Player Matchup

Set
Set
Dillah
Set
Level 156
God Stats
6W - 5L
1,499 SR
Queue Stats
64W - 62L
1,655 Elo+
Party 1
Ganesha
Ganesha
KatzelGame
Ganesha
Level 158
God Stats
3W - 1L
1,539 SR
Queue Stats
43W - 47L
1,583 Elo+
Party 1
Artemis
Artemis
Shuak007
Artemis
Level 160
God Stats
3W - 1L
1,870 SR
Queue Stats
117W - 120L
1,628 Elo+
Party 1
Sol
Sol
dhermo
Sol
Level 158
God Stats
2W - 0L
1,732 SR
Queue Stats
72W - 73L
1,620 Elo+
Party 1
Tyr
Tyr
victorrubio9878
Tyr
Level 158
God Stats
4W - 7L
1,457 SR
Queue Stats
74W - 86L
1,564 Elo+
Party 1
Team Averages
Level 158
1,619 SR
1,610 Elo+

VS

Team Averages
Level 128
1,609 SR
1,646 Elo+
The Morrigan
The Morrigan
AncientPepes
The Morrigan
Level 154
God Stats
2W - 2L
1,311 SR
Queue Stats
257W - 197L
1,591 Elo+
Party 3
Persephone
Persephone
Servendes
Persephone
Level 65
God Stats
0W - 1L
1,547 SR
Queue Stats
1W - 2L
1,569 Elo+
Party 3
King Arthur
King Arthur
Yhaan
King Arthur
Level 158
God Stats
2W - 4L
1,603 SR
Queue Stats
129W - 119L
1,645 Elo+
Party 2
Geb
Geb
ftpeev2
Geb
Level 105
God Stats
18W - 6L
1,877 SR
Queue Stats
31W - 18L
1,711 Elo+
Party 2
Xbalanque
Xbalanque
worstebroodje
Xbalanque
Level 160
God Stats
1W - 1L
1,709 SR
Queue Stats
45W - 28L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Dillah
Set
18
8 / 3 / 3
11,071
554
9,665
14,859
7,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
KatzelGame
Ganesha
16
0 / 1 / 12
9,975
499
4,913
11,426
10,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Shuak007
Artemis
16
2 / 4 / 4
10,578
529
10,165
11,929
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
dhermo
Sol
19
4 / 0 / 1
11,116
556
6,721
8,823
3,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
0 / 2 / 1
11,958
598
5,701
18,879
15,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AncientPepes
The Morrigan
16
6 / 3 / 1
9,717
486
13,262
12,602
5,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
Servendes
Persephone
15
1 / 3 / 0
8,617
431
4,508
8,340
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Yhaan
King Arthur
17
1 / 0 / 1
10,107
505
9,329
10,426
8,340
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
11
0 / 5 / 4
7,816
391
3,092
11,759
4,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
worstebroodje
Xbalanque
15
2 / 3 / 3
9,103
455
8,833
11,162
3,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
14
Kills
10
10
Deaths
14
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AncientPepes
The Morrigan
6
3
1
2.17
W
Set
Dillah
Set
8
3
3
3.17
W
Ganesha
KatzelGame
Ganesha
0
1
12
6
L
Persephone
Servendes
Persephone
1
3
0
0.33
W
Artemis
Shuak007
Artemis
2
4
4
1
L
King Arthur
Yhaan
King Arthur
1
0
1
1.5
W
Sol
dhermo
Sol
4
0
1
4.5
L
Geb
0
5
4
0.4
W
0
2
1
0.25
L
Xbalanque
worstebroodje
Xbalanque
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,165
Damage
39,024
65,916
Taken
54,289
41,168
Mitigated
24,110
30,552
Healing
12,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AncientPepes
The Morrigan
13,262
2,708
0
3,192
12,602
5,279
0
2,884
9,606
66,069
3,906
W
Set
Dillah
Set
9,665
3,716
0
7,894
14,859
7,743
225
5,728
9,131
0
87,396
W
Ganesha
KatzelGame
Ganesha
4,913
608
849
2,908
11,426
10,071
70
3,407
8,019
34,303
0
L
Persephone
Servendes
Persephone
4,508
369
0
2,604
8,340
2,404
195
3,114
5,080
44,947
0
W
Artemis
Shuak007
Artemis
10,165
3,824
0
4,012
11,929
4,075
1,271
3,896
8,023
0
68,958
L
King Arthur
Yhaan
King Arthur
9,329
1,575
0
2,888
10,426
8,340
0
604
9,812
0
79,472
W
Sol
dhermo
Sol
6,721
1,010
0
5,518
8,823
3,568
1,589
3,280
5,543
88,514
0
L
Geb
3,092
164
0
1,296
11,759
4,364
0
3,297
8,348
19,257
0
W
5,701
625
0
9,371
18,879
15,711
1,232
2,985
15,672
0
95,029
L
Xbalanque
worstebroodje
Xbalanque
8,833
4,161
0
2,580
11,162
3,723
1,140
1,334
9,808
0
61,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,698
Gold Earned
45,360
674
Minions Killed
519
0
Camps Cleared
0
1,938,088
Distance Traveled
1,747,958
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,717
486
117
6
0
412,885
2
W
Set
11,071
554
135
7
0
397,407
5
W
Ganesha
9,975
499
7
0
0
410,230
6
L
Persephone
8,617
431
89
4
0
343,143
5
W
Artemis
10,578
529
145
7
0
321,320
6
L
King Arthur
10,107
505
173
9
0
355,016
3
W
Sol
11,116
556
186
9
0
398,459
6
L
Geb
7,816
391
27
1
0
337,686
8
W
Tyr
11,958
598
201
10
0
410,672
7
L
Xbalanque
9,103
455
113
6
0
299,228
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role