Player Matchup

Aphrodite
Aphrodite
Gold II
FrostByteKC
Aphrodite
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Apollo
Apollo
Gold I
IMerciless
Apollo
Gold I
Level 122
God Stats
2W - 4L
1,530 SR
Queue Stats
29W - 32L
1,636 MMR
Party 2
Ares
Ares
Gold III
JuanxXxsama
Ares
Gold III
Level 158
God Stats
35W - 30L
1,646 SR
Queue Stats
211W - 203L
1,412 MMR
Party 3
Hun Batz
Hun Batz
Bronze III
Zapdo
Hun Batz
Bronze III
Level 124
God Stats
1W - 0L
1,650 SR
Queue Stats
3W - 6L
1,316 MMR
Party 2
King Arthur
King Arthur
Gold III
widi66
King Arthur
Gold III
Level 97
God Stats
2W - 1L
1,672 SR
Queue Stats
189W - 188L
1,463 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,600 SR
1,465 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,647 SR
1,468 MMR
Guan Yu
Guan Yu
Gold III
ElOskych
Guan Yu
Gold III
Level 158
God Stats
7W - 11L
1,723 SR
Queue Stats
408W - 407L
1,453 MMR
Solo
Anhur
Anhur
Gold III
Kenmen
Anhur
Gold III
Level 123
God Stats
33W - 30L
1,637 SR
Queue Stats
251W - 254L
1,472 MMR
Solo
Mercury
Mercury
Gold III
LavaTube
Mercury
Gold III
Level 117
God Stats
5W - 9L
1,497 SR
Queue Stats
94W - 76L
1,495 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
TRDBRGR
Nu Wa
Bronze III
Level 69
God Stats
0W - 1L
1,775 SR
Queue Stats
3W - 7L
1,449 MMR
Party 1
Sobek
Sobek
Gold III
xllGerarllx
Sobek
Gold III
Level 157
God Stats
17W - 13L
1,602 SR
Queue Stats
521W - 503L
1,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FrostByteKC
Aphrodite
14
4 / 1 / 3
8,268
551
5,520
6,584
2,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
IMerciless
Apollo
15
3 / 1 / 4
8,726
582
3,018
10,498
2,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 0 / 8
8,597
573
11,030
12,778
9,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
Zapdo
Hun Batz
14
4 / 0 / 3
8,199
547
3,429
9,585
3,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
widi66
King Arthur
14
0 / 2 / 2
8,142
543
5,074
12,653
5,720
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
SetDanzaburouScyllaTiamatTsukuyomi

VS

Bans
NemesisGebAthenaFenrirJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ElOskych
Guan Yu
14
2 / 1 / 1
8,549
570
6,093
11,720
13,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
Kenmen
Anhur
13
1 / 5 / 1
7,440
496
6,535
9,446
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
LavaTube
Mercury
12
0 / 3 / 0
6,809
454
1,703
9,108
3,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
TRDBRGR
Nu Wa
10
0 / 3 / 1
6,343
423
7,298
5,249
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 0
6,469
431
2,998
10,515
6,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
15
Kills
4
4
Deaths
15
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ElOskych
Guan Yu
2
1
1
2.5
W
Aphrodite
FrostByteKC
Aphrodite
4
1
3
5.5
W
Apollo
IMerciless
Apollo
3
1
4
5
W
4
0
8
8
L
Anhur
Kenmen
Anhur
1
5
1
0.3
L
Mercury
LavaTube
Mercury
0
3
0
0
L
Nu Wa
TRDBRGR
Nu Wa
0
3
1
0.17
W
Hun Batz
Zapdo
Hun Batz
4
0
3
5.5
W
King Arthur
widi66
King Arthur
0
2
2
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,071
Damage
24,627
52,098
Taken
46,038
22,883
Mitigated
27,469
24,167
Healing
12,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ElOskych
Guan Yu
6,093
1,010
135
5,432
11,720
13,402
0
2,802
8,848
0
57,154
W
Aphrodite
FrostByteKC
Aphrodite
5,520
216
5,992
4,839
6,584
2,236
324
2,120
4,236
54,138
0
W
Apollo
IMerciless
Apollo
3,018
2,096
0
5,537
10,498
2,881
538
1,480
8,924
0
63,640
W
11,030
794
0
3,592
12,778
9,003
448
2,775
9,837
20,472
0
L
Anhur
Kenmen
Anhur
6,535
3,374
0
2,564
9,446
2,629
0
3,788
5,658
0
56,866
L
Mercury
LavaTube
Mercury
1,703
567
0
20
9,108
3,303
0
1,729
7,299
0
51,106
L
Nu Wa
TRDBRGR
Nu Wa
7,298
2,782
0
750
5,249
1,484
0
2,831
2,332
36,856
0
W
Hun Batz
Zapdo
Hun Batz
3,429
1,237
0
401
9,585
3,043
0
1,509
8,036
0
65,032
W
King Arthur
widi66
King Arthur
5,074
496
0
3,806
12,653
5,720
0
1,852
10,769
0
54,845
L
2,998
158
0
3,746
10,515
6,651
0
5,014
5,351
16,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,932
Gold Earned
35,610
489
Minions Killed
442
0
Camps Cleared
0
1,497,506
Distance Traveled
1,425,962
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,549
570
129
9
0
320,166
6
W
Aphrodite
8,268
551
127
8
0
287,861
2
W
Apollo
8,726
582
124
8
0
273,884
3
W
Ares
8,597
573
32
2
0
317,414
3
L
Anhur
7,440
496
112
7
0
229,550
4
L
Mercury
6,809
454
94
6
0
331,991
1
L
Nu Wa
6,343
423
79
5
0
266,502
6
W
Hun Batz
8,199
547
94
6
0
333,030
3
W
King Arthur
8,142
543
112
7
0
285,317
2
L
Sobek
6,469
431
28
2
0
277,753
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role