Player Matchup

Terra
Terra
 
Terra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Ade288
Scylla
Level 67
God Stats
16W - 21L
1,463 SR
Queue Stats
159W - 171L
1,505 Elo+
Party 3
Izanami
Izanami
Aiken81
Izanami
Level 64
God Stats
1W - 5L
1,441 SR
Queue Stats
11W - 13L
1,559 Elo+
Party 2
Fenrir
Fenrir
JoshGoldSliver
Fenrir
Level 65
God Stats
48W - 46L
1,383 SR
Queue Stats
263W - 281L
1,478 Elo+
Party 3
Tyr
Tyr
RiddimOrDie
Tyr
Level 87
God Stats
2W - 4L
1,380 SR
Queue Stats
26W - 20L
1,573 Elo+
Party 2
Team Averages
Level 82
1,433 SR
1,523 Elo+

VS

Team Averages
Level 80
1,598 SR
1,534 Elo+
Cerberus
Cerberus
ChinWingChin
Cerberus
Level 98
God Stats
24W - 19L
1,612 SR
Queue Stats
140W - 138L
1,529 Elo+
Party 1
Arachne
Arachne
Cinnamonnn
Arachne
Level 78
God Stats
20W - 14L
1,391 SR
Queue Stats
169W - 176L
1,522 Elo+
Party 1
Skadi
Skadi
MakeMeBreakStuff
Skadi
Level 105
God Stats
8W - 5L
1,712 SR
Queue Stats
99W - 89L
1,525 Elo+
Party 1
Discordia
Discordia
Nighttrixx
Discordia
Level 66
God Stats
16W - 21L
1,541 SR
Queue Stats
170W - 173L
1,527 Elo+
Party 1
Odin
Odin
Vicerips
Odin
Level 54
God Stats
2W - 0L
1,733 SR
Queue Stats
59W - 40L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
2 / 2 / 3
8,302
488
7,423
10,390
6,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
Ade288
Scylla
11
0 / 5 / 0
7,216
424
3,402
9,063
2,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Aiken81
Izanami
13
3 / 5 / 2
8,319
489
6,960
11,400
3,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
0 / 1 / 0
5,626
331
0
5,057
1,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
2 / 4 / 0
8,931
525
9,607
18,596
14,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChinWingChin
Cerberus
12
2 / 2 / 3
8,118
478
5,378
9,469
6,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Cinnamonnn
Arachne
16
5 / 1 / 5
9,768
575
8,355
11,904
5,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 2 / 4
9,389
552
4,641
8,786
3,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
Nighttrixx
Discordia
16
3 / 2 / 8
9,932
584
9,534
6,526
2,775
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
16
6 / 0 / 1
9,998
588
12,728
9,607
6,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
7
Kills
17
17
Deaths
7
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
2
3
1.75
L
Scylla
Ade288
Scylla
0
5
0
0
L
Izanami
Aiken81
Izanami
3
5
2
0.8
W
Cerberus
ChinWingChin
Cerberus
2
2
3
1.75
W
Arachne
Cinnamonnn
Arachne
5
1
5
7.5
L
0
1
0
0
W
1
2
4
1.5
W
Discordia
Nighttrixx
Discordia
3
2
8
3.5
L
2
4
0
0.5
W
Odin
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,392
Damage
40,636
54,506
Taken
46,292
28,501
Mitigated
24,230
12,235
Healing
16,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
7,423
695
1,426
2,106
10,390
6,310
62
3,783
6,607
24,045
0
L
Scylla
Ade288
Scylla
3,402
227
0
1,389
9,063
2,960
216
3,745
5,318
37,483
0
L
Izanami
Aiken81
Izanami
6,960
4,304
0
2,462
11,400
3,172
592
2,921
8,479
0
50,381
W
Cerberus
ChinWingChin
Cerberus
5,378
438
0
2,782
9,469
6,426
1,097
2,741
6,728
16,798
0
W
Arachne
Cinnamonnn
Arachne
8,355
5,593
0
3,842
11,904
5,272
577
2,974
8,930
0
69,077
L
0
0
0
474
5,057
1,677
0
138
4,919
0
18,030
W
4,641
2,444
0
4,292
8,786
3,381
6,516
1,437
7,349
0
75,682
W
Discordia
Nighttrixx
Discordia
9,534
828
0
1,211
6,526
2,775
1,057
1,938
4,588
59,421
0
L
9,607
1,442
0
4,378
18,596
14,382
0
4,325
14,271
0
49,420
W
Odin
12,728
2,682
0
4,273
9,607
6,376
405
1,735
7,872
0
55,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,394
Gold Earned
47,205
362
Minions Killed
499
0
Camps Cleared
0
1,400,482
Distance Traveled
1,664,532
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,302
488
34
2
0
367,389
4
L
Scylla
7,216
424
90
5
0
274,291
2
L
Izanami
8,319
489
103
6
0
297,380
2
W
Cerberus
8,118
478
26
2
0
319,394
10
W
Arachne
9,768
575
107
6
0
364,900
2
L
Fenrir
5,626
331
29
2
0
140,183
1
W
Skadi
9,389
552
143
8
0
313,635
3
W
Discordia
9,932
584
106
6
0
325,239
3
L
Tyr
8,931
525
106
6
0
321,239
1
W
Odin
9,998
588
117
7
0
341,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role