Player Matchup

Neith
Neith
CHEELIOSS
Neith
Level 129
God Stats
18W - 2L
2,064 SR
Queue Stats
24W - 5L
1,838 Elo+
Party 1
Guan Yu
Guan Yu
Malaruinatengas
Guan Yu
Level 21
God Stats
5W - 1L
1,958 SR
Queue Stats
185W - 56L
1,788 Elo+
Party 1
Sobek
Sobek
MisterTuke
Sobek
Level 17
God Stats
16W - 3L
1,767 SR
Queue Stats
128W - 40L
1,805 Elo+
Party 1
Agni
Agni
xKASHOx
Agni
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
xKoLGaOx
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 82
1,758 SR
1,686 Elo+

VS

Team Averages
Level 67
1,562 SR
1,436 Elo+
Pele
Pele
Bhela-Bartokh
Pele
Level 106
God Stats
1W - 3L
1,717 SR
Queue Stats
91W - 103L
1,454 Elo+
Party 2
Ymir
Ymir
Er_Codice_07
Ymir
Level 5
God Stats
0W - 3L
1,309 SR
Queue Stats
1W - 7L
1,313 Elo+
Party 2
Hera
Hera
PrincipeJaket
Hera
Level 36
God Stats
15W - 17L
1,449 SR
Queue Stats
138W - 151L
1,448 Elo+
Party 2
Vamana
Vamana
Vander4ever
Vamana
Level 138
God Stats
6W - 4L
1,734 SR
Queue Stats
565W - 553L
1,452 Elo+
Solo
Cupid
Cupid
aleandre1587
Cupid
Level 48
God Stats
39W - 30L
1,600 SR
Queue Stats
160W - 156L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CHEELIOSS
Neith
13
3 / 2 / 3
7,758
517
6,564
5,362
1,710
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
10 / 0 / 3
10,006
667
7,913
8,190
6,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
12
2 / 2 / 6
7,876
525
2,670
12,524
8,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
xKASHOx
Agni
14
5 / 2 / 8
8,931
595
7,063
5,078
1,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
xKoLGaOx
Ne Zha
17
6 / 0 / 4
10,088
673
13,078
10,660
4,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 1
7,550
503
7,613
12,208
4,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
0 / 3 / 3
6,548
437
1,659
10,844
9,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 8 / 0
6,010
401
3,066
8,145
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
11
1 / 5 / 1
6,619
441
4,681
11,874
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 5 / 0
6,199
413
5,255
8,640
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
26
Kills
6
6
Deaths
26
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
Neith
CHEELIOSS
Neith
3
2
3
2.25
L
0
3
3
0.5
W
10
0
3
11.5
W
Sobek
2
2
6
2.5
L
0
8
0
0
L
Vamana
1
5
1
0.3
L
2
5
0
0.4
W
Agni
xKASHOx
Agni
5
2
8
4.5
W
Ne Zha
xKoLGaOx
Ne Zha
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,288
Damage
22,274
41,814
Taken
51,711
21,571
Mitigated
23,296
18,924
Healing
9,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,613
2,899
0
860
12,208
4,648
0
1,855
10,353
0
43,509
W
Neith
CHEELIOSS
Neith
6,564
2,915
0
914
5,362
1,710
1,436
0
5,362
0
37,355
L
1,659
350
0
1,672
10,844
9,228
27
2,538
8,306
11,974
0
W
7,913
1,031
921
4,360
8,190
6,039
127
808
7,382
0
68,104
W
Sobek
2,670
259
0
5,548
12,524
8,095
333
2,404
10,120
23,978
0
L
3,066
644
0
0
8,145
2,545
0
3,010
5,135
28,790
0
L
Vamana
4,681
2,690
0
4,582
11,874
4,272
0
1,381
10,493
0
37,757
L
5,255
2,343
85
1,878
8,640
2,603
255
949
7,691
0
30,944
W
Agni
xKASHOx
Agni
7,063
996
0
500
5,078
1,592
1,256
1,307
3,771
43,811
0
W
Ne Zha
xKoLGaOx
Ne Zha
13,078
3,234
0
6,681
10,660
4,135
2,535
206
10,454
0
69,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,659
Gold Earned
32,926
437
Minions Killed
288
0
Camps Cleared
0
1,503,618
Distance Traveled
1,283,362
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,550
503
81
5
0
287,269
3
W
Neith
7,758
517
77
5
0
252,360
0
L
Ymir
6,548
437
25
2
0
261,188
0
W
Guan Yu
10,006
667
121
8
0
365,568
0
W
Sobek
7,876
525
27
2
0
299,472
1
L
Hera
6,010
401
56
4
0
238,237
1
L
Vamana
6,619
441
62
4
0
247,723
1
L
Cupid
6,199
413
64
4
0
248,945
1
W
Agni
8,931
595
80
5
0
276,281
0
W
Ne Zha
10,088
673
132
9
0
309,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role