Player Matchup

Tiamat
Tiamat
ATMProject
Tiamat
Level 129
God Stats
3W - 6L
1,669 SR
Queue Stats
215W - 198L
1,618 Elo+
Party 1
Sobek
Sobek
Deathjack88
Sobek
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 37L
1,364 Elo+
Party 1
Thor
Thor
ElArteDelCombate
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 5L
1,500 Elo+
Party 1
Hachiman
Hachiman
SlasBuck
Hachiman
Level 10
God Stats
3W - 5L
1,367 SR
Queue Stats
16W - 27L
1,283 Elo+
Party 1
Merlin
Merlin
SoUnluckyMan
Merlin
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 27L
1,500 Elo+
Party 1
Team Averages
Level 63
1,507 SR
1,453 Elo+

VS

Team Averages
Level 24
1,540 SR
1,577 Elo+
Hera
Hera
Loosebart
Hera
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 14L
1,777 Elo+
Party 2
Da Ji
Da Ji
NotNab
Da Ji
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,266 Elo+
Party 2
Baron Samedi
Baron Samedi
Roars
Baron Samedi
Level 88
God Stats
8W - 2L
1,698 SR
Queue Stats
9W - 3L
1,500 Elo+
Party 2
Ravana
Ravana
nooosbart
Ravana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,637 Elo+
Party 2
Artemis
Artemis
pkmantra
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ATMProject
Tiamat
9
4 / 4 / 1
5,312
531
4,114
7,237
4,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 0 / 2
6,217
622
2,357
4,709
2,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 1 / 3
6,238
624
3,459
6,958
2,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
SlasBuck
Hachiman
8
0 / 3 / 2
4,885
489
1,431
5,293
1,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
11
1 / 2 / 4
5,843
584
2,947
4,293
1,213
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
9
2 / 4 / 1
5,565
557
4,158
5,325
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
NotNab
Da Ji
9
3 / 2 / 0
5,674
567
3,299
6,478
2,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
Roars
Baron Samedi
8
1 / 3 / 5
5,221
522
2,162
4,302
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
nooosbart
Ravana
9
4 / 1 / 4
5,841
584
5,901
5,596
1,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Artemis
pkmantra
Artemis
4
0 / 2 / 1
3,887
389
442
2,006
639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
12
Kills
10
10
Deaths
12
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
ATMProject
Tiamat
4
4
1
1.13
W
3
0
2
4
W
4
1
3
5.5
L
Hera
2
4
1
0.63
L
Da Ji
NotNab
Da Ji
3
2
0
1.5
L
Baron Samedi
Roars
Baron Samedi
1
3
5
1.17
W
Hachiman
SlasBuck
Hachiman
0
3
2
0.33
W
Merlin
1
2
4
1.5
L
Ravana
nooosbart
Ravana
4
1
4
6
L
Artemis
pkmantra
Artemis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,308
Damage
15,962
28,490
Taken
23,707
11,418
Mitigated
7,509
10,974
Healing
6,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
ATMProject
Tiamat
4,114
417
0
3,012
7,237
4,405
585
1,721
5,462
13,147
0
W
2,357
106
0
3,143
4,709
2,487
126
1,102
3,514
19,699
0
W
3,459
971
0
2,990
6,958
2,036
0
708
6,104
0
26,648
L
Hera
4,158
349
0
1,295
5,325
1,724
0
2,860
2,465
28,245
0
L
Da Ji
NotNab
Da Ji
3,299
414
0
2,404
6,478
2,125
0
1,188
5,290
0
22,522
L
Baron Samedi
Roars
Baron Samedi
2,162
110
104
988
4,302
1,261
0
1,453
2,849
18,393
0
W
Hachiman
SlasBuck
Hachiman
1,431
576
0
1,579
5,293
1,277
465
833
4,460
0
20,188
W
Merlin
2,947
117
0
250
4,293
1,213
644
1,531
2,630
32,177
0
L
Ravana
nooosbart
Ravana
5,901
2,329
0
1,742
5,596
1,760
0
2,697
2,899
0
23,163
L
Artemis
pkmantra
Artemis
442
124
0
0
2,006
639
126
1,220
786
0
4,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,495
Gold Earned
26,188
226
Minions Killed
205
0
Camps Cleared
0
940,730
Distance Traveled
903,105
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,312
531
15
2
0
191,566
2
W
Sobek
6,217
622
48
5
0
192,538
2
W
Thor
6,238
624
55
6
0
202,058
1
L
Hera
5,565
557
59
6
0
186,882
2
L
Da Ji
5,674
567
48
5
0
205,384
1
L
Baron Samedi
5,221
522
35
4
0
181,084
0
W
Hachiman
4,885
489
50
5
0
155,772
1
W
Merlin
5,843
584
58
6
0
198,796
3
L
Ravana
5,841
584
53
5
0
220,554
5
L
Artemis
3,887
389
10
1
0
109,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role