Player Matchup

Yemoja
Yemoja
BoredCelery
Yemoja
Level 47
God Stats
34W - 46L
1,386 SR
Queue Stats
114W - 222L
1,343 Elo+
Party 2
Discordia
Discordia
KitKatKitty1996
Discordia
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 177L
1,347 Elo+
Party 2
Odin
Odin
TinyWhorse
Odin
Level 49
God Stats
5W - 3L
1,635 SR
Queue Stats
128W - 188L
1,408 Elo+
Party 2
Bastet
Bastet
dragondeath80
Bastet
Level 64
God Stats
6W - 5L
1,414 SR
Queue Stats
180W - 297L
1,410 Elo+
Party 2
Heimdallr
Heimdallr
gizzyboy
Heimdallr
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 62L
1,432 Elo+
Party 2
Team Averages
Level 53
1,487 SR
1,388 Elo+

VS

Team Averages
Level 46
1,601 SR
1,379 Elo+
Susano
Susano
BiosCloud
Susano
Level 26
God Stats
1W - 1L
1,792 SR
Queue Stats
45W - 62L
1,390 Elo+
Party 1
Cthulhu
Cthulhu
BluJ0414
Cthulhu
Level 26
God Stats
2W - 3L
1,515 SR
Queue Stats
6W - 31L
1,225 Elo+
Party 1
Ah Puch
Ah Puch
BurningWorld
Ah Puch
Level 87
God Stats
2W - 1L
1,481 SR
Queue Stats
33W - 40L
1,408 Elo+
Party 1
Merlin
Merlin
DragonKnyght
Merlin
Level 88
God Stats
0W - 1L
1,715 SR
Queue Stats
27W - 49L
1,374 Elo+
Party 1
Vamana
Vamana
Tokowashi
Vamana
Level 3
God Stats
13W - 21L
1,500 SR
Queue Stats
17W - 22L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
1 / 4 / 38
13,875
1,067
5,520
22,055
23,869
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
KitKatKitty1996
Discordia
20
6 / 3 / 23
12,776
983
15,860
13,640
6,950
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 4 / 28
14,225
1,094
20,017
17,078
18,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
7 / 2 / 17
13,314
1,024
16,016
17,363
8,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
gizzyboy
Heimdallr
20
21 / 5 / 20
15,969
1,228
44,625
17,682
9,918
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

136

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BiosCloud
Susano
17
2 / 12 / 8
11,302
869
6,393
21,829
9,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
BluJ0414
Cthulhu
18
1 / 4 / 12
11,769
905
10,841
21,886
24,703
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
BurningWorld
Ah Puch
19
7 / 8 / 7
14,516
1,117
41,162
24,503
12,100
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Merlin
19
7 / 10 / 9
13,654
1,050
17,938
18,007
8,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
Tokowashi
Vamana
17
1 / 11 / 10
10,956
843
3,824
21,049
12,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
64
45
Kills
18
18
Deaths
45
126
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Susano
BiosCloud
Susano
2
12
8
0.5
L
Cthulhu
BluJ0414
Cthulhu
1
4
12
1.75
W
Yemoja
1
4
38
5
L
Ah Puch
BurningWorld
Ah Puch
7
8
7
1.31
L
Merlin
7
10
9
1.15
W
Discordia
KitKatKitty1996
Discordia
6
3
23
5.83
W
10
4
28
6
L
Vamana
Tokowashi
Vamana
1
11
10
0.55
W
7
2
17
7.75
W
Heimdallr
gizzyboy
Heimdallr
21
5
20
6.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,038
Damage
80,158
87,818
Taken
107,274
67,716
Mitigated
67,356
23,763
Healing
11,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
BiosCloud
Susano
6,393
2,158
0
670
21,829
9,463
0
6,827
15,002
0
22,435
L
Cthulhu
BluJ0414
Cthulhu
10,841
322
286
927
21,886
24,703
0
4,573
17,313
27,309
0
W
Yemoja
5,520
612
12,548
4,848
22,055
23,869
0
17,998
3,660
10,496
0
L
Ah Puch
BurningWorld
Ah Puch
41,162
859
0
7,339
24,503
12,100
0
3,124
21,376
75,372
0
L
Merlin
17,938
1,577
0
1,366
18,007
8,746
0
3,315
14,692
50,278
0
W
Discordia
KitKatKitty1996
Discordia
15,860
2,646
330
1,178
13,640
6,950
0
11,090
2,374
30,330
0
W
20,017
6,387
0
0
17,078
18,115
0
11,789
5,057
0
34,744
L
Vamana
Tokowashi
Vamana
3,824
1,464
0
849
21,049
12,344
0
3,541
17,508
0
7,789
W
16,016
3,011
0
0
17,363
8,864
0
15,144
2,131
0
33,297
W
Heimdallr
gizzyboy
Heimdallr
44,625
29,964
1,397
3,462
17,682
9,918
0
12,883
4,655
0
88,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,159
Gold Earned
62,197
230
Minions Killed
245
3
Camps Cleared
3
1,208,580
Distance Traveled
1,093,481
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,302
869
32
2
0
192,555
0
L
Cthulhu
11,769
905
30
2
2
235,637
0
W
Yemoja
13,875
1,067
12
1
0
223,971
0
L
Ah Puch
14,516
1,117
99
8
1
277,183
0
L
Merlin
13,654
1,050
77
6
0
205,960
0
W
Discordia
12,776
983
33
3
1
216,708
0
W
Odin
14,225
1,094
29
2
1
271,855
0
L
Vamana
10,956
843
7
1
0
182,146
2
W
Bastet
13,314
1,024
50
4
1
280,237
0
W
Heimdallr
15,969
1,228
106
8
0
215,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role