Player Matchup

Zhong Kui
Zhong Kui
CheekLoins
Zhong Kui
Level 61
God Stats
12W - 8L
1,503 SR
Queue Stats
12W - 9L
1,441 Elo+
Party 1
Bakasura
Bakasura
LeanandMean65
Bakasura
Level 27
God Stats
5W - 4L
1,480 SR
Queue Stats
42W - 30L
1,470 Elo+
Party 1
Skadi
Skadi
Missfortune99
Skadi
Level 13
God Stats
7W - 7L
1,286 SR
Queue Stats
8W - 13L
1,287 Elo+
Party 1
Rama
Rama
NOBLEBEARMAN
Rama
Level 13
God Stats
28W - 46L
1,220 SR
Queue Stats
141W - 186L
1,269 Elo+
Solo
Ymir
Ymir
claimoreno47
Ymir
Level 27
God Stats
4W - 4L
1,489 SR
Queue Stats
126W - 144L
1,362 Elo+
Solo
Team Averages
Level 28
1,395 SR
1,366 Elo+

VS

Team Averages
Level 18
1,547 SR
1,393 Elo+
Guan Yu
Guan Yu
ApenasAnaQ
Guan Yu
Level 15
God Stats
1W - 1L
1,721 SR
Queue Stats
83W - 98L
1,359 Elo+
Solo
Ymir
Ymir
DarthWicket07
Ymir
Level 5
God Stats
2W - 5L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Hel
Hel
MikeOknballs
Hel
Level 13
God Stats
1W - 2L
1,565 SR
Queue Stats
14W - 26L
1,291 Elo+
Solo
Freya
Freya
Rabid Wookies
Freya
Level 29
God Stats
20W - 13L
1,500 SR
Queue Stats
124W - 131L
1,400 Elo+
Solo
Zhong Kui
Zhong Kui
Woo Oni
Zhong Kui
Level 29
God Stats
14W - 14L
1,451 SR
Queue Stats
262W - 311L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CheekLoins
Zhong Kui
19
8 / 2 / 26
11,930
1,085
16,265
12,915
9,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
LeanandMean65
Bakasura
19
13 / 1 / 18
12,793
1,163
15,157
13,018
5,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 6 / 23
11,339
1,031
12,118
11,079
3,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
15 / 1 / 25
13,959
1,269
33,453
10,107
3,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
7 / 1 / 26
12,837
1,167
9,956
11,739
18,171
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Team 1 Tickets

243

VS

Team 2 Tickets

29

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ApenasAnaQ
Guan Yu
16
1 / 11 / 5
9,980
907
7,851
21,421
19,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
1 / 16 / 5
10,089
917
7,216
27,528
22,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
0 / 6 / 6
9,937
903
7,861
13,912
6,233
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
0 / 11 / 4
10,312
937
11,889
22,240
8,962
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Zhong Kui
Woo Oni
Zhong Kui
17
9 / 2 / 0
12,460
1,133
18,938
11,889
8,747
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
31
46
Kills
11
11
Deaths
46
118
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ApenasAnaQ
Guan Yu
1
11
5
0.32
W
Zhong Kui
CheekLoins
Zhong Kui
8
2
26
10.5
L
1
16
5
0.22
W
Bakasura
LeanandMean65
Bakasura
13
1
18
22
L
0
6
6
0.5
W
3
6
23
2.42
W
15
1
25
27.5
L
0
11
4
0.18
L
Zhong Kui
Woo Oni
Zhong Kui
9
2
0
4.5
W
7
1
26
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,949
Damage
53,755
58,858
Taken
96,990
40,284
Mitigated
66,149
15,699
Healing
7,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ApenasAnaQ
Guan Yu
7,851
1,649
1,069
1,479
21,421
19,301
0
7,038
14,033
0
20,726
W
Zhong Kui
CheekLoins
Zhong Kui
16,265
1,395
1,660
4,848
12,915
9,165
0
10,555
2,360
32,955
0
L
7,216
1,955
0
0
27,528
22,906
0
7,455
18,828
22,300
0
W
Bakasura
LeanandMean65
Bakasura
15,157
10,485
0
4,192
13,018
5,152
0
9,823
3,195
0
30,053
L
7,861
0
0
1,045
13,912
6,233
0
3,569
10,343
31,242
0
W
12,118
8,330
113
1,628
11,079
3,798
0
7,873
3,044
0
23,642
W
33,453
27,018
0
2,860
10,107
3,998
0
8,169
1,938
0
49,661
L
11,889
3,955
0
3,750
22,240
8,962
0
6,218
15,620
33,457
0
L
Zhong Kui
Woo Oni
Zhong Kui
18,938
2,373
0
402
11,889
8,747
0
1,941
9,808
45,329
0
W
9,956
1,483
0
398
11,739
18,171
0
9,322
2,417
31,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,858
Gold Earned
52,778
210
Minions Killed
188
9
Camps Cleared
4
964,402
Distance Traveled
883,144
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,980
907
23
2
1
175,261
2
W
Zhong Kui
11,930
1,085
45
4
1
211,911
0
L
Ymir
10,089
917
35
3
0
158,063
2
W
Bakasura
12,793
1,163
50
5
7
241,352
0
L
Hel
9,937
903
58
5
1
214,398
0
W
Skadi
11,339
1,031
21
2
1
167,357
0
W
Rama
13,959
1,269
30
3
0
189,807
0
L
Freya
10,312
937
24
2
2
137,717
2
L
Zhong Kui
12,460
1,133
48
4
0
197,705
0
W
Ymir
12,837
1,167
64
6
0
153,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role