Player Matchup

Kukulkan
Kukulkan
Fafter
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,633 Elo+
Solo
Chaac
Chaac
RogueRaspberry
Chaac
Level 29
God Stats
3W - 1L
1,774 SR
Queue Stats
168W - 144L
1,706 Elo+
Solo
Ah Puch
Ah Puch
jeffersson9651
Ah Puch
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,667 Elo+
Solo
Izanami
Izanami
panekoed
Izanami
Level 27
God Stats
92W - 73L
1,620 SR
Queue Stats
166W - 149L
1,615 Elo+
Solo
Cthulhu
Cthulhu
roto281
Cthulhu
Level 28
God Stats
31W - 43L
1,468 SR
Queue Stats
81W - 113L
1,465 Elo+
Solo
Team Averages
Level 18
1,573 SR
1,617 Elo+

VS

Team Averages
Level 27
1,532 SR
1,642 Elo+
Nemesis
Nemesis
LikeABradLowery
Nemesis
Level 25
God Stats
27W - 17L
1,663 SR
Queue Stats
118W - 69L
1,746 Elo+
Party 1
Kukulkan
Kukulkan
Slamford
Kukulkan
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
VyscolsSon
Cabrakan
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
195W - 40L
1,794 Elo+
Party 1
Chaac
Chaac
endershadowxx
Chaac
Level 27
God Stats
4W - 6L
1,759 SR
Queue Stats
155W - 99L
1,781 Elo+
Party 1
Neith
Neith
oiM0nster
Neith
Level 8
God Stats
1W - 2L
1,235 SR
Queue Stats
8W - 13L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fafter
Kukulkan
13
0 / 9 / 4
8,144
407
6,735
12,685
5,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 5 / 1
10,460
523
9,010
21,929
20,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
1 / 12 / 2
7,871
394
4,267
13,904
4,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
panekoed
Izanami
17
7 / 6 / 4
11,118
556
13,865
17,175
6,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
roto281
Cthulhu
17
6 / 4 / 9
12,184
609
9,385
19,314
20,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 10
11,390
570
12,725
15,302
8,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Slamford
Kukulkan
18
7 / 1 / 9
11,700
585
17,971
8,256
4,181
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
VyscolsSon
Cabrakan
16
5 / 5 / 10
9,592
480
10,656
15,707
10,626
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
12 / 1 / 7
11,654
583
16,808
20,711
24,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
oiM0nster
Neith
16
4 / 4 / 7
9,595
480
6,774
10,727
3,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
79
15
Kills
36
36
Deaths
15
20
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Fafter
Kukulkan
0
9
4
0.22
W
8
4
10
3.25
L
1
5
1
0.3
W
Kukulkan
Slamford
Kukulkan
7
1
9
11.5
W
Cabrakan
VyscolsSon
Cabrakan
5
5
10
2
W
12
1
7
15.5
L
1
12
2
0.17
W
Neith
oiM0nster
Neith
4
4
7
1.88
L
Izanami
panekoed
Izanami
7
6
4
1.5
L
Cthulhu
roto281
Cthulhu
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,262
Damage
64,934
85,007
Taken
70,703
56,441
Mitigated
51,192
16,728
Healing
26,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Fafter
Kukulkan
6,735
1,118
0
580
12,685
5,247
274
5,639
7,046
44,498
0
W
12,725
7,730
0
6,950
15,302
8,076
0
3,009
12,232
0
87,289
L
9,010
928
0
7,537
21,929
20,005
0
8,386
13,543
0
71,062
W
Kukulkan
Slamford
Kukulkan
17,971
1,443
0
2,382
8,256
4,181
493
2,335
5,823
91,645
0
W
Cabrakan
VyscolsSon
Cabrakan
10,656
1,763
0
4,506
15,707
10,626
0
6,326
9,182
46,091
0
W
16,808
3,367
275
9,582
20,711
24,792
0
3,399
17,302
476
76,439
L
4,267
376
0
656
13,904
4,082
14
2,961
10,943
30,304
0
W
Neith
oiM0nster
Neith
6,774
3,707
0
2,919
10,727
3,517
2,090
4,918
5,777
0
50,696
L
Izanami
panekoed
Izanami
13,865
9,128
0
4,886
17,175
6,941
2,959
5,687
11,488
0
76,260
L
Cthulhu
roto281
Cthulhu
9,385
726
974
2,095
19,314
20,166
116
6,370
12,944
37,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,777
Gold Earned
53,931
483
Minions Killed
594
0
Camps Cleared
0
1,783,138
Distance Traveled
2,004,524
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,144
407
93
5
0
322,421
2
W
Nemesis
11,390
570
140
7
0
440,880
0
L
Chaac
10,460
523
151
8
0
390,717
2
W
Kukulkan
11,700
585
163
8
0
381,627
1
W
Cabrakan
9,592
480
58
3
0
383,052
3
W
Chaac
11,654
583
142
7
0
434,504
2
L
Ah Puch
7,871
394
60
3
0
334,654
1
W
Neith
9,595
480
91
5
0
364,461
3
L
Izanami
11,118
556
127
6
0
325,003
3
L
Cthulhu
12,184
609
52
3
0
410,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role