Player Matchup

Zeus
Zeus
Jhoppse
Zeus
Level 7
God Stats
1W - 1L
1,756 SR
Queue Stats
5W - 5L
1,223 Elo+
Party 1
Artemis
Artemis
Mavericklml
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Tyr
Tyr
PBastion
Tyr
Level 16
God Stats
3W - 3L
1,454 SR
Queue Stats
13W - 19L
1,408 Elo+
Party 1
Cerberus
Cerberus
SuperBruto
Cerberus
Level 14
God Stats
1W - 4L
1,244 SR
Queue Stats
12W - 14L
1,363 Elo+
Party 1
Bakasura
Bakasura
Teyaocoyotl
Bakasura
Level 6
God Stats
1W - 2L
1,731 SR
Queue Stats
6W - 7L
1,505 Elo+
Party 3
Team Averages
Level 9
1,537 SR
1,400 Elo+

VS

Team Averages
Level 16
1,484 SR
1,453 Elo+
Bacchus
Bacchus
Fistnuts
Bacchus
Level 16
God Stats
4W - 3L
1,559 SR
Queue Stats
9W - 9L
1,429 Elo+
Party 4
Apollo
Apollo
Preechie
Apollo
Level 15
God Stats
15W - 9L
1,500 SR
Queue Stats
81W - 69L
1,404 Elo+
Party 2
Ra
Ra
SiphilAIDS
Ra
Level 28
God Stats
2W - 1L
1,362 SR
Queue Stats
71W - 68L
1,430 Elo+
Party 2
Loki
Loki
Sublai
Loki
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sun Wukong
Sun Wukong
zyron554
Sun Wukong
Level 3
God Stats
4W - 7L
1,500 SR
Queue Stats
37W - 48L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Jhoppse
Zeus
12
2 / 2 / 0
7,212
481
6,304
5,779
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Mavericklml
Artemis
10
0 / 9 / 0
6,440
429
2,250
7,780
2,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 5 / 0
7,792
519
4,791
12,426
8,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
SuperBruto
Cerberus
10
0 / 4 / 1
6,033
402
4,187
9,901
5,137
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Teyaocoyotl
Bakasura
11
0 / 4 / 0
6,757
450
3,324
9,250
3,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fistnuts
Bacchus
12
4 / 1 / 13
8,375
558
6,629
8,340
8,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
Preechie
Apollo
15
14 / 0 / 4
9,636
642
11,649
8,014
2,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 0 / 4
8,097
540
1,584
6,344
2,255
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
Sublai
Loki
14
3 / 2 / 2
8,165
544
5,822
8,956
2,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
zyron554
Sun Wukong
13
2 / 0 / 2
7,807
520
6,453
8,654
6,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
49
3
Kills
24
24
Deaths
3
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Fistnuts
Bacchus
4
1
13
10.5
L
Zeus
Jhoppse
Zeus
2
2
0
1
L
Artemis
Mavericklml
Artemis
0
9
0
0
L
1
5
0
0.2
W
Apollo
Preechie
Apollo
14
0
4
16
W
1
0
4
3
W
Loki
Sublai
Loki
3
2
2
2
L
Cerberus
SuperBruto
Cerberus
0
4
1
0.13
L
Bakasura
Teyaocoyotl
Bakasura
0
4
0
0
W
Sun Wukong
zyron554
Sun Wukong
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,856
Damage
32,137
45,136
Taken
40,308
21,227
Mitigated
21,983
7,667
Healing
18,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Fistnuts
Bacchus
6,629
1,313
0
1,439
8,340
8,047
238
2,825
5,397
21,528
0
L
Zeus
Jhoppse
Zeus
6,304
1,108
0
1,094
5,779
1,646
99
628
5,151
32,098
0
L
Artemis
Mavericklml
Artemis
2,250
1,496
0
136
7,780
2,157
796
2,590
5,190
0
26,391
L
4,791
1,309
0
1,538
12,426
8,529
226
1,330
10,773
0
42,795
W
Apollo
Preechie
Apollo
11,649
8,489
0
5,827
8,014
2,682
828
2,344
5,565
0
58,655
W
1,584
122
486
3,221
6,344
2,255
1,064
2,543
3,434
47,753
0
W
Loki
Sublai
Loki
5,822
2,123
0
3,698
8,956
2,974
0
1,847
7,005
0
46,636
L
Cerberus
SuperBruto
Cerberus
4,187
153
0
2,061
9,901
5,137
0
2,247
7,629
18,114
0
L
Bakasura
Teyaocoyotl
Bakasura
3,324
2,236
0
2,838
9,250
3,758
0
1,418
7,757
0
30,230
W
Sun Wukong
zyron554
Sun Wukong
6,453
1,449
0
3,461
8,654
6,025
562
429
7,978
0
41,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,234
Gold Earned
42,080
349
Minions Killed
404
0
Camps Cleared
0
1,341,584
Distance Traveled
1,507,885
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,375
558
22
1
0
306,854
5
L
Zeus
7,212
481
73
5
0
212,235
2
L
Artemis
6,440
429
64
4
0
243,700
0
L
Tyr
7,792
519
100
7
0
284,509
2
W
Apollo
9,636
642
117
8
0
272,859
0
W
Ra
8,097
540
86
6
0
301,081
0
W
Loki
8,165
544
91
6
0
356,095
4
L
Cerberus
6,033
402
43
3
0
266,697
1
L
Bakasura
6,757
450
69
5
0
334,443
1
W
Sun Wukong
7,807
520
88
6
0
270,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role