Player Matchup

Geb
Geb
Avery Jimenez
Geb
Level 159
God Stats
2W - 3L
1,394 SR
Queue Stats
170W - 173L
1,586 Elo+
Solo
Merlin
Merlin
HephaestusDelta
Merlin
Level 107
God Stats
4W - 1L
1,458 SR
Queue Stats
253W - 225L
1,636 Elo+
Solo
Set
Set
Malekhai
Set
Level 138
God Stats
1W - 1L
1,248 SR
Queue Stats
56W - 47L
1,641 Elo+
Solo
Sobek
Sobek
SharkI3ait
Sobek
Level 145
God Stats
1W - 0L
1,745 SR
Queue Stats
69W - 44L
1,597 Elo+
Solo
Poseidon
Poseidon
thelazymusician
Poseidon
Level 158
God Stats
1W - 0L
1,645 SR
Queue Stats
54W - 60L
1,498 Elo+
Solo
Team Averages
Level 141
1,498 SR
1,592 Elo+

VS

Team Averages
Level 155
1,351 SR
1,624 Elo+
Geb
Geb
CRITICAL MA55 9
Geb
Level 160
God Stats
2W - 1L
1,801 SR
Queue Stats
77W - 71L
1,751 Elo+
Party 1
Heimdallr
Heimdallr
Nerdstains
Heimdallr
Level 159
God Stats
1W - 5L
1,126 SR
Queue Stats
175W - 182L
1,597 Elo+
Party 1
Erlang Shen
Erlang Shen
Raithen2
Erlang Shen
Level 149
God Stats
0W - 3L
1,179 SR
Queue Stats
142W - 135L
1,580 Elo+
Solo
The Morrigan
The Morrigan
Zero Dustiness
The Morrigan
Level 156
God Stats
1W - 1L
1,341 SR
Queue Stats
46W - 48L
1,539 Elo+
Party 1
Thoth
Thoth
majornonsense
Thoth
Level 149
God Stats
1W - 1L
1,310 SR
Queue Stats
55W - 46L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 12
10,082
776
7,860
11,078
9,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
3 / 2 / 13
11,440
880
13,500
13,318
6,310
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
10 / 6 / 7
11,801
908
18,928
15,604
10,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
17
3 / 5 / 15
10,334
795
5,588
21,459
24,150
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
17
5 / 5 / 6
10,409
801
8,769
9,943
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 17
10,437
803
5,945
16,241
19,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Nerdstains
Heimdallr
17
3 / 4 / 11
10,156
781
13,734
13,983
6,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Raithen2
Erlang Shen
16
1 / 5 / 17
9,794
753
10,028
16,362
12,931
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
Zero Dustiness
The Morrigan
17
5 / 8 / 6
11,082
852
13,014
10,515
4,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
12 / 3 / 5
11,597
892
16,341
8,900
3,757
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
78
23
Kills
22
22
Deaths
24
53
Assists
56
Player
Kills
Deaths
Assists
KDA
W
2
4
12
2
L
1
4
17
2.38
W
3
2
13
4.75
W
10
6
7
2.25
L
Heimdallr
Nerdstains
Heimdallr
3
4
11
2.13
L
Erlang Shen
Raithen2
Erlang Shen
1
5
17
1.9
W
Sobek
3
5
15
2.1
L
The Morrigan
Zero Dustiness
The Morrigan
5
8
6
1
L
12
3
5
4.83
W
Poseidon
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,645
Damage
59,062
71,402
Taken
66,001
54,496
Mitigated
46,468
24,158
Healing
22,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,860
928
2,030
2,187
11,078
9,701
1,534
5,648
5,430
18,246
0
L
5,945
528
3,518
3,918
16,241
19,175
331
8,560
7,681
14,643
0
W
13,500
1,842
1,001
3,868
13,318
6,310
84
8,253
5,065
48,784
0
W
18,928
9,272
2,228
3,839
15,604
10,501
1,425
7,193
8,411
0
28,999
L
Heimdallr
Nerdstains
Heimdallr
13,734
4,378
525
3,604
13,983
6,338
2,840
8,428
5,555
0
28,668
L
Erlang Shen
Raithen2
Erlang Shen
10,028
2,243
1,987
4,442
16,362
12,931
1,011
6,333
10,029
0
15,635
W
Sobek
5,588
271
1,719
5,828
21,459
24,150
595
8,249
13,210
16,348
0
L
The Morrigan
Zero Dustiness
The Morrigan
13,014
1,094
503
753
10,515
4,267
602
7,072
3,041
25,045
515
L
16,341
269
1,933
1,185
8,900
3,757
820
5,047
3,853
31,407
0
W
Poseidon
8,769
1,783
0
1,458
9,943
3,834
1,612
5,722
4,221
26,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,066
Gold Earned
53,066
153
Minions Killed
130
0
Camps Cleared
0
1,299,711
Distance Traveled
1,128,212
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,082
776
13
1
0
226,412
0
L
Geb
10,437
803
21
2
0
245,499
4
W
Merlin
11,440
880
64
5
0
282,315
3
W
Set
11,801
908
17
1
0
258,566
0
L
Heimdallr
10,156
781
43
3
0
211,577
1
L
Erlang Shen
9,794
753
6
0
0
241,855
0
W
Sobek
10,334
795
19
1
0
277,755
1
L
The Morrigan
11,082
852
29
2
0
203,764
0
L
Thoth
11,597
892
31
2
0
225,517
2
W
Poseidon
10,409
801
40
3
0
254,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role