yaga
20
9 / 5 / 1
16,434
530
24,289
24,404
10,901
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
iTz_Scoobey
Arachne
20
12 / 7 / 5
15,765
509
17,725
21,838
13,098
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FNC DiikIard
Thanatos
20
21 / 9 / 2
18,354
592
39,594
30,131
14,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
3 / 5 / 4
12,390
400
5,609
16,520
7,220
Raijin
15
1 / 12 / 4
10,636
343
12,133
16,184
5,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
5 / 3 / 8
13,530
436
7,661
31,644
39,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tsukuyomi
thecold0ne11
Tsukuyomi
18
2 / 10 / 6
12,175
393
7,859
24,848
9,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
56
38
Kills
32
35
Deaths
39
27
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thanatos
FNC DiikIard
Thanatos
21
9
2
2.44
W
Baron Samedi
Gwek Okkotsu
Baron Samedi
13
5
6
3.2
W
4
4
14
2.75
W
Vamana
Prinzinny
Vamana
0
14
1
0.04
W
Baba Yaga
SHADOWSHOT1011
Baba Yaga
9
5
1
1.9
L
3
5
4
1
L
Raijin
1
12
4
0.25
W
Arachne
iTz_Scoobey
Arachne
12
7
5
2.07
L
5
3
8
3
L
Tsukuyomi
thecold0ne11
Tsukuyomi
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,175
Damage
72,856
110,282
Taken
119,327
51,699
Mitigated
76,702
26,701
Healing
37,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
FNC DiikIard
Thanatos
39,594
18,993
0
21,026
30,131
14,275
355
9,109
20,766
0
138,348
W
Baron Samedi
Gwek Okkotsu
Baron Samedi
28,738
3,759
1,742
8,870
23,771
11,591
1,356
4,000
19,506
100,497
0
W
11,430
1,426
890
3,557
18,923
7,628
1,770
3,395
15,240
0
61,902
W
Vamana
Prinzinny
Vamana
993
675
0
2,015
21,346
8,481
1,344
1,574
19,772
0
27,641
W
Baba Yaga
SHADOWSHOT1011
Baba Yaga
24,289
1,930
112
7,238
24,404
10,901
4,101
8,537
15,551
107,639
0
L
5,609
731
0
2,584
16,520
7,220
334
3,788
12,464
0
54,901
L
Raijin
12,133
1,241
0
987
16,184
5,693
492
9,191
6,331
55,529
0
W
Arachne
iTz_Scoobey
Arachne
17,725
14,330
0
2,277
21,838
13,098
3,676
1,355
20,419
0
107,452
L
7,661
380
1,116
8,201
31,644
39,974
670
19,820
10,913
37,327
0
L
Tsukuyomi
thecold0ne11
Tsukuyomi
7,859
2,328
0
3,615
24,848
9,540
451
8,612
15,826
0
71,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,106
Gold Earned
67,085
559
Minions Killed
556
0
Camps Cleared
0
2,608,276
Distance Traveled
2,296,001
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
18,354
592
206
7
0
498,547
5
W
Baron Samedi
16,600
535
121
4
0
510,039
8
W
Da Ji
14,314
462
79
3
0
577,469
1
W
Vamana
11,993
387
48
2
0
429,998
0
W
Baba Yaga
16,434
530
161
5
0
492,324
4
L
Neith
12,390
400
105
3
0
440,984
5
L
Raijin
10,636
343
86
3
0
301,502
0
W
Arachne
15,765
509
150
5
0
598,446
0
L
Sobek
13,530
436
47
2
0
593,735
0
L
Tsukuyomi
12,175
393
112
4
0
461,233
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role