Player Matchup

Tsukuyomi
Tsukuyomi
Merkked25
Tsukuyomi
Level 10
God Stats
6W - 6L
1,270 SR
Queue Stats
66W - 55L
1,290 Elo+
Party 1
Hades
Hades
TackJR
Hades
Level 8
God Stats
16W - 6L
1,536 SR
Queue Stats
69W - 55L
1,311 Elo+
Party 1
Ra
Ra
YoshiTheGoat69
Ra
Level 28
God Stats
1W - 0L
1,860 SR
Queue Stats
63W - 65L
1,445 Elo+
Party 3
Anubis
Anubis
goat_balls001
Anubis
Level 29
God Stats
2W - 5L
1,290 SR
Queue Stats
100W - 90L
1,420 Elo+
Party 3
Fenrir
Fenrir
grwler
Fenrir
Level 13
God Stats
16W - 11L
1,500 SR
Queue Stats
28W - 25L
1,271 Elo+
Party 1
Team Averages
Level 18
1,491 SR
1,347 Elo+

VS

Team Averages
Level 15
1,517 SR
1,307 Elo+
Vamana
Vamana
Big Water Dude
Vamana
Level 12
God Stats
51W - 52L
1,396 SR
Queue Stats
200W - 228L
1,282 Elo+
Solo
Olorun
Olorun
Fusion13GT
Olorun
Level 15
God Stats
2W - 2L
1,738 SR
Queue Stats
5W - 8L
1,336 Elo+
Solo
Fafnir
Fafnir
HowlerCrabDung25
Fafnir
Level 18
God Stats
3W - 3L
1,610 SR
Queue Stats
8W - 19L
1,291 Elo+
Party 2
Cthulhu
Cthulhu
Orlandortdx
Cthulhu
Level 14
God Stats
1W - 1L
1,600 SR
Queue Stats
9W - 19L
1,305 Elo+
Solo
Heimdallr
Heimdallr
Samurai41623
Heimdallr
Level 14
God Stats
0W - 2L
1,242 SR
Queue Stats
2W - 5L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Merkked25
Tsukuyomi
18
6 / 4 / 14
12,106
484
10,893
12,584
5,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
TackJR
Hades
18
6 / 4 / 16
12,358
494
15,441
16,383
7,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 3 / 8
13,947
558
20,003
21,463
11,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 0 / 15
13,683
547
24,456
19,851
11,717
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
grwler
Fenrir
18
6 / 5 / 17
12,482
499
8,971
17,206
10,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 2
10,869
435
6,160
18,970
8,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Fusion13GT
Olorun
13
1 / 10 / 3
8,992
360
4,733
22,286
7,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
5 / 7 / 8
11,514
461
12,786
19,638
17,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Orlandortdx
Cthulhu
16
0 / 12 / 6
10,145
406
9,337
24,500
16,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Samurai41623
Heimdallr
18
6 / 7 / 3
11,459
458
20,097
17,283
6,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
36
44
Kills
14
16
Deaths
44
70
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
L
Olorun
Fusion13GT
Olorun
1
10
3
0.25
L
5
7
8
1.29
W
Tsukuyomi
Merkked25
Tsukuyomi
6
4
14
3.25
L
Cthulhu
Orlandortdx
Cthulhu
0
12
6
0.25
L
Heimdallr
Samurai41623
Heimdallr
6
7
3
1.07
W
Hades
TackJR
Hades
6
4
16
3.5
W
13
3
8
5.67
W
13
0
15
20.5
W
Fenrir
grwler
Fenrir
6
5
17
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,764
Damage
53,113
87,487
Taken
102,677
46,403
Mitigated
56,270
41,923
Healing
12,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,160
2,228
0
2,070
18,970
8,370
2,335
7,064
11,906
0
58,065
L
Olorun
Fusion13GT
Olorun
4,733
1,417
1,469
5,936
22,286
7,303
316
10,919
11,367
30,586
0
L
12,786
3,047
0
2,633
19,638
17,483
370
13,258
6,380
25,917
0
W
Tsukuyomi
Merkked25
Tsukuyomi
10,893
3,332
0
2,152
12,584
5,282
2,007
3,034
9,542
0
57,585
L
Cthulhu
Orlandortdx
Cthulhu
9,337
723
0
496
24,500
16,521
778
16,347
8,153
51,074
0
L
Heimdallr
Samurai41623
Heimdallr
20,097
7,592
0
0
17,283
6,593
2,168
12,312
4,971
0
60,678
W
Hades
TackJR
Hades
15,441
3,254
685
5,261
16,383
7,941
3,587
6,896
9,352
55,691
0
W
20,003
3,714
4,512
13,005
21,463
11,317
2,174
5,367
15,954
98,874
0
W
24,456
3,256
0
14,214
19,851
11,717
1,529
6,000
13,437
93,669
0
W
Fenrir
grwler
Fenrir
8,971
2,832
0
2,094
17,206
10,146
1,144
4,737
12,341
0
37,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,576
Gold Earned
52,979
500
Minions Killed
331
0
Camps Cleared
0
2,347,383
Distance Traveled
2,057,446
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,869
435
83
3
0
441,905
0
L
Olorun
8,992
360
45
2
0
382,984
17
L
Fafnir
11,514
461
32
1
0
415,423
1
W
Tsukuyomi
12,106
484
96
4
0
530,883
0
L
Cthulhu
10,145
406
82
3
0
391,345
0
L
Heimdallr
11,459
458
89
4
0
425,789
1
W
Hades
12,358
494
83
3
0
450,663
1
W
Ra
13,947
558
150
6
0
465,862
1
W
Anubis
13,683
547
111
4
0
432,916
1
W
Fenrir
12,482
499
60
2
0
467,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role