Player Matchup

Amaterasu
Amaterasu
GhostFox232
Amaterasu
Level 29
God Stats
5W - 2L
1,454 SR
Queue Stats
123W - 97L
1,384 Elo+
Solo
Tiamat
Tiamat
PaulBradshaw_
Tiamat
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 148L
1,362 Elo+
Party 2
Heimdallr
Heimdallr
Reilly968
Heimdallr
Level 27
God Stats
29W - 22L
1,529 SR
Queue Stats
238W - 250L
1,424 Elo+
Party 2
Fenrir
Fenrir
chrisssnakepit
Fenrir
Level 23
God Stats
31W - 24L
1,459 SR
Queue Stats
249W - 258L
1,394 Elo+
Party 2
Athena
Athena
slyceofpumpkyn
Athena
Level 20
God Stats
2W - 4L
1,513 SR
Queue Stats
3W - 12L
1,255 Elo+
Solo
Team Averages
Level 21
1,491 SR
1,364 Elo+

VS

Team Averages
Level 19
1,467 SR
1,492 Elo+
Bacchus
Bacchus
DSKBmi
Bacchus
Level 23
God Stats
2W - 1L
1,596 SR
Queue Stats
2W - 2L
1,563 Elo+
Party 3
Izanami
Izanami
InnerMostMoon
Izanami
Level 15
God Stats
71W - 76L
1,254 SR
Queue Stats
142W - 152L
1,447 Elo+
Party 1
Bellona
Bellona
LPicK Qc
Bellona
Level 28
God Stats
9W - 8L
1,484 SR
Queue Stats
148W - 156L
1,453 Elo+
Solo
Kukulkan
Kukulkan
Slowzydego
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Athena
Athena
Zoretta
Athena
Level 29
God Stats
0W - 7L
1,500 SR
Queue Stats
270W - 263L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GhostFox232
Amaterasu
19
8 / 5 / 2
12,214
509
18,917
21,015
20,730
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
1 / 4 / 5
9,540
398
5,398
10,001
5,900
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Reilly968
Heimdallr
18
3 / 2 / 4
11,361
473
13,919
12,813
5,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 0 / 4
11,672
486
10,421
13,834
9,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

16
0 / 0 / 7
10,133
422
7,709
17,913
13,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DSKBmi
Bacchus
12
0 / 7 / 3
7,670
320
4,212
14,886
13,389
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
18
5 / 4 / 2
12,046
502
13,711
14,076
5,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
LPicK Qc
Bellona
17
0 / 2 / 1
9,834
410
2,942
16,452
12,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Slowzydego
Kukulkan
14
2 / 5 / 0
9,026
376
5,968
11,881
4,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
Zoretta
Athena
18
3 / 2 / 5
11,354
473
15,049
19,547
12,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
19
Kills
10
11
Deaths
20
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DSKBmi
Bacchus
0
7
3
0.21
W
Amaterasu
GhostFox232
Amaterasu
8
5
2
1.8
L
Izanami
5
4
2
1.5
L
Bellona
LPicK Qc
Bellona
0
2
1
0.25
W
1
4
5
0.88
W
Heimdallr
Reilly968
Heimdallr
3
2
4
2.5
L
Kukulkan
Slowzydego
Kukulkan
2
5
0
0.4
L
Athena
Zoretta
Athena
3
2
5
2.75
W
7
0
4
9
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,364
Damage
41,882
75,576
Taken
76,842
54,936
Mitigated
47,922
23,079
Healing
13,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DSKBmi
Bacchus
4,212
126
0
203
14,886
13,389
111
3,092
11,794
13,310
0
W
Amaterasu
GhostFox232
Amaterasu
18,917
12,383
0
6,348
21,015
20,730
2,360
7,265
13,723
0
67,934
L
Izanami
13,711
9,934
330
3,029
14,076
5,513
521
2,014
12,062
0
95,624
L
Bellona
LPicK Qc
Bellona
2,942
568
112
4,600
16,452
12,348
0
3,834
12,618
0
47,614
W
5,398
535
0
1,561
10,001
5,900
0
5,592
4,303
41,147
0
W
Heimdallr
Reilly968
Heimdallr
13,919
6,260
0
5,316
12,813
5,754
1,698
2,126
10,687
0
85,085
L
Kukulkan
Slowzydego
Kukulkan
5,968
619
0
496
11,881
4,597
1,154
1,971
9,910
38,505
0
L
Athena
Zoretta
Athena
15,049
4,239
1,382
3,731
19,547
12,075
575
2,196
17,351
66,974
0
W
10,421
2,217
0
4,816
13,834
9,468
0
3,783
9,907
0
88,896
W
7,709
923
0
5,038
17,913
13,084
237
6,130
11,727
24,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,920
Gold Earned
49,930
469
Minions Killed
492
0
Camps Cleared
0
2,241,205
Distance Traveled
2,129,809
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,670
320
18
1
0
368,663
0
W
Amaterasu
12,214
509
103
4
0
402,971
3
L
Izanami
12,046
502
174
7
0
372,876
0
L
Bellona
9,834
410
96
4
0
515,587
3
W
Tiamat
9,540
398
64
3
0
395,903
0
W
Heimdallr
11,361
473
151
6
0
374,063
0
L
Kukulkan
9,026
376
89
4
0
325,095
2
L
Athena
11,354
473
115
5
0
547,588
4
W
Fenrir
11,672
486
122
5
0
494,135
0
W
Athena
10,133
422
29
1
0
574,133
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role