Player Matchup

Thanatos
Thanatos
Banksy68
Thanatos
Level 28
God Stats
2W - 2L
1,786 SR
Queue Stats
111W - 97L
1,486 Elo+
Solo
Merlin
Merlin
Iborpov
Merlin
Level 44
God Stats
24W - 12L
1,666 SR
Queue Stats
193W - 210L
1,443 Elo+
Party 1
Nemesis
Nemesis
Moibrox
Nemesis
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 41L
1,494 Elo+
Party 1
Cthulhu
Cthulhu
Sergiosm9521
Cthulhu
Level 27
God Stats
0W - 3L
1,115 SR
Queue Stats
50W - 55L
1,344 Elo+
Party 1
Aphrodite
Aphrodite
TheAitorcod
Aphrodite
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
43W - 44L
1,435 Elo+
Party 1
Team Averages
Level 29
1,513 SR
1,440 Elo+

VS

Team Averages
Level 25
1,432 SR
1,447 Elo+
Bellona
Bellona
DenFisk
Bellona
Level 6
God Stats
1W - 2L
1,216 SR
Queue Stats
3W - 2L
1,426 Elo+
Solo
Mercury
Mercury
Idnakhsa
Mercury
Level 28
God Stats
2W - 1L
1,600 SR
Queue Stats
14W - 9L
1,471 Elo+
Solo
Neith
Neith
SrIo
Neith
Level 33
God Stats
32W - 62L
1,415 SR
Queue Stats
32W - 63L
1,433 Elo+
Party 2
Sylvanus
Sylvanus
Zumoo
Sylvanus
Level 14
God Stats
7W - 12L
1,412 SR
Queue Stats
29W - 36L
1,506 Elo+
Party 2
Tiamat
Tiamat
karbaa
Tiamat
Level 42
God Stats
3W - 4L
1,515 SR
Queue Stats
52W - 78L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Banksy68
Thanatos
17
3 / 6 / 1
11,053
502
6,314
16,528
6,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Iborpov
Merlin
15
1 / 5 / 2
9,678
440
10,758
13,820
5,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Moibrox
Nemesis
16
2 / 7 / 3
9,739
443
9,265
17,633
6,547
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Sergiosm9521
Cthulhu
17
2 / 4 / 1
10,703
487
13,761
21,287
19,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Aphrodite
TheAitorcod
Aphrodite
16
3 / 4 / 1
10,931
497
9,112
16,727
10,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DenFisk
Bellona
17
3 / 2 / 3
10,395
473
8,921
15,077
13,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Idnakhsa
Mercury
20
10 / 4 / 3
12,729
579
9,303
19,876
8,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
SrIo
Neith
17
5 / 2 / 9
11,327
515
16,131
14,650
6,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Zumoo
Sylvanus
16
4 / 2 / 10
11,524
524
9,277
17,923
18,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
karbaa
Tiamat
20
3 / 1 / 9
13,389
609
17,450
14,722
12,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
59
11
Kills
25
26
Deaths
11
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Banksy68
Thanatos
3
6
1
0.58
W
Bellona
DenFisk
Bellona
3
2
3
2.25
L
Merlin
Iborpov
Merlin
1
5
2
0.4
W
Mercury
Idnakhsa
Mercury
10
4
3
2.88
L
Nemesis
Moibrox
Nemesis
2
7
3
0.5
L
Cthulhu
Sergiosm9521
Cthulhu
2
4
1
0.63
W
Neith
SrIo
Neith
5
2
9
4.75
L
Aphrodite
TheAitorcod
Aphrodite
3
4
1
0.88
W
Sylvanus
Zumoo
Sylvanus
4
2
10
4.5
W
Tiamat
karbaa
Tiamat
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,210
Damage
61,082
85,995
Taken
82,248
49,070
Mitigated
58,564
37,614
Healing
33,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Banksy68
Thanatos
6,314
1,616
0
9,516
16,528
6,875
141
3,825
12,703
0
63,548
W
Bellona
DenFisk
Bellona
8,921
2,417
0
662
15,077
13,266
1,562
7,874
6,561
358
44,687
L
Merlin
Iborpov
Merlin
10,758
274
0
1,716
13,820
5,513
502
5,093
8,727
59,952
0
W
Mercury
Idnakhsa
Mercury
9,303
5,514
0
9,760
19,876
8,236
1,551
4,660
15,062
0
98,605
L
Nemesis
Moibrox
Nemesis
9,265
3,465
0
1,052
17,633
6,547
3,755
4,123
13,510
0
43,494
L
Cthulhu
Sergiosm9521
Cthulhu
13,761
657
706
7,187
21,287
19,795
411
8,177
13,110
61,401
0
W
Neith
SrIo
Neith
16,131
8,839
0
4,415
14,650
6,057
2,648
4,736
9,808
0
101,509
L
Aphrodite
TheAitorcod
Aphrodite
9,112
1,211
7,602
9,835
16,727
10,340
1,561
5,867
10,860
53,527
0
W
Sylvanus
Zumoo
Sylvanus
9,277
2,563
5,187
6,071
17,923
18,806
1,101
8,163
9,565
26,468
0
W
Tiamat
karbaa
Tiamat
17,450
2,235
0
7,388
14,722
12,199
1,353
6,580
7,621
104,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,104
Gold Earned
59,364
562
Minions Killed
594
0
Camps Cleared
0
1,913,358
Distance Traveled
2,143,085
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,053
502
122
6
0
408,378
0
W
Bellona
10,395
473
88
4
0
419,941
0
L
Merlin
9,678
440
142
6
0
378,743
1
W
Mercury
12,729
579
137
6
0
501,687
4
L
Nemesis
9,739
443
63
3
0
416,900
0
L
Cthulhu
10,703
487
134
6
0
312,961
0
W
Neith
11,327
515
132
6
0
398,700
1
L
Aphrodite
10,931
497
101
5
0
396,376
0
W
Sylvanus
11,524
524
44
2
0
370,818
1
W
Tiamat
13,389
609
193
9
0
451,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role