Player Matchup

Medusa
Medusa
DrClaps
Medusa
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 75L
1,690 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Fortes2708
Cu Chulainn
Level 29
God Stats
8W - 8L
1,773 SR
Queue Stats
162W - 159L
1,644 Elo+
Solo
Ymir
Ymir
LatamsNeedGaySex
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,940 Elo+
Party 1
Serqet
Serqet
LatamsWantGaySex
Serqet
Level 17
God Stats
5W - 2L
1,833 SR
Queue Stats
48W - 32L
1,940 Elo+
Party 1
Baba Yaga
Baba Yaga
jiangshuying
Baba Yaga
Level 11
God Stats
2W - 0L
1,698 SR
Queue Stats
25W - 23L
1,701 Elo+
Solo
Team Averages
Level 20
1,661 SR
1,783 Elo+

VS

Team Averages
Level 17
1,688 SR
1,636 Elo+
Cerberus
Cerberus
AdamHeGadem
Cerberus
Level 22
God Stats
3W - 5L
2,016 SR
Queue Stats
16W - 14L
1,522 Elo+
Solo
Fafnir
Fafnir
DLetemplier
Fafnir
Level 24
God Stats
2W - 2L
1,805 SR
Queue Stats
175W - 134L
1,668 Elo+
Solo
Merlin
Merlin
GummyOW
Merlin
Level 28
God Stats
4W - 3L
1,469 SR
Queue Stats
43W - 29L
1,672 Elo+
Solo
Apollo
Apollo
TheSpecialMoon
Apollo
Level 6
God Stats
2W - 1L
1,848 SR
Queue Stats
28W - 21L
1,718 Elo+
Solo
Thanatos
Thanatos
skalofrito13
Thanatos
Level 7
God Stats
2W - 2L
1,301 SR
Queue Stats
66W - 75L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DrClaps
Medusa
15
3 / 1 / 5
10,123
562
6,901
10,325
3,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Fortes2708
Cu Chulainn
18
3 / 5 / 3
11,385
633
9,562
16,160
10,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
12 / 2 / 5
11,756
653
11,831
19,186
8,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
2 / 2 / 6
8,321
462
5,160
14,164
7,887
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Baba Yaga
jiangshuying
Baba Yaga
16
4 / 6 / 8
10,767
598
9,089
11,789
3,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AdamHeGadem
Cerberus
15
1 / 4 / 9
9,504
528
8,186
16,512
10,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fafnir
6
0 / 1 / 2
6,401
356
1,670
4,004
1,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
GummyOW
Merlin
14
1 / 6 / 5
8,401
467
6,292
13,150
4,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 6 / 0
8,702
483
6,867
17,800
5,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
skalofrito13
Thanatos
17
12 / 8 / 2
11,241
625
10,781
16,901
7,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
34
24
Kills
16
16
Deaths
25
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AdamHeGadem
Cerberus
1
4
9
1.38
L
Fafnir
0
1
2
1
W
Medusa
DrClaps
Medusa
3
1
5
5.5
W
Cu Chulainn
Fortes2708
Cu Chulainn
3
5
3
0.9
L
Merlin
GummyOW
Merlin
1
6
5
0.58
W
12
2
5
7.25
W
2
2
6
2.5
L
2
6
0
0.33
W
Baba Yaga
jiangshuying
Baba Yaga
4
6
8
1.33
L
Thanatos
skalofrito13
Thanatos
12
8
2
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,543
Damage
33,796
71,624
Taken
68,367
34,959
Mitigated
30,176
26,895
Healing
23,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AdamHeGadem
Cerberus
8,186
1,222
0
4,592
16,512
10,667
0
7,245
9,163
43,527
0
L
Fafnir
1,670
359
0
1,856
4,004
1,927
0
1,031
2,859
5,495
0
W
Medusa
DrClaps
Medusa
6,901
3,764
0
3,982
10,325
3,507
3,411
2,553
7,367
0
58,579
W
Cu Chulainn
Fortes2708
Cu Chulainn
9,562
1,995
0
4,514
16,160
10,859
684
3,573
12,103
4,365
74,499
L
Merlin
GummyOW
Merlin
6,292
481
0
1,680
13,150
4,357
0
5,006
7,248
39,586
0
W
11,831
3,253
0
10,338
19,186
8,773
802
2,223
16,779
93,438
0
W
5,160
870
0
4,505
14,164
7,887
227
3,414
9,982
0
18,795
L
6,867
4,087
0
6,247
17,800
5,553
2,132
5,609
11,919
0
66,296
W
Baba Yaga
jiangshuying
Baba Yaga
9,089
694
0
3,556
11,789
3,933
1,844
4,421
7,042
51,746
0
L
Thanatos
skalofrito13
Thanatos
10,781
2,761
0
9,441
16,901
7,672
167
6,913
9,884
0
57,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,352
Gold Earned
44,249
482
Minions Killed
364
0
Camps Cleared
0
1,721,525
Distance Traveled
1,403,574
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,504
528
87
5
0
363,664
3
L
Fafnir
6,401
356
8
0
0
110,843
2
W
Medusa
10,123
562
103
6
0
322,027
2
W
Cu Chulainn
11,385
633
140
8
0
333,402
4
L
Merlin
8,401
467
69
4
0
285,742
2
W
Ymir
11,756
653
125
7
0
336,137
0
W
Serqet
8,321
462
16
1
0
397,580
3
L
Apollo
8,702
483
111
6
0
305,194
4
W
Baba Yaga
10,767
598
98
5
0
332,379
4
L
Thanatos
11,241
625
89
5
0
338,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role