Player Matchup

Odin
Odin
KSuSpEtEn
Odin
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 56L
1,460 Elo+
Party 1
Athena
Athena
Kakuzusempai
Athena
Level 52
God Stats
15W - 15L
1,674 SR
Queue Stats
121W - 168L
1,387 Elo+
Party 1
Cupid
Cupid
Niltos
Cupid
Level 50
God Stats
19W - 24L
1,500 SR
Queue Stats
255W - 320L
1,373 Elo+
Party 1
Bellona
Bellona
iRokeLpt
Bellona
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,475 Elo+
Party 1
Sol
Sol
lopolito
Sol
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 105L
1,445 Elo+
Party 1
Team Averages
Level 55
1,535 SR
1,428 Elo+

VS

Team Averages
Level 58
1,548 SR
1,528 Elo+
Anubis
Anubis
Bulletz4Deleid
Anubis
Level 58
God Stats
36W - 37L
1,639 SR
Queue Stats
211W - 183L
1,533 Elo+
Party 2
Merlin
Merlin
GodCham3leon
Merlin
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 270L
1,550 Elo+
Solo
Neith
Neith
Sebdeleid
Neith
Level 6
God Stats
3W - 4L
1,548 SR
Queue Stats
3W - 4L
1,515 Elo+
Party 2
Ao Kuang
Ao Kuang
Tornex
Ao Kuang
Level 89
God Stats
8W - 9L
1,419 SR
Queue Stats
165W - 161L
1,519 Elo+
Party 2
Da Ji
Da Ji
baer089
Da Ji
Level 100
God Stats
3W - 5L
1,632 SR
Queue Stats
498W - 494L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
6 / 3 / 3
7,724
594
4,621
8,531
3,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
11
3 / 0 / 8
7,223
556
3,675
9,808
7,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Niltos
Cupid
12
4 / 1 / 5
6,997
538
7,070
4,668
1,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
iRokeLpt
Bellona
12
2 / 4 / 0
6,998
538
5,116
10,380
5,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 1 / 4
8,593
661
10,815
7,741
2,371
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
5,417
417
5,465
7,849
3,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
10
0 / 7 / 2
6,346
488
5,132
10,212
3,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Sebdeleid
Neith
8
0 / 5 / 1
5,122
394
4,358
5,950
1,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
Tornex
Ao Kuang
13
6 / 3 / 0
7,708
593
9,002
11,277
4,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
baer089
Da Ji
12
2 / 3 / 2
7,252
558
3,888
9,766
3,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
23
Kills
9
9
Deaths
23
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Merlin
0
7
2
0.14
W
Odin
6
3
3
2.5
W
Athena
3
0
8
7
W
Cupid
Niltos
Cupid
4
1
5
6.5
L
Neith
Sebdeleid
Neith
0
5
1
0.1
L
Ao Kuang
Tornex
Ao Kuang
6
3
0
2
L
Da Ji
baer089
Da Ji
2
3
2
1
W
Bellona
iRokeLpt
Bellona
2
4
0
0.5
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,297
Damage
27,845
41,128
Taken
45,054
19,116
Mitigated
17,305
14,186
Healing
10,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,465
286
0
1,909
7,849
3,823
0
1,877
5,972
30,598
0
L
Merlin
5,132
535
0
270
10,212
3,414
0
6,569
3,643
29,434
0
W
Odin
4,621
1,752
0
2,755
8,531
3,138
0
3,571
4,912
0
42,754
W
Athena
3,675
796
0
2,736
9,808
7,202
31
3,447
6,361
13,376
0
W
Cupid
Niltos
Cupid
7,070
2,363
410
2,048
4,668
1,146
739
2,134
2,534
0
41,934
L
Neith
Sebdeleid
Neith
4,358
2,691
0
604
5,950
1,690
0
2,113
3,837
0
15,973
L
Ao Kuang
Tornex
Ao Kuang
9,002
2,525
0
5,709
11,277
4,822
528
455
10,822
31,941
3,255
L
Da Ji
baer089
Da Ji
3,888
956
0
1,738
9,766
3,556
0
3,476
6,290
0
37,936
W
Bellona
iRokeLpt
Bellona
5,116
987
0
3,282
10,380
5,259
0
5,956
4,424
0
34,875
W
10,815
3,673
0
2,955
7,741
2,371
2,113
3,556
3,817
49,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,535
Gold Earned
31,845
357
Minions Killed
280
0
Camps Cleared
0
1,102,902
Distance Traveled
1,092,089
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,417
417
48
4
0
201,184
3
L
Merlin
6,346
488
60
5
0
224,648
1
W
Odin
7,724
594
75
6
0
253,012
2
W
Athena
7,223
556
19
1
0
234,393
1
W
Cupid
6,997
538
86
7
0
198,976
3
L
Neith
5,122
394
36
3
0
192,126
0
L
Ao Kuang
7,708
593
67
5
0
244,010
3
L
Da Ji
7,252
558
69
5
0
230,121
0
W
Bellona
6,998
538
77
6
0
202,950
0
W
Sol
8,593
661
100
8
0
213,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role